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One other unspoken that I've realized has been hurting our hobby- all the plastic releases. Yeah its cool that plastics are here, but they've been dragging it out for a long ass time and its still unfinished. In practice we're rarely getting anything new. It's basically the same roster of units for getting close to half a decade.

6 hours ago, 2PlusEasy said:

Heresy has definitely failed in my local region of Nth QLD Australia. Heresy 3.0 was definitely a contributing reason, but I wouldn't say it was THE reason.

 

My harsh insight and self-reflection: heresy in my local region is full of grognards (myself included). Said grognards treat heresy as the last bastion of what GW games used to be in the 90s / 2000s. Said grognards are all middle aged white men with no time to hobby and don't play more then a handful of times per year: 2.0 was still new, now 3.0 arrived and the betrayal was real. Said grognards are also comfortable with "their people" because of the limited time and energy to risk a bad game with a stranger which has surprisingly resulted in alot of hating "those people in that other small group." Said grognards also had this dream of "narrative" and "casual gaming" but couldn't decide what that meant which resulted in more of sticking with "their people." This led certain grognards who tried to build a unified community to burn out and exit the scene entirely. Said grognards also complain about the hobby and reminisce about the idea of the hobby more then they actually do the hobby: some of their complaints are highly valid, but most of the time they just have nothing positive to say about the hobby at all. Said grognards are also not purchasing heresy from local stores: they've either accumulated what they wanted already over decades, or order from recasters. The new generation of players who do purchase plastic from local stores and play games regularly either never see these grognards, or they only see them complain about the hobby and go "OK boomer" because they don't want to be a part of it.

 

So in all harshness... Locally we killed heresy ourselves. My self-reflection on the matter has really changed my perception on how toxic being a grognard can be if you're not careful.

This is probably the best post that has ever been made on this subject. 

20 hours ago, Brofist said:

One other unspoken that I've realized has been hurting our hobby- all the plastic releases. Yeah its cool that plastics are here, but they've been dragging it out for a long ass time and its still unfinished. In practice we're rarely getting anything new. It's basically the same roster of units for getting close to half a decade.

 

Would you rather they make up a new armour mark and release new types of marine unit?

Absolutely. A new unique unit for each marine faction? Hell yeah dawg. Or bring in the imperial army, proper daemon models, complete the SoS range, more wacky mech stuff- there's a long list!

 

I take your point though. The monkey paw curls and we get weird saturnine stuff when they try something new.

They should make a Siege of Terra themed box for 4th edition full of MK7 or MK5 marines in it. That would be an instant buy for me no matter how the edition will be. 

MKII was cool in the current box but the turret was unwanted and the Saturnine very controversial. 

Ideally they'd put 40 mk5 or 7, a plastic Castra Ferrum dreadnought, new Tartaros, couple of characters and one or two bunkers in there alongisde other terrain. All of those Terrain stuff could be cardboard as well. 

I guess that would trigger an urge most of us couldn't easily resist.

Obviously they have to improve Terrain rules in general and fortifications in particular to make them even more desirable. In advance they have to explain that in an warcom article. 

Thinking about it y'all are lucky that I don't work there. I'd get your money in no time. 8)

Edited by Gorgoff
  • 1 month later...

 

On 4/8/2026 at 5:26 AM, Brofist said:

I take your point though. The monkey paw curls and we get weird saturnine stuff when they try something new.

I was thinking more Primaris, but same deal! Ah least saturnine were in the lore already. The dread, box whirlwind, disintegration weaponry, all new though. They are starting to move away from the 1:1 replacements and get creative with things, like rapier crew, round doors on tanks, breachers etc.

On 5/12/2026 at 5:41 AM, Xenith said:

 

I was thinking more Primaris, but same deal! Ah least saturnine were in the lore already. The dread, box whirlwind, disintegration weaponry, all new though. They are starting to move away from the 1:1 replacements and get creative with things, like rapier crew, round doors on tanks, breachers etc.

The only thing new that you mentioned is the saturnine dreadnought. They are just making plastic versions of old forgeworld kits or reaching back to 1st and 2nd edition 40k for things to copy.

 

I actually like this a lot vs them coming up with new ideas, because I don't like a lot of their new ideas for things in their "other" games.

On 4/8/2026 at 1:23 AM, Gorgoff said:

They should make a Siege of Terra themed box for 4th edition full of MK7 or MK5 marines in it. That would be an instant buy for me no matter how the edition will be. 

MKII was cool in the current box but the turret was unwanted and the Saturnine very controversial. 

Ideally they'd put 40 mk5 or 7, a plastic Castra Ferrum dreadnought, new Tartaros, couple of characters and one or two bunkers in there alongisde other terrain. All of those Terrain stuff could be cardboard as well. 

I guess that would trigger an urge most of us couldn't easily resist.

Obviously they have to improve Terrain rules in general and fortifications in particular to make them even more desirable. In advance they have to explain that in an warcom article. 

Thinking about it y'all are lucky that I don't work there. I'd get your money in no time. 8)

I'm amazed they have not made the plastic castraferrums.

I think a major factor in the "who killed the heresy"-mystery is the incessant cussing and moaning about 40k and its competitive scene in particular. Constantly alienating what is realistically the largest group of potential players is not a recipe for a thriving community. 

15 hours ago, Razorblade said:

I think a major factor in the "who killed the heresy"-mystery is the incessant cussing and moaning about 40k and its competitive scene in particular. Constantly alienating what is realistically the largest group of potential players is not a recipe for a thriving community. 

Although true in a way I am honestly unsure if that community of competitve minded player are even desirable as potential playmates. 

21 hours ago, Gorgoff said:

Although true in a way I am honestly unsure if that community of competitve minded player are even desirable as potential playmates. 

Quod erat demonstrandum :P

For real though, aside from "the competitive minded player" being a boogeyman that largely exists in peoples imagination, competitive is just the default of playing 40k these days and also your best (only, depending on where you live and how far you're willing to travel) chance to get a game on a regular basis

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