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As you've probably guessed, I am a massive fan of my Carcinogenic Custard Creation Contraption (that's my resin printer, for those wondering), and one thing I've found very fulfilling recently has been modifying, resculpting and splicing together existing STLs into new models. Blender makes this surprisingly easy I've found, and you can actually make some quite impressive things, especially by rescaling parts.

 

So I ask, has anyone else been doing this? And if so, anything you've made you're quite fond of? Any tips for fellow digibashers?

 

I'll start the ball rolling with these. In order of complexity, first off were these slight resculpts of some Tallarn scans into traitors- Imperial signs removed and some nasty mutations added!

Traitor1.thumb.jpg.4b27035b2565a31653577088320bc59e.jpg

Joe "Crusty" Aksen

Traitor2.thumb.jpg.aa4d134e2bb3d32fab3c05c32d4a016c.jpg

Sten "Papercuts" McKee

Traitor3.thumb.jpg.bfa062ae8338a3e9475d00b38a2646c6.jpg

Ricky "Can't See Gak" Hasten

Traitor4.thumb.jpg.8c1672368bbdc3c7ae9547ba4d68ae2f.jpg

And Pedrus "Half-Baked" O'Reilly.

 

Next was a more complicated kitbash which required some boolean "trimming" of parts- a spooky space sorcerer! Based on a scan of The Tainted (the Nazgul) with an old Chaos Champion sword and some Plague Monk parts.

spookyspacesorcerer.thumb.png.7d3aacd47cf0db6d1f29ebf440bcf114.png

 

And finally, the most involved (also my favourites) some weird little...freaks of some form made from Night Goblins and shrunk Scout shotguns. Parts were heavily resculpted, and the masks and radial-engine backpacks were designed from scratch by yours truly.

weirdgoblinoidfreaks.thumb.png.95f30592439bf9d78c9b175e40c48019.png

 

Anyway! Over to you guys!

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