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Its funny/sad how "codex leaked" is always only the rules matter, not the really interesting stuff (yes, very personal I know :p )... but yeah, 2 extra new units, but no extra new kits ;) Hand of the Archon became its own unit after all, and Scourges got split into the special/heavy weapons variant and basic carbine variant.

Resin stuff is, as was quite expectable, gone.

 

 

27 minutes ago, TheMawr said:

Its funny/sad how "codex leaked" is always only the rules matter, not the really interesting stuff (yes, very personal I know :p )... but yeah, 2 extra new units, but no extra new kits ;) Hand of the Archon became its own unit after all, and Scourges got split into the special/heavy weapons variant and basic carbine variant.

Resin stuff is, as was quite expectable, gone.

 

 

Yeah every leak is just the rules which is the least interesting part for me and I play the game regularly. I gave them a perfunctory glance but I'm not really going to take any of it in until I have a book in my hands, certainly not going to do any list theorising or the sort.

It's neat to see Hand of the Archon become unit, I wasn't sure it would happen even with the rumour us gaining two datasheets I thought one might mean the splitting of Scourges of something, which happened as well anyway. It also means we finally got a *new* unit added to the codex at last.

Liked a lot of the datasheets I saw; s5 Incubi, disintegrators s6 -3ap, Mandrakes lone op 18" and -1ap dev wounds shooting and fighting. Malys is a strong choice, most datasheets have their original abilities and an additional one (one or the other being activated by a pain token).

 

Not liking the drop to ld7 for most things though.

Didn't look at the link, just responding to what others have said:

 

If Beasts and the Court are gone, I'll continue to use their Index cards in 10th, and I won't spend a dime on 11th until I see that they have returned. I came back in 8th after leaving for 6th and 7th. GW managed to keep me for three editions. But if these units are really gone, they've finally figured out how to screw up badly enough to lose someone who's been a really, really good customer for their first five editions and the past decade on top of that.

 

What will I do with all the extra time and money?

 

Edit: Kinda funny- I just finished painting my Court on Wednesday.

Edited by ThePenitentOne

I waited the whole edition for this. Yuck! I don't like the whole stratagem design style and was wishing that pain tokens were reworked into something less similar, and here they are leaning into that garbage. Gamesworkshop has lost it's teeth for creativity and this is more evidence of that fact.

As I said in the Drukh sub-forum:

 

I'm not buying this codex until and unless GW 1) gives Court, Beastmasters and Groteques at least new Legends slates that actually work with codex Power From Pain, and 2) tells us that 11th will not be a re-index edition.

 

I understand why they kinda need to pull them from the codex if they aren't releasing replacements and aren't selling the originals. I don't understand why I need to put a quarter of my collection on ice even from friendly games until they get around to a proper Drukhari expansion release.

 

Basically, I'm not buying an incomplete Codex that'll only be relevant for ~9 months. I wrote them about Imperial Agents and Deathwatch, and I'm going to write them about this as well. Hopefully they throw us a bone, but it'll have to be a whole steak to make me buy this 'dex at this point.

 

Don't get it wrong - I mostly like what I see from the rules they've written, and I'll have fun playing around with them using pirated rules like Vect intended... Just not spending on this until they correct their errors and lack of forthright communication.

 

Cheers,

 

The Good Doctor.

36 minutes ago, Dr. Clock said:

2) tells us that 11th will not be a re-index edition.

 

This feels like a given considering precedent, but I wouldn't hold your breath for the 6 months it's going to take to get to the point of having any actual news about 11th.

 

We'll get a leak about it in 3 months though, probably LOL

1 hour ago, DemonGSides said:

 

This feels like a given considering precedent, but I wouldn't hold your breath for the 6 months it's going to take to get to the point of having any actual news about 11th.

 

We'll get a leak about it in 3 months though, probably LOL

Yeah rumours aside, someone will probably get a hold of the 11th rule book well before release (I predict after new year). Also expecting it to be a continuation of 10th with no major surprises.

21 minutes ago, Scribe said:

A codex is invalidated day 0 with constant patching.

If I'll get ~3 years of app support on this codex I might actually buy it. If it's an Index edition, I will have the rules for free in the app once the new edition hits. For me, this matters almost entirely in terms of the rules in the app on pure convenience of not needing a laptop for pirated rules instead of my phone for the app. 

 

Cheers,

 

The Good Doctor.

I'm personally just glad I don't have to worry about buying Dark Eldar since GW keeps making Kalabites build the box. No better motivator for not playing an army than "I'd prefer not to roll 7+ different weapons on a single unit activation"

1 hour ago, HeadlessCross said:

I'm personally just glad I don't have to worry about buying Dark Eldar since GW keeps making Kalabites build the box. No better motivator for not playing an army than "I'd prefer not to roll 7+ different weapons on a single unit activation"

?

25 minutes ago, 01RTB01 said:

?

Have you not seen the leaks for the new codex yet? Well I gotchu, G

https://imgur.com/a/lTYq2Mq

 

You get to pick a single different heavy weapon four times, then you have the Splinter Rifles, and the Blast Pistol on the Sarge. 

 

Of course you can argue semantics and be like "that's only six different weapons in a single activation", but it's still absurd. 

22 minutes ago, HeadlessCross said:

Have you not seen the leaks for the new codex yet? Well I gotchu, G

https://imgur.com/a/lTYq2Mq

 

You get to pick a single different heavy weapon four times, then you have the Splinter Rifles, and the Blast Pistol on the Sarge. 

 

Of course you can argue semantics and be like "that's only six different weapons in a single activation", but it's still absurd. 

Then don't max out on heavy weapons?

 

Also, unless I'm misunderstanding it seems like Scourges are not forced to take one of each gun as per the box contents! Yay!

1 hour ago, Evil Eye said:

Then don't max out on heavy weapons?

 

Also, unless I'm misunderstanding it seems like Scourges are not forced to take one of each gun as per the box contents! Yay!

You miss the point of how your squad is literally worse off for not getting the weapons, unless you think Splinter Rifles are actually putting in work. 

With multicoloured dice, speed rolling is still possible... But even if you speed ROLL, it still takes some extra time due profile variations.

 

If you were stating a Drukhari army though, you might appreciate not having to buy 4 boxes per unit so that they could all carry four Dark Lances though, which is why GW does it this way. Sure, it sucks if you already have invested in buying four boxes to represent each unit, so I get where you're coming from. But just imagine being a new player with current prices and being told that "Oh, I know $55 for ten dudes feels like a lot, but if you want the optimized build, it's actually going to cost $220 to field 10 dudes. You'll have a lot of left overs of course, and you'll probably even be able to use some of them... But the unit you actually want costs as much as a starter set."

3 minutes ago, ThePenitentOne said:

With multicoloured dice, speed rolling is still possible... But even if you speed ROLL, it still takes some extra time due profile variations.

 

If you were stating a Drukhari army though, you might appreciate not having to buy 4 boxes per unit so that they could all carry four Dark Lances though, which is why GW does it this way. Sure, it sucks if you already have invested in buying four boxes to represent each unit, so I get where you're coming from. But just imagine being a new player with current prices and being told that "Oh, I know $55 for ten dudes feels like a lot, but if you want the optimized build, it's actually going to cost $220 to field 10 dudes. You'll have a lot of left overs of course, and you'll probably even be able to use some of them... But the unit you actually want costs as much as a starter set."

Bitz sellers and 3D printers are a thing. It's truly not an issue. 

1 hour ago, HeadlessCross said:

You miss the point of how your squad is literally worse off for not getting the weapons, unless you think Splinter Rifles are actually putting in work. 

This is a core problem with 10th as a system. Removing wargear points was a massive mistake. Though they could at least have made them a one special/heavy weapon per squad thing.

3 hours ago, HeadlessCross said:

Bitz sellers and 3D printers are a thing. It's truly not an issue. 

 

Perhaps, but I'm talking about new players. People who are into 3d printing always think it's more accessible than it actually is- for many of us, it's a level of hobby beyond where we're willing to go. I already build and paint models and it's a huge investment of time and energy. I don't want to research the bits market or go to the trouble of researching printers, setting up a space where one could be used and then learn how to do it. The hobby is already crafting and shopping intensive enough.

 

 Besides, I'm actually WITH YOU on this- I do prefer the most flexible options every time and twice on Sundays- I'd LOVE to kit a unit of Kabalites with doubled up gear, ESPECIALLY in Boarding Actions where the game lets you split units. I'm just saying that there is a legitimate reason why GW is embracing built from the box gaming, and it probably makes "business sense" if you do a cost/benefits analysis. 

5 hours ago, HeadlessCross said:

Which I'd buy as an argument in the 90s/00s and not in 2025


pretty much none of the folks I know have 3d printers. And those that do are pretty rubbish at using them. 
 

Etsy is a thing though, for sure and there’s a whole underground scene for prints of stuff that 100% breaks IP laws (or ant least comes very close) etc. 

 

I think I broadly agree with both of you, 3d printing stuff yourself is still outside the realms of normal for the average hobbyist, especially new ones. But access to printed parts is pretty easy via Etsy or eBay, I think for any hobbyist that cares, you can find stuff you’ll like.

 

but yes, equally, the reason the options match what’s in the boxes is precisely because of bits markets and 3d prints.

 

i honestly think GW will eventually do what modiphius and war machine have done for a while now - sell STLs, I don’t think it’ll happen soon, but as knowledge, availability and ease increase for printing and prices and time continue to decrease, they don’t have a lot of choice if they want to stay relevant longer term. 

2 hours ago, Mogger351 said:

Their rules are in the aeldari book and I'd imagine they might faq those if required?

Datasheet are indeed in the Aeldarii codex, but I was wondering about the mechanism to include them in a Drukhari force. I suspect some pages on the army broad Rules are missing in the leaks. For example the one describing the « blade for hire» Keynote that appears in a detachment…

1 hour ago, Bouargh said:

Datasheet are indeed in the Aeldarii codex, but I was wondering about the mechanism to include them in a Drukhari force. I suspect some pages on the army broad Rules are missing in the leaks. For example the one describing the « blade for hire» Keynote that appears in a detachment…

 

There is a left page missing from the army rules, but, its very likely just art/fluff and thats the reason it wasnt included.

Blades for Hire is not a rule, its a keyword ( Mandrakes, Incubi, Scourges have it ) so there is nothing missing there.

 

Its very possible the ally rules have been completely removed, with reapers wager being the only way to mix Harlequins and Drukhari.

 

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