Razorblade Posted 17 hours ago Share Posted 17 hours ago 29 minutes ago, Stitch5000 said: I feel like you've been playing a completely different game to me... Petulantly typing "FAIL" in caps at the end of each sentence doesn't reinforce your objectively incorrect points. It's hilarious how people have begun to hark back to 2nd Ed. like it was some kind of optimal point in the development of the game. Please explain how any of my points where incorrect or which other failing of 2E was supposedly fixed? Link to comment https://bolterandchainsword.com/topic/387117-30-failed-or-not/page/8/#findComment-6158672 Share on other sites More sharing options...
Stitch5000 Posted 17 hours ago Share Posted 17 hours ago 11 minutes ago, Razorblade said: Please explain how any of my points where incorrect or which other failing of 2E was supposedly fixed? I'm not going to get into a tit for tat debate at length on this, but for example, you said " line(2) doubles your scoring rendering all other scoring irrelevant". This is literally not true, and does not take into account any of the mechanics of how scoring works. "Dreadnoughts are overnerfed"... OK. Wade a dreadnought into a Tactical Squad in combat and see what Line (2) counts for then? Link to comment https://bolterandchainsword.com/topic/387117-30-failed-or-not/page/8/#findComment-6158675 Share on other sites More sharing options...
Irate Khornate Posted 17 hours ago Share Posted 17 hours ago 4 hours ago, Stitch5000 said: I'm sorry but I can't help but laugh at this kind of statement... It just comes off as "If I used the full power at my disposal, I'd crush you and win automatically, so I purposely don't to give you all a chance." It is invariably nonsense. And that makes it sound like you're WAAC. I played the game for fun and modeling. Anyway I'm done going tit for tat with you. Have a good day. Gorgoff 1 Back to top Link to comment https://bolterandchainsword.com/topic/387117-30-failed-or-not/page/8/#findComment-6158679 Share on other sites More sharing options...
Lord Marshal Posted 17 hours ago Share Posted 17 hours ago (edited) 1 hour ago, Razorblade said: Again, 3E effortlessly manages the worst of both worlds, enabling you to take stuff that very much "doesn't look like an army"/feels very much modern 40k-ish, like say an army that is almost exclusively dreadnoughts and speeders, whilst simultaneously enforcing a massive character-tax, many of whom might then not have a unit to go into, leading to more terrible looking 40kisms in the form of wandering solo-characters. And Preators are still a near must for the extra reactions, so I fail to see how the new system brought any type of improvement? In 1E and 2E you could already do that with Rites of War. "I've always wanted a Dreadnought army" come 2E was a joke for a reason. Hell, many RoW carried a character tax of their own (Siege Breakers in a bunch, Mortificators in Fury of the Ancients, etc). Praetors were mandatory to even bring a Rite of War, which is what 99% of lists took, to say nothing of 1E being even harsher with character taxes (Word Bearers HAD to take a Chaplain in addition to everything else). Praetors for the Reaction are far from mandatory, especially considering they give up Slay The Warlord now and non-Decurion Commands don't. Plus there's alternatives like the Command & Control Squad to work around said Reaction. I wouldn't call the character tax massive at all, especially now the Praetor tax (already the most expensive non-Unique HQ) is gone. Most Command are in the 80-140 range, so assuming most armies want to add another Centurion for the extra Detachments you're very roughly lookin at maybe 120 points more. Edited 17 hours ago by Lord Marshal Shard of Magnus and Gorgoff 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/387117-30-failed-or-not/page/8/#findComment-6158681 Share on other sites More sharing options...
Razorblade Posted 16 hours ago Share Posted 16 hours ago 21 minutes ago, Stitch5000 said: I'm not going to get into a tit for tat debate at length on this, but for example, you said " line(2) doubles your scoring rendering all other scoring irrelevant". This is literally not true, and does not take into account any of the mechanics of how scoring works. "Dreadnoughts are overnerfed"... OK. Wade a dreadnought into a Tactical Squad in combat and see what Line (2) counts for then? It is and does. If your scoring is twice or even three times as effective as mine, I might as well not bother. As for your example (which really says nothing, since beating up tacticals was never what dreadnoughts were for): The Dreadnought is going to kill a little over 1,5 Tacticals. If those have a vexilla they will likely pass their ld-test or tie the combat outright, continue to score thanks to line 2 and tie up a more expensive unit while their at it Link to comment https://bolterandchainsword.com/topic/387117-30-failed-or-not/page/8/#findComment-6158690 Share on other sites More sharing options...
Razorblade Posted 16 hours ago Share Posted 16 hours ago 46 minutes ago, Lord Marshal said: In 1E and 2E you could already do that with Rites of War. "I've always wanted a Dreadnought army" come 2E was a joke for a reason. Hell, many RoW carried a character tax of their own (Siege Breakers in a bunch, Mortificators in Fury of the Ancients, etc). Praetors were mandatory to even bring a Rite of War, which is what 99% of lists took, to say nothing of 1E being even harsher with character taxes (Word Bearers HAD to take a Chaplain in addition to everything else). Praetors for the Reaction are far from mandatory, especially considering they give up Slay The Warlord now and non-Decurion Commands don't. Plus there's alternatives like the Command & Control Squad to work around said Reaction. I wouldn't call the character tax massive at all, especially now the Praetor tax (already the most expensive non-Unique HQ) is gone. Most Command are in the 80-140 range, so assuming most armies want to add another Centurion for the extra Detachments you're very roughly lookin at maybe 120 points more. You could do a full dreadnought list, but not the "bunch of random characters and whatever gunplatforms"-Lists that 3E invites. Even with a praetor and a mandatory specific HQ you'd be well short of the 4+ characters you might need to run in 3E Link to comment https://bolterandchainsword.com/topic/387117-30-failed-or-not/page/8/#findComment-6158692 Share on other sites More sharing options...
Stitch5000 Posted 15 hours ago Share Posted 15 hours ago 1 hour ago, Razorblade said: It is and does. If your scoring is twice or even three times as effective as mine, I might as well not bother. As for your example (which really says nothing, since beating up tacticals was never what dreadnoughts were for): The Dreadnought is going to kill a little over 1,5 Tacticals. If those have a vexilla they will likely pass their ld-test or tie the combat outright, continue to score thanks to line 2 and tie up a more expensive unit while their at it Why aren't dreadnoughts for beating up Tacticals? They are literally line-breakers! You can't score when you are locked in combat and you can't disengage if you don't lose the combat. Stop theory-hammering and play some games, it's loads more fun (and actually pretty well balanced) that reddit will have you believe. Link to comment https://bolterandchainsword.com/topic/387117-30-failed-or-not/page/8/#findComment-6158704 Share on other sites More sharing options...
Razorblade Posted 13 hours ago Share Posted 13 hours ago 1 hour ago, Stitch5000 said: Why aren't dreadnoughts for beating up Tacticals? They are literally line-breakers! You can't score when you are locked in combat and you can't disengage if you don't lose the combat. Stop theory-hammering and play some games, it's loads more fun (and actually pretty well balanced) that reddit will have you believe. Because they are slow, expensive, have too few attacks to kill a tac squad and waste their S, AP and D on them? You're right, I thought in the switch to body counting to determine control you would also be able to score in combat. Play once against a Person that actually understands how games work and you will rapidly learn the ridiculousness of that statement. Link to comment https://bolterandchainsword.com/topic/387117-30-failed-or-not/page/8/#findComment-6158730 Share on other sites More sharing options...
Darmor Posted 10 hours ago Share Posted 10 hours ago 5 hours ago, Razorblade said: It is and does. If your scoring is twice or even three times as effective as mine, I might as well not bother. The bonus of the Line rule is added to the Tactical Strength of the unit, not the model (models don't have Tactical Strength). So a 10-man Tactical sitting on the objective would be Tactical Strength 12, not 20. Source: Core Rulebook, Core Missions, page 308, paragraph Primary Objectives. Link to comment https://bolterandchainsword.com/topic/387117-30-failed-or-not/page/8/#findComment-6158743 Share on other sites More sharing options...
Unknown Legionnaire Posted 9 hours ago Share Posted 9 hours ago Right, I haven't posted here in a long time. My Heresy journey started technically with the 'Badab War' books, since they got me back in to (then 4th or 5th ed. ?) WH40k after a long hiatus, as I initially played from 1989 to 1995 and then life happened. Anyhow, those beautiful Forgeworld books got me back into the game ... but hey, an edition change stole the excitement, as the Codex Space MArines uesd with the Badab books was now no longer valid. I guess one can see where this is going, but bear with me. HH 1st ed. was a blast, even with some trivial rule hickups and irregularities, and I played first edition for the entirety of its lifespan, with two Legions and one Militia & Cults list. HH 2nd hit, and it took a good while to get used to it, but eventually I managed. Notably, the circle of friends interested in the game had already start to shrink by this time. Two years into second edition, I sold all my armies (for various reasons) and started to collect two (to start with) new projects, Taghmata and Sisters of Silence. One year later, and boom, HH 3.0 and then ... 1.) None of the projects I started would be a valid army anymore in this edition, Mechanicum having lost most of the equipment and unigue appeal as well as undergoing drastic rule changes to Thallax which were meant to be a good chunk of my army. Sisters of Silence were reduced to one (1) unit and HQ. You know what James ? Go and bonk a hole in a wall. 2.) Rules that were once simple got overcomplicated to an absurd amount where the game now feels more like a piece of abstract modern art nobody asked for but without any art actually being in it. Army list selection is only enjoyable for people without a job, a life, a family or the mentally challenged. It's simply grievous and completely unecessary. The writing and composition of unit entries is just ... abyssmal. I cannot fathom how these products ever cleared quality control and were allowed to go to print. 3.) No one, repeat absolutely no one (as in not a single person) from my previous gaming group (in my previous country) plays HH anymore, nor has any form of interest of picking up the game again. I recently migrated halfways across the world and would theoretically be more than willing to start a new army if I would be able to find people still enjoying either first or second edition, but there's none to be found (and woohoo behold, there's no 3rd ed. players either in that regard). HH 3.0 effectively killed the game. Thanks James, I guess. Gorgoff, Brofist, Pacific81 and 2 others 5 Back to top Link to comment https://bolterandchainsword.com/topic/387117-30-failed-or-not/page/8/#findComment-6158748 Share on other sites More sharing options...
Gorgoff Posted 7 hours ago Share Posted 7 hours ago 13 hours ago, Stitch5000 said: I'm sorry but I can't help but laugh at this kind of statement... It just comes off as "If I used the full power at my disposal, I'd crush you and win automatically, so I purposely don't to give you all a chance." It is invariably nonsense. I'm with @Irate Khornate with this one. Your statement definitely comes over as if it is an completely alien concept to you to not play an minmaxed army list and to actively avoid things which you see as broken. I can only say that during 1ed I meet around 30 or 40 different players in person from around my country and we all played with this gentlemens approach. Nobody showed up to a HH event with 12 phosphex thudd guns are similar broken crap, nobody overdid it. Second edition changed that and the first WAAC players came into the hobby in big waves. With third edition that attitude seems to get normalised even more and in parts it is the game itself which enforces this. By the way the rules are written in that weird way as if the whole audience is made of people actively trying to bend and break the rules to get the most juice out of it, by the way armies are build now and by the WAY less atmospheric rules. It's weird. They implemented a whole subphase for cinematic duels but the game still feels less immersing. Anyway @Unknown Legionnaire if you happen to live in northern germany now I could tell you who is more than willing to play 1ed with you. Orodhen and Unknown Legionnaire 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/387117-30-failed-or-not/page/8/#findComment-6158762 Share on other sites More sharing options...
Unknown Legionnaire Posted 7 hours ago Share Posted 7 hours ago Haha, thanks Gorgoff, very kind, though I migrated from the south of Germany to Canada a year ago. Link to comment https://bolterandchainsword.com/topic/387117-30-failed-or-not/page/8/#findComment-6158764 Share on other sites More sharing options...
Orodhen Posted 7 hours ago Share Posted 7 hours ago 21 minutes ago, Unknown Legionnaire said: Haha, thanks Gorgoff, very kind, though I migrated from the south of Germany to Canada a year ago. Yea the scene here in Canada hasn't recovered since the new edition dropped. In Ottawa at least. If GW lose interest running HH, maybe the fans can take over like with Mordheim and old Blood Bowl. Link to comment https://bolterandchainsword.com/topic/387117-30-failed-or-not/page/8/#findComment-6158771 Share on other sites More sharing options...
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