TiguriusX Posted Monday at 04:11 PM Author Share Posted Monday at 04:11 PM 5 hours ago, Karhedron said: Yes, the inconsistency is strange. I wonder if it is because Headtakers already have a potential source of MWs built-in from the Quarry rule? Never attribute to malice that which is adequately explained by incompetence Wispy, Wolf Guard Dan and Karhedron 3 Back to top Link to comment https://bolterandchainsword.com/topic/387109-wolf-scouts-have-arrived/page/2/#findComment-6143817 Share on other sites More sharing options...
Kassill Posted Tuesday at 12:37 AM Share Posted Tuesday at 12:37 AM 19 hours ago, Wolf Guard Dan said: I am surprised Headtakers don't have grenades. I had to double check that. Bladeguard & Sang Guard do. Inner circle companions do not. There should be some consistency for that between those elite marine infantry units IMO. 100% Do sword bros have them? They have gnarly rules and with 2 characters attached can punch really far up without having to play a mini game like Head Takers do Link to comment https://bolterandchainsword.com/topic/387109-wolf-scouts-have-arrived/page/2/#findComment-6143912 Share on other sites More sharing options...
Jorin Helm-splitter Posted Tuesday at 01:40 AM Share Posted Tuesday at 01:40 AM @Kassill - Victrix don't have them (assuming there what you meant by sword bros). At the end of the day, I'm pretty sure headtakers don't have grenades because the models don't have them. I just feel like I've been conditioned to think that marines in power armor have them, so I expected them to be there and will give people the benefit of doubt for that reason. Link to comment https://bolterandchainsword.com/topic/387109-wolf-scouts-have-arrived/page/2/#findComment-6143925 Share on other sites More sharing options...
Wolf Guard Dan Posted Tuesday at 06:01 AM Share Posted Tuesday at 06:01 AM 5 hours ago, Kassill said: 100% Do sword bros have them? They have gnarly rules and with 2 characters attached can punch really far up without having to play a mini game like Head Takers do I don’t have their book but games-workshop says they do have grenades Link to comment https://bolterandchainsword.com/topic/387109-wolf-scouts-have-arrived/page/2/#findComment-6143948 Share on other sites More sharing options...
Karhedron Posted Tuesday at 10:03 AM Share Posted Tuesday at 10:03 AM Looking at elite melee units, with or without Grenades gives the following Yes Sanguinary Guard Yes Bladeguard Veterans Yes Company Heroes No Inner Circle Companions No Wolf Guard Headtakers No Victrix Honour Guard So it looks like Sanguinary Guard are the anomaly in being the only chapter-specific honour guard unit to have Grenades Link to comment https://bolterandchainsword.com/topic/387109-wolf-scouts-have-arrived/page/2/#findComment-6143965 Share on other sites More sharing options...
Knightsword Posted Wednesday at 10:24 AM Share Posted Wednesday at 10:24 AM (edited) I don't have the BT codex to hand but a certain site that has datasheets says Sword Brethren have Grenades too. Seems a bit arbitrary on whether or not one unit has it and another faction equivalent doesn't. Edited Wednesday at 10:26 AM by Knightsword forbidden word used Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/387109-wolf-scouts-have-arrived/page/2/#findComment-6144107 Share on other sites More sharing options...
TiguriusX Posted Wednesday at 04:14 PM Author Share Posted Wednesday at 04:14 PM Had a scrimmage with the hunter list Against BA angelic inheritors with 2 lancers and plasma inceptor brick Went second and conceded round 4 A melee list with no advance/charge no lance on demand no AP buff sanguinary guard ate my stuff with no difficulty I'll keep trying but I dont know if this list is really viable in an actual meta event Link to comment https://bolterandchainsword.com/topic/387109-wolf-scouts-have-arrived/page/2/#findComment-6144149 Share on other sites More sharing options...
Hear da Lamentation Posted Wednesday at 07:27 PM Share Posted Wednesday at 07:27 PM 3 hours ago, TiguriusX said: Had a scrimmage with the hunter list Against BA angelic inheritors with 2 lancers and plasma inceptor brick Went second and conceded round 4 A melee list with no advance/charge no lance on demand no AP buff sanguinary guard ate my stuff with no difficulty I'll keep trying but I dont know if this list is really viable in an actual meta event I get this (and admittedly I'm a complete newb to 10th edition). But isn't this almost the same as with Saga of the Beastslayer (our much more popular choice). Is Sustained Hits really worth losing advance and charge? OK ... its nice to have, it punches up a bit on low Strength attacks against high T targets (which seems our "bag") but is it really that good? Or are there stratagems I am missing that make up for it? HDL Link to comment https://bolterandchainsword.com/topic/387109-wolf-scouts-have-arrived/page/2/#findComment-6144171 Share on other sites More sharing options...
TiguriusX Posted Wednesday at 08:23 PM Author Share Posted Wednesday at 08:23 PM (edited) 1 hour ago, Hear da Lamentation said: I get this (and admittedly I'm a complete newb to 10th edition). But isn't this almost the same as with Saga of the Beastslayer (our much more popular choice). Is Sustained Hits really worth losing advance and charge? OK ... its nice to have, it punches up a bit on low Strength attacks against high T targets (which seems our "bag") but is it really that good? Or are there stratagems I am missing that make up for it? HDL I dont play beastslayer because yes...melee problems lol Although beastslayer does have reactive moves and wound +1 on demand that make it more flexible I usually play gladius SW for advance + charge and lance + extra AP But I am currently experimenting with everything b/c I can't find anything that feels good yet. Here is my vanguard list (LRR and vindicators with stealth are surprisingly durable) Spoiler +++++++++++++++++++++++++++++++++++++++++++++++ + FACTION KEYWORD: Imperium - Adeptus Astartes - Space Wolves + DETACHMENT: Vanguard Spearhead + TOTAL ARMY POINTS: 1995pts + ALLIED UNITS: Agents of the Imperium + + WARLORD: Char1: Bjorn the Fell-Handed + ENHANCEMENT: Execute and Redeploy (on Char3: Lieutenant with Combi-weapon) + NUMBER OF UNITS: 14 + SECONDARY: - Bring It Down: (3x2) + (1x4) - Assassination: 4 Characters +++++++++++++++++++++++++++++++++++++++++++++++ Char1: 1x Bjorn the Fell-Handed (170 pts): Warlord, Heavy Flamer, Trueclaw, Helfrost cannon Char2: 1x Logan Grimnar (110 pts): Axe Morkai, Storm Bolter, Tyrnak and Fenrir Char3: 1x Lieutenant with Combi-weapon (90 pts): Combi-weapon, Paired Combat Blades Enhancement: Execute and Redeploy (+20 pts) 5x Desolation Squad (200 pts) • 4x Desolation Marine: 4 with Bolt pistol, Castellan Launcher, Close combat weapon, Superkrak Rocket Launcher • 1x Desolation Sergeant: Bolt pistol, Castellan Launcher, Close combat weapon, Vengor Launcher 5x Infiltrator Squad (100 pts) • 4x Infiltrator 2 with Infiltrator Squad, Bolt pistol, Close combat weapon, Marksman Bolt Carbine 1 with Infiltrator Comms Array, Infiltrator Squad, Bolt pistol, Close combat weapon, Marksman Bolt Carbine 1 with Helix Gauntlet, Infiltrator Squad, Bolt pistol, Close combat weapon, Marksman Bolt Carbine • 1x Infiltrator Sergeant: Bolt pistol, Close combat weapon, Marksman Bolt Carbine 6x Wolf Guard Headtakers (170 pts): 6 with Heavy Bolt Pistol, Paired Master-crafted Power Weapons 6x Wolf Guard Headtakers (170 pts): 6 with Heavy Bolt Pistol, Paired Master-crafted Power Weapons 6x Wolf Guard Headtakers (110 pts) • 3x Wolf Guard Headtakers: 3 with Heavy Bolt Pistol, Paired Master-crafted Power Weapons • 3x Hunting Wolves: 3 with Teeth and Claws 5x Fenrisian Wolves (40 pts): 5 with Teeth and claws 1x Land Raider Redeemer (270 pts): Armoured Tracks, 2x Flamestorm Cannon, Hunter-killer missile, Multi-melta, Storm Bolter, Twin Assault Cannon 1x Vindicator (185 pts): Armoured Tracks, Demolisher Cannon, Hunter-killer missile, Storm Bolter 1x Vindicator (185 pts): Armoured Tracks, Demolisher Cannon, Hunter-killer missile, Storm Bolter Char4: 4x Rogue Trader Entourage (105 pts) • 1x Rogue Trader: Household pistol, Monomolecular cane-rapier • 1x Death Cult Assassin: Dartmask, Death Cult power blade • 1x Lectro-maester: Close combat weapon, Voltaic pistol • 1x Rejuvenant Adept: Healing Serum, Close combat weapon, Laspistol 10x Imperial Navy Breachers (90 pts) • 9x Navis Armsman 7 with Close combat weapon, Navis shotgun 1 with Close combat weapon, Navis las-volley 1 with Endurant shield, Close combat weapon, Navis heavy shotgun, Demolition charge • 1x Navis Sergeant-at-Arms: Close combat weapon, Navis shotgun Here is my last gladius list Spoiler +++++++++++++++++++++++++++++++++++++++++++++++ + FACTION KEYWORD: Imperium - Adeptus Astartes - Space Wolves + DETACHMENT: Gladius Task Force + TOTAL ARMY POINTS: 2000pts + + WARLORD: Char3: Judiciar + ENHANCEMENT: Artificer Armour (on Char3: Judiciar) + NUMBER OF UNITS: 18 + SECONDARY: - Bring It Down: (5x2) - Assassination: 5 Characters +++++++++++++++++++++++++++++++++++++++++++++++ Char1: 1x Bjorn the Fell-Handed (170 pts): Heavy Flamer, Trueclaw, Helfrost cannon Char2: 1x Logan Grimnar (110 pts): Axe Morkai, Storm Bolter, Tyrnak and Fenrir Char3: 1x Judiciar (80 pts): Warlord, Absolver Bolt Pistol, Executioner Relic Blade Enhancement: Artificer Armour (+10 pts) Char4: 1x Lieutenant in Phobos Armour (55 pts): Bolt pistol, Master-crafted Scoped Bolt Carbine, Paired Combat Blades Char5: 1x Lieutenant with Combi-weapon (70 pts): Combi-weapon, Paired Combat Blades 6x Bladeguard Veteran Squad (170 pts) • 1x Bladeguard Veteran Sergeant: Master-crafted Power Weapon, Heavy Bolt Pistol • 5x Bladeguard Veterans: 5 with Heavy Bolt Pistol, Master-crafted Power Weapon 3x Eliminator Squad (85 pts) • 2x Eliminator: 2 with Bolt pistol, Close combat weapon, Las fusil • 1x Eliminator Sergeant: Bolt pistol, Close combat weapon, Instigator Bolt Carbine 3x Eliminator Squad (85 pts) • 2x Eliminator: 2 with Bolt pistol, Close combat weapon, Las fusil • 1x Eliminator Sergeant: Bolt pistol, Close combat weapon, Instigator Bolt Carbine 5x Incursor Squad (80 pts) • 4x Incursor 3 with Incursor Squad, Bolt pistol, Occulus Bolt Carbine, Paired Combat Blades 1 with Haywire Mine, Incursor Squad, Bolt pistol, Occulus Bolt Carbine, Paired Combat Blades • 1x Incursor Sergeant: Bolt pistol, Occulus Bolt Carbine, Paired Combat Blades 5x Infiltrator Squad (100 pts) • 4x Infiltrator 2 with Infiltrator Squad, Bolt pistol, Close combat weapon, Marksman Bolt Carbine 1 with Infiltrator Comms Array, Infiltrator Squad, Bolt pistol, Close combat weapon, Marksman Bolt Carbine 1 with Helix Gauntlet, Infiltrator Squad, Bolt pistol, Close combat weapon, Marksman Bolt Carbine • 1x Infiltrator Sergeant: Bolt pistol, Close combat weapon, Marksman Bolt Carbine 6x Wolf Guard Headtakers (170 pts): 6 with Heavy Bolt Pistol, Paired Master-crafted Power Weapons 6x Wolf Guard Headtakers (110 pts) • 3x Wolf Guard Headtakers: 3 with Heavy Bolt Pistol, Paired Master-crafted Power Weapons • 3x Hunting Wolves: 3 with Teeth and Claws 5x Fenrisian Wolves (40 pts): 5 with Teeth and claws 5x Fenrisian Wolves (40 pts): 5 with Teeth and claws 1x Vindicator (185 pts): Armoured Tracks, Demolisher Cannon, Hunter-killer missile, Storm Bolter 1x Vindicator (185 pts): Armoured Tracks, Demolisher Cannon, Hunter-killer missile, Storm Bolter 1x Vindicator (185 pts): Armoured Tracks, Demolisher Cannon, Hunter-killer missile, Storm Bolter 1x Impulsor (80 pts): Shield Dome, Armoured Hull, Ironhail Heavy Stubber, 2x Storm Bolter Edited Wednesday at 08:50 PM by TiguriusX jpwyrm 1 Back to top Link to comment https://bolterandchainsword.com/topic/387109-wolf-scouts-have-arrived/page/2/#findComment-6144178 Share on other sites More sharing options...
jpwyrm Posted 1 hour ago Share Posted 1 hour ago On 11/26/2025 at 3:23 PM, TiguriusX said: I dont play beastslayer because yes...melee problems lol Although beastslayer does have reactive moves and wound +1 on demand that make it more flexible I usually play gladius SW for advance + charge and lance + extra AP But I am currently experimenting with everything b/c I can't find anything that feels good yet. Here is my vanguard list (LRR and vindicators with stealth are surprisingly durable) Reveal hidden contents +++++++++++++++++++++++++++++++++++++++++++++++ + FACTION KEYWORD: Imperium - Adeptus Astartes - Space Wolves + DETACHMENT: Vanguard Spearhead + TOTAL ARMY POINTS: 1995pts + ALLIED UNITS: Agents of the Imperium + + WARLORD: Char1: Bjorn the Fell-Handed + ENHANCEMENT: Execute and Redeploy (on Char3: Lieutenant with Combi-weapon) + NUMBER OF UNITS: 14 + SECONDARY: - Bring It Down: (3x2) + (1x4) - Assassination: 4 Characters +++++++++++++++++++++++++++++++++++++++++++++++ Char1: 1x Bjorn the Fell-Handed (170 pts): Warlord, Heavy Flamer, Trueclaw, Helfrost cannon Char2: 1x Logan Grimnar (110 pts): Axe Morkai, Storm Bolter, Tyrnak and Fenrir Char3: 1x Lieutenant with Combi-weapon (90 pts): Combi-weapon, Paired Combat Blades Enhancement: Execute and Redeploy (+20 pts) 5x Desolation Squad (200 pts) • 4x Desolation Marine: 4 with Bolt pistol, Castellan Launcher, Close combat weapon, Superkrak Rocket Launcher • 1x Desolation Sergeant: Bolt pistol, Castellan Launcher, Close combat weapon, Vengor Launcher 5x Infiltrator Squad (100 pts) • 4x Infiltrator 2 with Infiltrator Squad, Bolt pistol, Close combat weapon, Marksman Bolt Carbine 1 with Infiltrator Comms Array, Infiltrator Squad, Bolt pistol, Close combat weapon, Marksman Bolt Carbine 1 with Helix Gauntlet, Infiltrator Squad, Bolt pistol, Close combat weapon, Marksman Bolt Carbine • 1x Infiltrator Sergeant: Bolt pistol, Close combat weapon, Marksman Bolt Carbine 6x Wolf Guard Headtakers (170 pts): 6 with Heavy Bolt Pistol, Paired Master-crafted Power Weapons 6x Wolf Guard Headtakers (170 pts): 6 with Heavy Bolt Pistol, Paired Master-crafted Power Weapons 6x Wolf Guard Headtakers (110 pts) • 3x Wolf Guard Headtakers: 3 with Heavy Bolt Pistol, Paired Master-crafted Power Weapons • 3x Hunting Wolves: 3 with Teeth and Claws 5x Fenrisian Wolves (40 pts): 5 with Teeth and claws 1x Land Raider Redeemer (270 pts): Armoured Tracks, 2x Flamestorm Cannon, Hunter-killer missile, Multi-melta, Storm Bolter, Twin Assault Cannon 1x Vindicator (185 pts): Armoured Tracks, Demolisher Cannon, Hunter-killer missile, Storm Bolter 1x Vindicator (185 pts): Armoured Tracks, Demolisher Cannon, Hunter-killer missile, Storm Bolter Char4: 4x Rogue Trader Entourage (105 pts) • 1x Rogue Trader: Household pistol, Monomolecular cane-rapier • 1x Death Cult Assassin: Dartmask, Death Cult power blade • 1x Lectro-maester: Close combat weapon, Voltaic pistol • 1x Rejuvenant Adept: Healing Serum, Close combat weapon, Laspistol 10x Imperial Navy Breachers (90 pts) • 9x Navis Armsman 7 with Close combat weapon, Navis shotgun 1 with Close combat weapon, Navis las-volley 1 with Endurant shield, Close combat weapon, Navis heavy shotgun, Demolition charge • 1x Navis Sergeant-at-Arms: Close combat weapon, Navis shotgun Here is my last gladius list Reveal hidden contents +++++++++++++++++++++++++++++++++++++++++++++++ + FACTION KEYWORD: Imperium - Adeptus Astartes - Space Wolves + DETACHMENT: Gladius Task Force + TOTAL ARMY POINTS: 2000pts + + WARLORD: Char3: Judiciar + ENHANCEMENT: Artificer Armour (on Char3: Judiciar) + NUMBER OF UNITS: 18 + SECONDARY: - Bring It Down: (5x2) - Assassination: 5 Characters +++++++++++++++++++++++++++++++++++++++++++++++ Char1: 1x Bjorn the Fell-Handed (170 pts): Heavy Flamer, Trueclaw, Helfrost cannon Char2: 1x Logan Grimnar (110 pts): Axe Morkai, Storm Bolter, Tyrnak and Fenrir Char3: 1x Judiciar (80 pts): Warlord, Absolver Bolt Pistol, Executioner Relic Blade Enhancement: Artificer Armour (+10 pts) Char4: 1x Lieutenant in Phobos Armour (55 pts): Bolt pistol, Master-crafted Scoped Bolt Carbine, Paired Combat Blades Char5: 1x Lieutenant with Combi-weapon (70 pts): Combi-weapon, Paired Combat Blades 6x Bladeguard Veteran Squad (170 pts) • 1x Bladeguard Veteran Sergeant: Master-crafted Power Weapon, Heavy Bolt Pistol • 5x Bladeguard Veterans: 5 with Heavy Bolt Pistol, Master-crafted Power Weapon 3x Eliminator Squad (85 pts) • 2x Eliminator: 2 with Bolt pistol, Close combat weapon, Las fusil • 1x Eliminator Sergeant: Bolt pistol, Close combat weapon, Instigator Bolt Carbine 3x Eliminator Squad (85 pts) • 2x Eliminator: 2 with Bolt pistol, Close combat weapon, Las fusil • 1x Eliminator Sergeant: Bolt pistol, Close combat weapon, Instigator Bolt Carbine 5x Incursor Squad (80 pts) • 4x Incursor 3 with Incursor Squad, Bolt pistol, Occulus Bolt Carbine, Paired Combat Blades 1 with Haywire Mine, Incursor Squad, Bolt pistol, Occulus Bolt Carbine, Paired Combat Blades • 1x Incursor Sergeant: Bolt pistol, Occulus Bolt Carbine, Paired Combat Blades 5x Infiltrator Squad (100 pts) • 4x Infiltrator 2 with Infiltrator Squad, Bolt pistol, Close combat weapon, Marksman Bolt Carbine 1 with Infiltrator Comms Array, Infiltrator Squad, Bolt pistol, Close combat weapon, Marksman Bolt Carbine 1 with Helix Gauntlet, Infiltrator Squad, Bolt pistol, Close combat weapon, Marksman Bolt Carbine • 1x Infiltrator Sergeant: Bolt pistol, Close combat weapon, Marksman Bolt Carbine 6x Wolf Guard Headtakers (170 pts): 6 with Heavy Bolt Pistol, Paired Master-crafted Power Weapons 6x Wolf Guard Headtakers (110 pts) • 3x Wolf Guard Headtakers: 3 with Heavy Bolt Pistol, Paired Master-crafted Power Weapons • 3x Hunting Wolves: 3 with Teeth and Claws 5x Fenrisian Wolves (40 pts): 5 with Teeth and claws 5x Fenrisian Wolves (40 pts): 5 with Teeth and claws 1x Vindicator (185 pts): Armoured Tracks, Demolisher Cannon, Hunter-killer missile, Storm Bolter 1x Vindicator (185 pts): Armoured Tracks, Demolisher Cannon, Hunter-killer missile, Storm Bolter 1x Vindicator (185 pts): Armoured Tracks, Demolisher Cannon, Hunter-killer missile, Storm Bolter 1x Impulsor (80 pts): Shield Dome, Armoured Hull, Ironhail Heavy Stubber, 2x Storm Bolter Rogue Trader Entourage and Breachers are interesting choices even though 195 points seems like a big price tag for an Infiltration blob that can be relocated before the battle begins. 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