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I'd like to  preface this topic by saying that I intend this to be a light-hearted threat rather than vitriolic, so please bear that in mind. There are a lot of issues with 10th edition that people don't like for one reason or another, many of which affect the game significantly, but this is at the other end of the spectrum. What rules change, though seemingly inconsequential, annoys you far more than it has any right to? 

 

For me it is the "Mechanicus Pistol" entry in the Admech Codex.

One of the coolest things about the Adeptus Mechanicus both thematically and as an army is their access to exotic and arcane technology. Unfortunately, in the name of streamlining GW have really hurt that aspect with the Mechanicus Pistol weapon. That single weapon profile accounts for the following:

Radium Serpenta

Eradication Pistol

Radium Pistol

Arc Pistol

Phosphor Blast Pistol

Gamma Pistol

Archao-Revolver

(Laspistol if you go back far enough with Engineseers)

 

Apart from the two Radium weapons, every single one of these weapons uses a completely different technology to deal damage, and could have been put into different niches.

 

By contrast Space Marines have:

Bolt Pistol

Absolvor Bolt Pistol

Heavy Bolt Pistol

 

THREE different types of bolt pistol? This is on top of all the grav pistols, plasma pistols, hand flamers and so on. The Mechanicus Pistols were vastly different, some were anti-infantry, some were cool because they marked targets with glowing phosphor rounds, some messed up vehicles, some punched through heavy infantry armour. They all had cool flavour, looked massively different, and now they all share the same statline. Yet Space Marines get strawberry flavour bolter, banana flavour bolter.... This would be like rolling all the Devastator squad heavy weapons into a single "Big Gun" profile, if you ask me.

 

So yeah, this is petty, doesn't affect the game hugely, but it irrationally annoys me far more than it has any right to. What 10th ED rules changes get on your goat?

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