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I am really liking all the new Chaos stuff they have been releasing. 
It might be the nudge I need to start on some of the old projects I have to justify later on getting some of this stuff. That includes an unbuilt old defiler.... I wonder how easy it would be to convert it with the spare bits from the new one...?

 

1 hour ago, Wispy said:

"I don't like it." - Evil Eye, on all new models.

Which isn't even true. The new Red Corsairs Reavers are excellent minis, the new Vyper is great (and a worthy successor to the longest continuously in production plastic kit GW made until that point), the HH Whirlwind is a delightful callback to the original (and the ability to put Tarantula turrets up top to make it into a 2E Whirlwind is a really cool feature) etc etc. There are plenty of new models I like- doesn't mean I can't be critical of new models I think miss the mark.

 

Regarding the Defiler, having had a good look at it and discussed it with my friends, I am starting to warm up to it and I think a very simple way of making it look better would be some very minor sculpting work and an appropriate paintjob to recontextualize the flesh as a sort of soft material sleeve or gasket protecting the joint mechanisms underneath. Kinda like the fabric coverings on the joints of a Patlabor Ingram but more grimdark. I feel like it would make the fleshy bits less of a distraction from the rest of the Defiler. Alternatively if you wanted to go maximum body horror you could kitbash and sculpt in some bits of zombie or whatever to make the flesh look like an amalgam of sacrificial corpses melded into one disturbing mass, rather than just generic daemonflesh.

7 minutes ago, Emperor Ming said:

I thought daemon souls interned into daemon engines had to be undivided and reap souls for the forge:ermm:

 

I guess not:unsure:

 

160mm base:laugh: 

 

Wont be able to move on most boards:tongue:

He will probably :

Scuttling Walker: Each time this model makes a Normal or Advance move, it can be moved over friendly MONSTER and VEHICLE models as if they were not there. This model can move over terrain features that are 4" or less in height as if they were not there.

 

Or something familiar

Problem is with hidding him ( he is squishy) not moving ;)

Just now, Jukkiz said:

Also, why isn´t there option for a more box shaped torso? GW seems to be moving towards "make everything round" Sculpting nowdays on chaos models.

 

That seems to be the design language of the Daemon Engines and their associated models - more insectile and segmented, rather than the more straight lined and boxy designs of the older ranges. Also arguably a point of differentiation from the more angular Imperial design sensibilities. Almost nothing about the old Defiler fits with that design philosphy.

 

Personally I really like it, and it's still recognisably a Defiler but one which matches the contemporary Chaos designs. Of course, if you liked the classic Defiler because it was so different this isn't worth much. 

I like it enough that'll I'll probably pick one up but I'm not a huge fan of the fleshy bits. The shop someone posted earlier with extra armour is likely a conversion I'll be doing. Thankfully it has enough gubbins to do so. 

 

I prefer the old box over curves, but seeing as I already have the OG I don't mind it. It'll make each look distinct on the table. 

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