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Morning all. Looking at the new incoming Nightbringer model and you know what... I don't like it. I liked the concept of the the slow but inevitable death type character of the Nightbringer and unfortunately the angle of the body and the way he's leaning forward completely obscures this character.

 

He looks like he's dashing forward like some sort of anime character or a video game dash attack.

 

Here:

 

image6-dlmgi9fycq.thumb.jpg.00c9fbec8d7322d0ed576f08e1902d68.jpg

 

What I'd like is a theme of inescapable death, or impending doom, which the following art illustrates nicely:

 

images-1.jpeg.064162602e55d9b5396f0be52ca3f190.jpeg

 

We haven't the model in hand, but I think the fix I'd need could be to have the face looking straight out from his body, level with his chest, whilst making him more upright.

 

So it would look like kinda like this:

 

image6-dlmgi9fycq.thumb.jpg.63880818e36208dd6fb42e66fcd37cf1.jpg

 

But I also imagine the way GW makes it's models that it would be impossible with regards to the head and incrediblely different and potentially impossible with regDd to the angle of the body.

 

What's the gut feeling or advice here people might have on this? Maybe a completely alternate model to 40Kify? Something from AoS or beyond?

 

I'm alright with Green Stuff, but just not sure I can do it and maintain stability since that looks quite thin in it's attachment to the base. And the head is attached to the neck by the looks of it.

Edited by Captain Idaho
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My gut says this would be an extravagant conversion if you were to try and modify this model to be face-forward and rotated. The head turn would likely require the existing hood to be totally cut away and the face separated with a full hood resculpt. The difficulty would be based on your experience, though a hood may be more forgiving than something more symmetrical. The rotation I think would destabilize the model and require something strong to maintain balance. The new hunched forward look might be more Quasimodo than menacing, but that's open to the final angles and onlookers interpretation.

 

Now I'm curious to see the sprues. That will really let you know how much work there may be involved.

 

Have you considered third party options? Personally I haven't seen many I vibe with but there's a fair few out there from various digital sculptors, and I imagine that selection will grow once the model is released.

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