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The grav-kit is fully magnetized, and the Rhinulsor can be a Rhino (or a Whirlwind) in a pinch. The base was made with plastic tabs from medicine ampoules my baby took during his first months.

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On 12/31/2025 at 1:56 AM, Lathe Biosas said:

How'd you make the Whirlwind Missile launcher?

Way too expensive, and heavily nerfed with the current indirect fire rules.

 

In 10th edition I used it 5 times.

 

Against Drukhari it was MVP - first turn it killed 3 bikers that were hiding behind a ruin, wiping the unit first turn. Then it held my backline and killed some mandrakes. It only got killed after the opponent dropped some Dark Lance scourges to deal with it, and even so I killed two of them in overwatch.

 

Against Blood Angels game 1 - it didn't do much. Killed some intercessors and got nuked by DC Jump Packers.

 

Against Blood Angels game 2 - killed all his secondary scoring scouts, but the sanguinary guard went after it with gusto.

 

Against Imperial Guard - killed 3 heavy bolter bases turn 1, then killed a bunch o guardsmen every turn. In the last turn it got direct line of sight against a Leman Russ and wounded it badly.

 

Against GSC - this one I screwed up. It stayed the whole game trying to kill a buggy that wasn't even that important. Got charged by deepstriking Aberrants and blew up.

On 12/31/2025 at 1:56 AM, Lathe Biosas said:

How'd you make the Whirlwind Missile launcher?

Sorry! I misread your question and wrote a long answer on it.

 

The Missile Launcher (here it is an Impulsor Icarus Rocket Pod) is a resin bit that bought a couple of years ago on ebay. 

 

I have the small one and the bigger brother.

 

The sculpt is by Grim Skull
https://wargameexclusive.com/shop/sisters/imperial-w-wind-missile-launcher-turret-conversion-set/

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