Witherking17 Posted 15 hours ago Share Posted 15 hours ago (edited) I put this into an AI bc I'm still learning the game, can someone explain it to me ⚔️ Ranger Patrol – Elite Infantry Unit (Astra Militarum Custom Datasheet) "No one escapes the Imperium. Not out here. Not ever." Power Level: 5 Points: 100 (for 5 Rangers) Battlefield Role: Elites Faction Keywords: Imperium, Astra Militarum, Rangers of Vitria Keywords: Infantry, Core, Ranger Patrol Unit Composition 4 Rangers 1 Ranger Sergeant Can include up to 5 additional Rangers (20 pts/model). Wargear Each Ranger is equipped with: Galvanic Carbine (Rapid Fire 1, 30", S4, AP-1, D1) Bolt Revolver (Pistol 1, 12", S5, AP-2, D2) Frag & Krak Grenades Rebreather Masks (See Abilities) Combat Knife The Sergeant may replace his bolt revolver with a Mechanicus Pistol: Pistol 1, 12", S5, AP-2, D1, each hit roll of 6 causes 2 hits instead of 1. Statline Unit M WS BS S T W A Ld Sv Ranger 6" 4+ 3+ 3 3 1 1 7 5+ Sergeant 6" 4+ 3+ 3 3 2 2 8 5+ Abilities Frontier Hunters –When this unit is set up on the battlefield, you may place it in Ambush instead. If you do, during your Movement phase you may set it up anywhere on the battlefield more than 9" away from any enemy models. Dust-Walker Discipline –Rangers ignore all movement penalties caused by Difficult Terrain and receive +1 to cover saves when wholly within area terrain. Outlaw Busters –Add 1 to hit rolls when targeting Characters or units that are below Starting Strength. Rebreather Masks –This unit automatically passes tests to ignore effects of hazardous terrain, gas, or toxic environments. Cowboy Code (Aura) –While the Sergeant is alive, all Rangers in the unit gain Objective Secured and may reroll Battleshock tests. Options Up to 2 Rangers may replace their Galvanic Carbine with one of the following: Flamer (free) Longshot Las-rifle (Heavy 1, 36", S4, AP-3, D2, ignores cover) (+5 pts) Rad-Grenade Launcher (Assault D3, 24", S3, AP-1, D1, targets hit subtract -1 Toughness until end of turn) (+5 pts) The Sergeant may take a Power Weapon (+5 pts) Faction Stratagem: Vitria’s Vow – 1CP Use at the start of the Shooting phase.Select a Ranger Patrol unit that did not move this turn. Until end of phase, all their Bolt Revolver and Galvanic Carbine attacks gain +1 to wound against Characters and Infantry. Edited 13 hours ago by Brother Tyler Edited topic title, put original title in post body Link to comment https://bolterandchainsword.com/topic/386965-ranger-patrol-custom-astra-militarum-datasheet/ Share on other sites More sharing options...
tychobi Posted 15 hours ago Share Posted 15 hours ago Looks like AI slop to me. Has some stuff from a verity of editions but would be unplayable in all of them. Bit of an incoherent mess that looks a lot like a functional thing as long as you don't know the rules. Dr_Ruminahui, DemonGSides, ThaneOfTas and 1 other 1 3 Back to top Link to comment https://bolterandchainsword.com/topic/386965-ranger-patrol-custom-astra-militarum-datasheet/#findComment-6137829 Share on other sites More sharing options...
Witherking17 Posted 14 hours ago Author Share Posted 14 hours ago 28 minutes ago, tychobi said: Looks like AI slop to me. Has some stuff from a verity of editions but would be unplayable in all of them. Bit of an incoherent mess that looks a lot like a functional thing as long as you don't know the rules. How would I make it work then Link to comment https://bolterandchainsword.com/topic/386965-ranger-patrol-custom-astra-militarum-datasheet/#findComment-6137839 Share on other sites More sharing options...
Brother Tyler Posted 13 hours ago Share Posted 13 hours ago Several units I recommend looking at are: Adeptus Arbites Exaction Squad (Imperial Agents/Kill Team) Aeldari Rangers (Aeldari) Attilan Rough Riders (Astra Militarum) Catachan Jungle Fighters (Astra Militarum) Death Korps of Krieg (Astra Militarum) Serberys Sulphurhounds/Raiders (Adeptus Mechanicus) Skitarii Rangers (Adeptus Mechanicus) It looks like you're combining concepts derived from these units (and others). I think you may find the Exaction Squad to provide you with a solid basis for what you're trying to do. You'll find the Warhammer 40,000 rules for them in Codex: Imperial Agents and you can download the Kill Team rules for them for free from the Warhammer Community website. If you don't have loads of disposable cash and don't want to purchase codices just to reference rules, I recommend just downloading the Kill Team rules to get a feel for how they play. To be honest, if you're still learning the game, you should probably hold off on creating custom units. Developing rules is a lot more complex than it seems, especially in a game that is complex as Warhammer 40,000. There are a number of factors that need to be balanced and it's difficult to do this unless you have a strong understanding for how the game is played and how the special rules you build into a unit impact game play. Once you've developed strong proficiency in the game, then you can turn to creating custom units. In the meantime, you might consider proxying things. GSCUprising 1 Back to top Link to comment https://bolterandchainsword.com/topic/386965-ranger-patrol-custom-astra-militarum-datasheet/#findComment-6137859 Share on other sites More sharing options...
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