Helias_Tancred Posted 16 hours ago Share Posted 16 hours ago (edited) Hey all. I have a box of scouts ordered that I'm going to use for my Dark Angel collection. I haven't run scouts in forever. So I'm assuming the best way to build them is as two squads of 5 each? How would you build them? Does it make a big difference, for example, if the sergeant is given a chainsword and bolt pistol, or better to just put another boltgun or shotgun on him? Tell me how to do this! lol. Thanks. Edited 16 hours ago by Helias_Tancred Link to comment https://bolterandchainsword.com/topic/387546-how-to-best-build-and-run-your-scouts/ Share on other sites More sharing options...
Tacitus Posted 16 hours ago Share Posted 16 hours ago WYSIWYG is not currently a thing, so I'd build them as a squad of 10. I don't know what I'd do with the sergeant beyond putting him on the display shelf with the rest of them. I'm not really a fan of the Jack of All Trades, Competent At None version we have now. Helias_Tancred 1 Back to top Link to comment https://bolterandchainsword.com/topic/387546-how-to-best-build-and-run-your-scouts/#findComment-6155578 Share on other sites More sharing options...
Chaplain Augustus Posted 15 hours ago Share Posted 15 hours ago I like to either play them as shooty or stabby! Since the combat knife has an ap value now I've been delighted to use them as close combat shock troops in big or small squads where they can stall an aggressive midfield monster by both forward deployment and speed bumping. Sometimes they find a squishy target and can clear some real-estate. I am currently experimenting with shooty version where 2 min squads supplement eliminators with their snipers and add extra anti armour with the rockets. If you are playing competitive I think they really are strong for their deployment/ redeployment shenanigans and so load-outs are prob less important. Karhedron and Helias_Tancred 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/387546-how-to-best-build-and-run-your-scouts/#findComment-6155583 Share on other sites More sharing options...
Lathe Biosas Posted 14 hours ago Share Posted 14 hours ago I'm building mine to be all stabby 5 man squad, with a Sniper Rifle to aim for important enemies. I find it's always best to have at least one long range weapon. Even if you are parked in a corner, it's always good to be able to tag someone, even if it is only for a damage or 2. Helias_Tancred 1 Back to top Link to comment https://bolterandchainsword.com/topic/387546-how-to-best-build-and-run-your-scouts/#findComment-6155586 Share on other sites More sharing options...
Helias_Tancred Posted 5 hours ago Author Share Posted 5 hours ago Thanks all. Link to comment https://bolterandchainsword.com/topic/387546-how-to-best-build-and-run-your-scouts/#findComment-6155635 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now