Inquisitor_Lensoven Posted November 22 Share Posted November 22 (edited) The difference between it and the heavy bolter be S5 v S6 and identical AP and D seems very not mega. Maybe super bolter, but not mega bolter. I would rather see a profile like A10 (one for each barrel) S7 AP-2 D2 I think an extra S and AP would make a big difference. edit this would make it a terror against things like ridge runners, scout sentinels, and GrEQs Edited November 22 by Inquisitor_Lensoven GSCUprising and Emperor Ming 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/ Share on other sites More sharing options...
GSCUprising Posted November 25 Share Posted November 25 A lot if IG units that have been moved to Legend in 40K are somewhat underpowered and overpriced. Personally, I like taking the Macharius Vulcan for fluffy reasons, as it features in my blog. But there are worse. While love the model, the Malcador Infernus is simply not up to scratch. The one effect I've found ut has is when your opponent doesn't know what it is, instead looking at it in panic as it does look mean. Distraction Carnifex indeed! Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6143978 Share on other sites More sharing options...
Inquisitor_Lensoven Posted November 25 Author Share Posted November 25 6 hours ago, GSCUprising said: A lot if IG units that have been moved to Legend in 40K are somewhat underpowered and overpriced. Personally, I like taking the Macharius Vulcan for fluffy reasons, as it features in my blog. But there are worse. While love the model, the Malcador Infernus is simply not up to scratch. The one effect I've found ut has is when your opponent doesn't know what it is, instead looking at it in panic as it does look mean. Distraction Carnifex indeed! The VMB is found in the codex, so it’s not even a legends issue Lathe Biosas 1 Back to top Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6144038 Share on other sites More sharing options...
casb1965 Posted November 26 Share Posted November 26 In isolation it is not great but it was designed as a chaff killer and put on an infantry tank in the Stormlord. Even at S6 AP -1 D2 it's going to do a reasonable amount of damage to chaff. Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6144119 Share on other sites More sharing options...
Inquisitor_Lensoven Posted November 26 Author Share Posted November 26 1 hour ago, casb1965 said: In isolation it is not great but it was designed as a chaff killer and put on an infantry tank in the Stormlord. Even at S6 AP -1 D2 it's going to do a reasonable amount of damage to chaff. An anti-infantry super heavy tank should have a main weapon that is effective at clearing most infantry, not just the squishiest infantry in the game. At AP-1 it’s not even going to be particularly good at clearing standard MEQs, let alone GrEQs. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6144137 Share on other sites More sharing options...
kabaakaba Posted November 26 Share Posted November 26 Do we have VMB anywhere but Stormlord? cause SL also transport 2 blobs of 20 and have 5 twinliked bolters 4 lascannons 2 stabbers and whatever you put into firing deck. with all that it's should remove squad of 10 intercessors in one shooting phase. Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6144139 Share on other sites More sharing options...
SteveAntilles Posted November 26 Share Posted November 26 1 hour ago, kabaakaba said: Do we have VMB anywhere but Stormlord? cause SL also transport 2 blobs of 20 and have 5 twinliked bolters 4 lascannons 2 stabbers and whatever you put into firing deck. with all that it's should remove squad of 10 intercessors in one shooting phase. There's the Macharius Vulcan too, but it has 6 less shots I think. Basically the same otherwise. Deus_Ex_Machina 1 Back to top Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6144148 Share on other sites More sharing options...
Inquisitor_Lensoven Posted November 27 Author Share Posted November 27 (edited) On 11/26/2025 at 10:04 AM, kabaakaba said: Do we have VMB anywhere but Stormlord? cause SL also transport 2 blobs of 20 and have 5 twinliked bolters 4 lascannons 2 stabbers and whatever you put into firing deck. with all that it's should remove squad of 10 intercessors in one shooting phase. That’s a HUGE investment to kill one squad of 10 intercessors per turn. it needs to do that 3 times to make its own points back, a fourth or fifth time if we are counting the dudes it’s transporting. Edited November 27 by Inquisitor_Lensoven Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6144285 Share on other sites More sharing options...
kabaakaba Posted November 27 Share Posted November 27 It isn't. Stormlord ain't the beatstick. It should deliver it's passenger and sack as much damage as possible. Also her Move Up! special rule, allow to get you cadians in shelter while control objective. If it removed squad or two from board, it's nice. If not? Gak happens. Lathe Biosas 1 Back to top Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6144310 Share on other sites More sharing options...
casb1965 Posted November 28 Share Posted November 28 17 hours ago, Inquisitor_Lensoven said: That’s a HUGE investment to kill one squad of 10 intercessors per turn. it needs to do that 3 times to make its own points back, a fourth or fifth time if we are counting the dudes it’s transporting. The thing is, with that firepower it will be clearing a unit a turn. Adding in any unit it's carrying and you're clearing a unit off an objective a turn and, space permitting, dropping a unit on it FOR OC. kabaakaba 1 Back to top Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6144395 Share on other sites More sharing options...
Inquisitor_Lensoven Posted November 29 Author Share Posted November 29 On 11/28/2025 at 7:43 AM, casb1965 said: The thing is, with that firepower it will be clearing a unit a turn. Adding in any unit it's carrying and you're clearing a unit off an objective a turn and, space permitting, dropping a unit on it FOR OC. Again that’s a huge points investment just to wipe a single basic unit. when you look at terminators or aggressors the damage output drops off significantly as it is. Emperor Ming and Lathe Biosas 2 Back to top Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6144544 Share on other sites More sharing options...
kabaakaba Posted November 29 Share Posted November 29 That's because SL doesn't intended to remove units. It's a transport. Damage is a bonus. Big good bonus. There is another baneblade variants if you wanna do damage. Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6144568 Share on other sites More sharing options...
Emperor Ming Posted November 30 Share Posted November 30 I mean that could describe much of the codex atm, overcosted and so so Dorn being the biggest crutch ever Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6144579 Share on other sites More sharing options...
Inquisitor_Lensoven Posted December 2 Author Share Posted December 2 On 11/29/2025 at 5:54 PM, kabaakaba said: That's because SL doesn't intended to remove units. It's a transport. Damage is a bonus. Big good bonus. There is another baneblade variants if you wanna do damage. It’s a giant IFV, not an APC. IFVs are meant to closely support their dismounts. Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6145033 Share on other sites More sharing options...
kabaakaba Posted December 2 Share Posted December 2 Just to understand. do you used it on the table or just hesitate if you want it? SL have enough dakka to remove marine squad per turn. That's good result for large transport no matter how you name it. Put inside 2 krieg hwt with heavy flamers and have fun. Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6145071 Share on other sites More sharing options...
Inquisitor_Lensoven Posted December 2 Author Share Posted December 2 1 hour ago, kabaakaba said: Just to understand. do you used it on the table or just hesitate if you want it? SL have enough dakka to remove marine squad per turn. That's good result for large transport no matter how you name it. Put inside 2 krieg hwt with heavy flamers and have fun. I’ve used it several times. again removing 5 intercessors or other basic tacticus armored dudes really isn’t that impressive, even if there could be some guns left over to do something not enough to do much. again I think it should be a significant threat to TEQs and light vehicles. At S6 AP-1 D2, it really doesn’t do that very well, and I think the main weapon of a super heavy vehicle should be a solid threat to light vehicles at the very least. Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6145094 Share on other sites More sharing options...
kabaakaba Posted December 2 Share Posted December 2 You have 4 Las cannons it's good enough to threat any vechicles. Also it's super heavy Transport. With Omnisiah blessing it's really hard to remove. Ap-2 or s7 doesn't change things dramatically. VMB is a solid anti-infantry weapon. It's should keep passenger alive so they do their things once on objective. Take baneblade/hell hammer if you wanna more damage. They are solid threat to anything. DemonGSides, Lathe Biosas and SteveAntilles 3 Back to top Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6145100 Share on other sites More sharing options...
Inquisitor_Lensoven Posted December 3 Author Share Posted December 3 (edited) 8 hours ago, kabaakaba said: You have 4 Las cannons it's good enough to threat any vechicles. Also it's super heavy Transport. With Omnisiah blessing it's really hard to remove. Ap-2 or s7 doesn't change things dramatically. VMB is a solid anti-infantry weapon. It's should keep passenger alive so they do their things once on objective. Take baneblade/hell hammer if you wanna more damage. They are solid threat to anything. S7 AP-2 changes things very dramatically. wounding gravis on 3s and forcing saves on 5+ forcing terminators into their 4+ many light vehicles would be be a 4+ to wound instead of 5+ and again forcing either a 4+ or 5+ Sv on those same vehicles. for example as it is now against a scout sentinel, you need a 5+ to wound and it saves on a 4+. do you really think that wouldn’t make a big difference if it was wounding on a 4+ and needed a 5+ to save? as it is now guilliman’s super bolter is better with the exception of attacks Edited December 3 by Inquisitor_Lensoven Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6145136 Share on other sites More sharing options...
Karhedron Posted December 3 Share Posted December 3 The problem is that if you make it much better it exceeds the firepower of the Hellhammer which costs about the same points and doesn't have any Transport capacity. I agree it would be nice if the VMB was better, it is supposed to be a titan-scale weapon. But you also have to bear in the mind the "complete package" of the vehicle it is mounted on. DemonGSides 1 Back to top Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6145143 Share on other sites More sharing options...
kabaakaba Posted December 3 Share Posted December 3 Heh, Warhound titan have same weapon. i don't see why should VMB be stronger Lathe Biosas and SteveAntilles 2 Back to top Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6145148 Share on other sites More sharing options...
Karhedron Posted December 3 Share Posted December 3 1 hour ago, kabaakaba said: Heh, Warhound titan have same weapon. i don't see why should VMB be stronger Mainly balance. If you make the VMB stronger, you have to hike the price of the Stormlord to keep it balanced. Otherwise it becomes better than the Hellhammer at shooting whilst also having a huge Transport capacity. All the IG superheavies are priced around the same point. You will not be able to maintain that parity if you make the Stormlord a clear winner. Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6145157 Share on other sites More sharing options...
casb1965 Posted December 3 Share Posted December 3 On 11/27/2025 at 7:16 PM, Inquisitor_Lensoven said: That’s a HUGE investment to kill one squad of 10 intercessors per turn. it needs to do that 3 times to make its own points back, a fourth or fifth time if we are counting the dudes it’s transporting. 20 x S6 AP -1 D2 with sustained hits 1 in a combined armed detachment giving you lethal hits is plenty enough to wipe out 1 unit per turn. You can't factor in the units it transports in to the argument because they can easily shoot something else. Karhedron 1 Back to top Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6145159 Share on other sites More sharing options...
kabaakaba Posted December 3 Share Posted December 3 The last time. It's not a beatstick. Why should superarmored transport return it's coast by removing units if it's mainly intended to safely deliver you dudes to objectives and and keep them alive by it's ability. There is no vechicles like SL. Capacity of 40 are huge. 2 full squad of bullgryns can remove anything if can be delivered in cc. Or you can deliver your troops to get objectives and just embark/disembark them to keep alive. Yeap SL ain't cheap. SteveAntilles and Lathe Biosas 2 Back to top Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6145250 Share on other sites More sharing options...
Inquisitor_Lensoven Posted December 3 Author Share Posted December 3 4 minutes ago, kabaakaba said: The last time. It's not a beatstick. Why should superarmored transport return it's coast by removing units if it's mainly intended to safely deliver you dudes to objectives and and keep them alive by it's ability. There is no vechicles like SL. Capacity of 40 are huge. 2 full squad of bullgryns can remove anything if can be delivered in cc. Or you can deliver your troops to get objectives and just embark/disembark them to keep alive. Yeap SL ain't cheap. Because spending 400pts to deliver like 150pts of infantry isn’t a very good investment. Emperor Ming 1 Back to top Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6145253 Share on other sites More sharing options...
kabaakaba Posted December 3 Share Posted December 3 (edited) Put inside 12 bullgryns + enginsir for 4++ and repair for sl + marbo. That enough points to justify it's cost. That's way you deliver your real beatstick safe and sound where you need them and remove marine squad on the way. SL is pretty good in role of transport + it's remove chaff it's meet on the way. Edited December 3 by kabaakaba Karhedron, casb1965 and Lathe Biosas 3 Back to top Link to comment https://bolterandchainsword.com/topic/387154-vulcan-mega-bolter-underwhelming/#findComment-6145279 Share on other sites More sharing options...
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