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Rerolling wounds against monsters/vehicles makes the autocannon wounding the tougher vehicles on a 5+ seem more attractive especially with its flat 3 damage, and rerolling a 4+ or 3+ against light/medium vehicles seems really good.

while the 1 extra T seems situational if it’s useful or not (off top of my head only effects bolter and plasma cannon equivalents for shooting and space marine PF/TH equivalents for melee) that 2+ save seems like a very nice boost to durability.

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https://bolterandchainsword.com/topic/387444-armored-sentinel-and-acs/
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