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I have an squad with jump pack for my SoH ,that I use them as Praetorian Command Squad with jump packs/without or as Veteran Assault Squad. Armed with a mix of Lightning Claws and power fists. 11 guys, one can be changed for the roll of banner bearer.

 

But I was thinking to add another Assault Veteran Squad, 10 guys, using the box of new mk2 Assault Squad.

 

Can someone suggest me some different build-up/configurations? Thanks in advance!

Game wise Thunder Hammers / Powerfists and Paired Lightning Claws is 'Meta' but last edition Sabres were very cost effective and who knows about next edition :tongue:

 

I imagine you have a big pile of bits so maybe do it as a modelling project with the most brutal bits you have or equip them with a mix of weapons you've not put on the first squad?  Or maybe build more character models then do a smaller squad with those left over?

1 hour ago, SlickSamos said:

Game wise Thunder Hammers / Powerfists and Paired Lightning Claws is 'Meta' but last edition Sabres were very cost effective and who knows about next edition :tongue:

 

I imagine you have a big pile of bits so maybe do it as a modelling project with the most brutal bits you have or equip them with a mix of weapons you've not put on the first squad?  Or maybe build more character models then do a smaller squad with those left over?

Sabres? The charnabal weapon or the tank?

My idea is get an squad of troops more than use bits in characters(I have plenty, and some more coming);and I don't want to repite the same configuration of the first one. I need something different.

Thunder hammer are always tasty,and I have some spare,ready to use. But still have little idea or inspiration for a all working unit.

Edited by Agramar_The_Luna_Wolf
1 hour ago, SlickSamos said:

The Charnabal weapon!  Though I imagine an Assault Squad dropping a tank on the enemy would also be quite good :tongue:

Yeah, that would be awesome :biggrin:

I have some charnabal,but it's not my style. And the plastic new ones...I don't like the design.

 

 

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