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7 hours ago, Timberley said:

Well, the Starfang is a Vyper with an open cockpit and Dark Eldar weapons by the looks of it, so I think that was GW demonstrating the 'stowed' version of the turret that can be built for the Vyper/Starfang (as mentioned in the WarCom article), not the 'attack position' that's been the rest of the pics.

I figure they don't have to have the windscreens in the lowered position if they don't want to, it's just that they're lowered specifically to make it easier for the players to see the "Corsair-masked" faces of the pilot and the gunner. 

 

 

5 hours ago, Inquisitor_Lensoven said:

I kinda like the idea of it just being a back seat gunner.

 

 

I prefer a degree of aimability for the gun - just aiming the ship's stern alone is not reliable enough. As long as the bow is a "starfang-style" bow it's a starfang, even if the gun is raised and pointing forward.

 

 

 

Quote

 I also realised that whoever wrote the article for WarCom doesn't know how the Eldar travel in space.

Quote

 

What’s a Void Dreamer,’ you ask? They’re specially attuned psykers that can feel the shifting eddies of the Warp and guide their fleets through empyrean channels that would burn out dozens of lesser navigators.

 

 

Unless, of course, GW have decided that Eldar don't need to be scared of She Who Thirsts, who resides in the Warp and is on a mission to eat any Eldar soul She encounters, and can now freely travel the Warp rather than rely on the Webway.

 

Void Dreamers could guide Eldar Corsairs through the Warp as well as the Webway in The Doom of Mymeara as well, so it's not new. Maybe the ships are "stealthy enough from daemons" that it works, at least for short trips.

 

Doom of Mymeara 1e:

The Void Dreamers are the helmsmen and navigators of Corsair ships. They are psykers, closely related to Warlocks, but using their prophetic powers to guide their vessels and protect their crews from the daemons of the warp.

 

Corsair Void Dreamer Psychic Powers

The Corsair Void Dreamer is a Psyker who, like their Farseer kin, take a Witch Path that focuses on the arts of divination and prophesy but with a particular devotion not to the skeins of distant fate and far future, but that which is near at hand, enabling them to navigate the daemon-seas of the warp and shield their vessel from its myriad dangers.

 

 

Doom of Mymeara 2e:

Few amongst those so gifted can achieve the clarity of mind and purpose needed to guide the Corsair fleets through the endless wastes of the Warp or the twisted passages of the Webway, and such prodigies are highly valued by the Corsair Princes.

 

Aethermancy: 

This is a derivation of the ritualistic skills used by the Void Dreamer to navigate paths through the trackless wastes of both the infinite reaches of the Webway and those of the Warp - a feat considered near-suicidal by most Eldar.

 

Edited by Iron Lord

It is worth pointing out that an Aeldari travelling through the Warp in a conventional ship is certainly possible. Illiyanne Natasé has travelled with Guilliman aboard both the Dawn of Fire and Maccragge's honour without ill effects.

I wonder what price the corsair box will be. It looks a similar value proposition to the Space Wolves box from last year in having 20 infantry, 2 characters but a light vehicle instead of the headtakers. It also has no codex or data cards (as far as we can tell). The Space Wolves box was £130 IIRC so I am hoping the Corsairs come in below that.

17 minutes ago, Karhedron said:

I wonder what price the corsair box will be. It looks a similar value proposition to the Space Wolves box from last year in having 20 infantry, 2 characters but a light vehicle instead of the headtakers. It also has no codex or data cards (as far as we can tell). The Space Wolves box was £130 IIRC so I am hoping the Corsairs come in below that.

Content wise it's literally a combat patrol (2 infantry boxes and a centrepiece to the box + character)+ Yriel, so £115 maybe?

Edited by Mogger351
context
5 hours ago, Iron Lord said:

I figure they don't have to have the windscreens in the lowered position if they don't want to, it's just that they're lowered specifically to make it easier for the players to see the "Corsair-masked" faces of the pilot and the gunner. 

 

 

I prefer a degree of aimability for the gun - just aiming the ship's stern alone is not reliable enough. As long as the bow is a "starfang-style" bow it's a starfang, even if the gun is raised and pointing forward.

 

 

That makes absolute sense that they'd open the windows, so to speak, to show off the Corsair crew.

 

6 hours ago, Iron Lord said:

Void Dreamers could guide Eldar Corsairs through the Warp as well as the Webway in The Doom of Mymeara as well, so it's not new. Maybe the ships are "stealthy enough from daemons" that it works, at least for short trips.

 

Doom of Mymeara 1e:

The Void Dreamers are the helmsmen and navigators of Corsair ships. They are psykers, closely related to Warlocks, but using their prophetic powers to guide their vessels and protect their crews from the daemons of the warp.

 

Corsair Void Dreamer Psychic Powers

The Corsair Void Dreamer is a Psyker who, like their Farseer kin, take a Witch Path that focuses on the arts of divination and prophesy but with a particular devotion not to the skeins of distant fate and far future, but that which is near at hand, enabling them to navigate the daemon-seas of the warp and shield their vessel from its myriad dangers.

 

 

Doom of Mymeara 2e:

Few amongst those so gifted can achieve the clarity of mind and purpose needed to guide the Corsair fleets through the endless wastes of the Warp or the twisted passages of the Webway, and such prodigies are highly valued by the Corsair Princes.

 

Aethermancy: 

This is a derivation of the ritualistic skills used by the Void Dreamer to navigate paths through the trackless wastes of both the infinite reaches of the Webway and those of the Warp - a feat considered near-suicidal by most Eldar.

 

 

I got a mate of mine to send me pics of the Corsair stuff in his 2E Doom of Mymeara, and I was surprised that it says exactly what you quoted (he sent it before I saw your post, for clarity).  It seems that Eldar have been using the Warp for a while.  I always thought the Warp Spiders Jump Generators were the only way they used the Warp, as it was considered incredibly dangerous because of She Who Thirsts, and Warp Spiders were the bravest amongst the Aspects because of it.  However, it makes sense thematically, given the somewhat reckless nature of the Corsairs.  Every day's a school day.

54 minutes ago, Karhedron said:

It is worth pointing out that an Aeldari travelling through the Warp in a conventional ship is certainly possible. Illiyanne Natasé has travelled with Guilliman aboard both the Dawn of Fire and Maccragge's honour without ill effects.

Yup. But do their own ships have enough of a Gellar field or its equivalent, and enough in the way of warp engines to do at least short warp travel outside of a web way conduit?

 

I’m inclined to think they do, and that they need to be able to do some non-webway travel to be adequately good at raiding at all - the webway, as big as it is, simply doesn’t go everywhere they need to be able to get to.

 

It’s risky outside of the webway proper, but Void Singers can mitigate the risks just enough to make it work, especially with short hops rather than long trips.

Edited by Iron Lord
36 minutes ago, brother_b said:

So is Starfang a named vehicle or is that the model of the vehicle? The designation?

 

 

I'm going with Corsair-specific designation, as it should (assuming GW stays close to the previous Corsairs stuff we've discussed) be able to mount Dark Eldar weapons, which the Vyper used by the Craftworlders won't be able to.  It'd make sense for their datasheets to be separate for balancing and such.

 

3 hours ago, Jukkiz said:

i´m surprised we ain´t getting Hornet

gw-99590104050-0.jpg

 

That would've been great!  So many good FW Eldar vehicles got binned when FW cut back their operation.  If you search around, you can find a copy of the FW 2013 catalogue that shows loads of great stuff.

6 minutes ago, Blindhamster said:

any theories on when this will be released? I am so tempted, and did get a voucher for my birthday I could put toward it

My current theory is within the next 3 weeks.  If I had to guess, going up for preorder on the 31st or 7th Feb.  I'm basing this mainly on the flash to bang from the last preview event (8th Nov, up for preorder 30th Nov).

14 minutes ago, Agramar_The_Luna_Wolf said:

I expected an unit or two more, or an unir and extra character, just to have a nearly new army or sub-army, but anyway they look great, specially the Nu-Vyper, and the admiral!

Yeah I definitely would have preferred drip yierel for another new infantry unit, like an honor guard for the wizard and other leaders.

Considering there's probably gonna be 3 Aeldari detachments in the Malestrom book, I wouldn't be surprised if the Corsair focused one let's you drag in the Drukhari statblocks the Codex already has in it for the Ynnari Detachment.

What i would have wanted to see is a generic corsair prince/princess with some options rather than a special character with locked gear. I also do not love how Yriel's new model looks. All the design elements are good and well sculpted, but the pose with the cloak flung in front of him is awkward. 

13 hours ago, Iron Lord said:

I figure they don't have to have the windscreens in the lowered position if they don't want to, it's just that they're lowered specifically to make it easier for the players to see the "Corsair-masked" faces of the pilot and the gunner. 

 

 

I prefer a degree of aimability for the gun - just aiming the ship's stern alone is not reliable enough. As long as the bow is a "starfang-style" bow it's a starfang, even if the gun is raised and pointing forward.

 

 

 

Void Dreamers could guide Eldar Corsairs through the Warp as well as the Webway in The Doom of Mymeara as well, so it's not new. Maybe the ships are "stealthy enough from daemons" that it works, at least for short trips.

 

Doom of Mymeara 1e:

The Void Dreamers are the helmsmen and navigators of Corsair ships. They are psykers, closely related to Warlocks, but using their prophetic powers to guide their vessels and protect their crews from the daemons of the warp.

 

Corsair Void Dreamer Psychic Powers

The Corsair Void Dreamer is a Psyker who, like their Farseer kin, take a Witch Path that focuses on the arts of divination and prophesy but with a particular devotion not to the skeins of distant fate and far future, but that which is near at hand, enabling them to navigate the daemon-seas of the warp and shield their vessel from its myriad dangers.

 

 

Doom of Mymeara 2e:

Few amongst those so gifted can achieve the clarity of mind and purpose needed to guide the Corsair fleets through the endless wastes of the Warp or the twisted passages of the Webway, and such prodigies are highly valued by the Corsair Princes.

 

Aethermancy: 

This is a derivation of the ritualistic skills used by the Void Dreamer to navigate paths through the trackless wastes of both the infinite reaches of the Webway and those of the Warp - a feat considered near-suicidal by most Eldar.

 

As a dedicated backseat gun I imagine there’d still be some ability to train side to side.

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