Inquisitor_Lensoven Posted 17 hours ago Share Posted 17 hours ago Let’s come up with some unique chapter units that are generic kits + upgrade sprue. IF Special HIs Sgt get option for a PF Special Ability if this unit remained stationary ranged weapons in the unit get Sustained Hits2 Special Aggressors boltstorm gauntlets A4 BS3+ S4 AP0 D1 <twin linked> Special Abilities Reroll 1s to hit for boltstorm gauntlets anyone have any other ideas? Link to comment https://bolterandchainsword.com/topic/387483-new-generic-unit-variation-ideas/ Share on other sites More sharing options...
HeadlessCross Posted 14 hours ago Share Posted 14 hours ago Heavy Intercessor Sergeants should have an option for melee weapons to begin with. Why is that something that should be specific to Imperial Fists? SvenIronhand and Karhedron 2 Back to top Link to comment https://bolterandchainsword.com/topic/387483-new-generic-unit-variation-ideas/#findComment-6153642 Share on other sites More sharing options...
Inquisitor_Lensoven Posted 7 hours ago Author Share Posted 7 hours ago 6 hours ago, HeadlessCross said: Heavy Intercessor Sergeants should have an option for melee weapons to begin with. Why is that something that should be specific to Imperial Fists? Why should they have a melee option normally? SvenIronhand 1 Back to top Link to comment https://bolterandchainsword.com/topic/387483-new-generic-unit-variation-ideas/#findComment-6153674 Share on other sites More sharing options...
Tacitus Posted 1 hour ago Share Posted 1 hour ago 6 hours ago, Inquisitor_Lensoven said: Why should they have a melee option normally? Because that's fairly emblematic of Space Marines - especially infantry and especially battleline. Sergeants with Hidden Power Fists is very on brand. They've gone away from it somewhat recently, but the impulse remains. Link to comment https://bolterandchainsword.com/topic/387483-new-generic-unit-variation-ideas/#findComment-6153736 Share on other sites More sharing options...
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