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Well, they have redone almost everyone else to Primaris level (in Calgar's case, redone twice!), so I am betting that eventually GW will make a new Chaplain Cassius model and give him tournament worthy rules again.

 

If this happens, what's your prediction about what his rules will be like? I'm guessing he will have slightly buffed Chaplain stats (maybe an extra wound), an AP-2 Crozius, an improved Combi weapon, a 5++ FNP, and two Abilities something like 1) If he is leading a unit, it gains anti-Monster 4+ on its melee weapons and 2) He gains +1A, +1Dmg, and Dev Wounds in melee when his target is a Tyranid 

Edited by L30n1d4s

He was such a cool character before we lost him. (In game as well as fluff wise). 

 

I think he'll be a lot of work to make useful as a Chaplain. I mean they aren't terribly useful right now. I think he'd need First First to really stick out. UM have so many great characters, it would be tough to not see him get the "Njal" treatment.

If we do get a new Cassius, I hope he isn't primaris. Give him a rescale to modern firstborn size like Crowe and the HH lines, but I really want a model that emphasises how ancient and battlescarred he is. After all this is a man held together by hatred and bionics and half his face being exposed skull, I would think at that point there is very little left to cross the Rubicon Primaris. 

 

Rules wise I would hope for nice unique weapons and rules that mark him out as an expert tyranid hunter. But I'd like to see those rules be something generally useful against any opponent, just slightly better against nids. Something like grants the units re-roll 1s to hit/wound, which become full re-rolls against tyranids, for example.

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