Inquisitor_Lensoven Posted January 17 Share Posted January 17 Rerolling wounds against monsters/vehicles makes the autocannon wounding the tougher vehicles on a 5+ seem more attractive especially with its flat 3 damage, and rerolling a 4+ or 3+ against light/medium vehicles seems really good. while the 1 extra T seems situational if it’s useful or not (off top of my head only effects bolter and plasma cannon equivalents for shooting and space marine PF/TH equivalents for melee) that 2+ save seems like a very nice boost to durability. kabaakaba 1 Back to top Link to comment https://bolterandchainsword.com/topic/387444-armored-sentinel-and-acs/ Share on other sites More sharing options...
Tallarn Commander Posted January 20 Share Posted January 20 Yup, autocannons are effective on armored sentinels for the reasons you mention. Depending on how I feel I run autocannons, lascannons, or plasma cannons on my armored sentinels. All have their uses. Hmm, I never noticed the armored sentinel had T8. I just assumed the armored variant had the same toughness as the scout variant. You just made my armored sentinels tougher. Thank you! Link to comment https://bolterandchainsword.com/topic/387444-armored-sentinel-and-acs/#findComment-6153061 Share on other sites More sharing options...
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