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Im middle of the road on it. It definitely looks mean. The helbrute, heldrake, and forge/mauler came out roughly the same time and it was clear what GW wanted to do for daemon engines going forward(not counting the helbrute). But they all share this chaos ancient armored curvy style with bits of flesh exposed. Why the helbrute got so fleshy along with oblit/mutilator *shrugs* GW just like fleshy I geuss. But back to daemon engines, I always felt they should have shied away from this. The idea was to bind the daemon within a metal shell. Like a cage. So for some, I can see why people don't like it. For me, I much appreciate the head options as a t.sons player, but my nitpick is that I dont think GW goes far enough with God options. They did the same with the daemon prince. The armour style asthetic could have used more options for the legions. More legion specific bits onnthe sprue. More elegant and curvy features for emperors children and t.sons (and some banding). But it can clash a bit with the generic chaos undivided armour the prince and new defiler have. 

Yeah I don’t like the fleshy parts of it either.  The defiler was a mechanical horror, this model doesn’t work for me.  Bit of a shame, as the actual mechanical parts look good.

 

Not everything needs fleshy parts to indicate posssesion.

Edited by Robbienw
6 minutes ago, Crimson Longinus said:

 

Yes, absolutely! That's why it actually looks good. 

I have to agree with this. While the old model might aesthetically fit what I would want in my Marines, this new one perfectly captures how TWISTED Daemon Engines should be. Nothing about the old one screams "daemon trapped in machine" outside fluff telling you so, otherwise it was just a crab walker.

 

Crab walkers are cool, but this captures 40k. 

Eh, I mean it's not a bad model, but it definitely does seem a bit Flanderized. Again, the old one was very old, and in desperate need of a refresh but I would have preferred something a bit more subtle with the daemonic influence. They didn't need to go full COVER EVERYTHING IN DAEMON FLESH OR ELSE NOBODY WILL REALIZE IT'S A DAEMON with it.

 

52 minutes ago, Wispy said:

Say The Line Bart Dot Gif

The line being...?

2 hours ago, DeadFingers said:

I think the moderators wouldn't appreciate the amount of expletives I'd like to use to fully express my feelings about this thing, so we'll just have to make do with the following:

HOT :cuss:

 

:biggrin:

 

  

1 hour ago, Nephaston said:

Magnificent. Now to guess at the base size... 

 

GW's Chapter Approved Tournament companion lists the required base size for a Defiler as 160mm.  Now, that entry predates the new defiler, but since the old defiler had no base (and would struggle to fit on 160mm, if it indeed could), its been assumed by many that the 160mm base would be the size for the new model, once there was one.

 

Its also the largest round base GW has - I bought a 150mm (at the time the largest base I could order from GW) for my own Defiler kitbash, but it was too small for that.

 

So, it looks to be a bit smaller in terms of table space than the existing defiler, but taller.  Personally, I am more than okay with that, as it looks fine on its base and it makes it more of a playable model.  Plus, I appreciate that it does have a base, removing the inevitable arguments of the old (and my kitbash) defiler as to what exactly its dimensions are with its limbs sticky out at odd angles.

 

I'm a bit sad that it may be invalidating my kitbash after I've only had a 1/2 dozen games with it, but it is a nice model.  Despite liking the fleshy look, its "tummy" is too unprotected for my liking, so I'll have to see what I can do about armouring it when I pick one up.

Edited by Dr_Ruminahui
23 minutes ago, HeadlessCross said:

 Nothing about the old one screams "daemon trapped in machine" outside fluff telling you so

 

Thats because the daemon, was trapped IN the machine. As you note, the daemon was not a fleshy blob with armour bolted on like this and the mutilators (although I like this a lot, I agree it's not what the defiler is/was).

 

That said, it's another indicator of daemons going away as the soul grinder (the fleshy defiler) no longer making sense.

29 minutes ago, 01RTB01 said:

Slaanesh yes, but is it emperor's children? I'm keeping everything crossed.

 

It'd be very odd to have what looks t .be the EC paint scheme standing alongside that of the other cult legions and they don't get the option. That said, I understand the wariness given how the EC release happened

 

Spoiler

That said, it's another indicator of daemons going away as the soul grinder (the fleshy defiler) no longer making sense.

 

I don't think this thing really looks like a Soul Grinder replacement. I might have to pick up a SG just in case though, hopefully it can kitbash well on these legs

Edited by sitnam
1 hour ago, Tymell said:

In general, it seems to weigh more heavily on the body/thorax rather than the limbs. Not saying that's 'wrong' as a design choice, but I always liked how the legs stood out on the old one. Here, it has more of a chunky feel to the middle parts, which in turn makes the legs feel a bit stubby by comparison, at least for me.

Less crab, more 'taur?

8 minutes ago, sitnam said:

 

It'd be very odd to have what looks t .be the EC paint scheme standing alongside that of the other cult legions and they don't get the option. That said, I understand the wariness given how the EC release happened

 

  Reveal hidden contents

That said, it's another indicator of daemons going away as the soul grinder (the fleshy defiler) no longer making sense.

 

I don't think this thing really looks like a Soul Grinder replacement. I might have to pick up a SG just in case though, hopefully it can kitbash well on these legs

Yeah I think the grinder will just go away tbh, flesh crab eats into its design space and they're seemingly sunsetting the codex.

By looking all the pics, it looks same as current defiler. 

You have little adjustment on legs and more on claws. But doesn´t look like it would have anything close to redemptor or cotemptor dreadnoughts, which is very weird if it´s true. GW could give us free joints that have guiding peg that could be shaved/snipped off for more posability. 

we shall see, i truly hope it´s more posable then old one. 

1 hour ago, Teetengee said:

I'm hoping it's the alternative, that it is even taller and bigger than the old one to the point it is just *huge*

I wonder if this is going to serve as replacement for the Helbrute as well? Compared to the guardsmen, it feels like a large dreadnought more so than a knight-sized centerpiece.

11 minutes ago, Mogger351 said:

Yeah I think the grinder will just go away tbh, flesh crab eats into its design space and they're seemingly sunsetting the codex.

I think a new Soulgrinder kit makes more sense to launch with a Vashtorr-centered release. GW has been pushing the narrative that Soul Grinders are uniquely bound to him in a way other daemon engines are not. It also fits with an old rumor that 40k daemons would receive a complete range rescope instead of a range refresh. The rumor was the Big 4 would get AoS style books (mixed mortals & daemons) while the daemon faction would be rescoped as "future-daemons" with more tech bits. We've seen a lot of that come to pass, except on the daemon infantry. 

I like this more than I like the Dinobots. As much as I like the more square construction equipment style parts of the old Defiler model, I love the upper body turret/ torso so much more on this new one. I really like the rune-marked crablike power shears look of the lower legs. Especially in that Iron Warrior double lascannon configuration they show, that looks like a monster that you can put somewhere there are fire lanes and it can defend itself agains anything that drops in to fight it.

While I'm super excited about it and will be picking one up as soon as it's available (my first model purchase since the new possessed came out :blink:), I can see how some people are a little put off. The addition of an abdomen from what was previously just a junction for the legs does change the silhouette quite a bit. And the change from no fleshy bits to some fleshy bits is a bit jarring with the Black Legion paint scheme where the color difference is so stark. If you look at the more subdued flesh tone on the Iron Warrior defiler, I feel like the flesh doesn't grab the eye as much.

 

One thing I would like to add is that I don't see this as a metal shell around a fleshy creature. If you look at the flesh bits on the flail arm in particular, it looks like there is a full mechanical frame and the possession causes the flesh to grow around the internal mechanisms like a skin. With the way the pistons dissappear into the torso, I get the same impression that this is a nuts and bolts crab tank with a layer of flesh growing on it like mold.

 

The old defiler will always have a special place in my heart because of DoW1, but I like the new one enough to actually buy the model. The biggest glow up to me is the scourge. I cannot express how offputting I found the old one. The image of it just sort of sticking out there and defying gravity made the whole model look like a cheap toy to me.

16 minutes ago, jaxom said:

I think a new Soulgrinder kit makes more sense to launch with a Vashtorr-centered release. GW has been pushing the narrative that Soul Grinders are uniquely bound to him in a way other daemon engines are not. It also fits with an old rumor that 40k daemons would receive a complete range rescope instead of a range refresh. The rumor was the Big 4 would get AoS style books (mixed mortals & daemons) while the daemon faction would be rescoped as "future-daemons" with more tech bits. We've seen a lot of that come to pass, except on the daemon infantry. 

That'd be an exciting take and if he can have a few ranks of daemons to go with, shove them in the chaos knights book maybe please and wins all round.

Having spent some time to think, this feels like someone was trying to make a new Soul Grinder, got told the Soul Grinder was getting removed entirely and decided to just slap some random armour on it and call it a Defiler instead.

 

It feels like a kick in the teeth to give it TSons bits and make it yet another godawful fleshy abomination that doesn't fit the TSons vibe in the same refresh.

1 hour ago, Mogger351 said:

 

Thats because the daemon, was trapped IN the machine.

The new one actually looks like a daemon trapped in the machine, and feeling torturous to boot. The new one leaves nothing to the imagination, and that's a LOT cooler/40k.  

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