Vassakov Posted 6 hours ago Share Posted 6 hours ago (edited) Initial FAQ up. Mostly consolidates what we already know, but the stuff about being able to look up opponents rules on the app is interesting. Edited 6 hours ago by Vassakov Rusted Boltgun, DemonGSides, irlLordy and 1 other 2 2 Back to top Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163059 Share on other sites More sharing options...
Rusted Boltgun Posted 6 hours ago Share Posted 6 hours ago 12 minutes ago, Vassakov said: Initial FAQ up. Mostly consolidates what we already know, but the stuff about being able to look up opponents rules on the app is interesting. It also mentions in-game scoring. Perhaps they are looking to harvest data from casual games as well as tournaments? Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163070 Share on other sites More sharing options...
Lord Marshal Posted 6 hours ago Share Posted 6 hours ago (edited) Rip Crusade I guess. I honestly did not expect them to snuff it out like that. Hopefully the bones survive in some form or another. Edited 6 hours ago by Lord Marshal Mogger351 1 Back to top Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163072 Share on other sites More sharing options...
ThePenitentOne Posted 5 hours ago Share Posted 5 hours ago 10 minutes ago, Lord Marshal said: Rip Crusade I guess. I honestly did not expect them to snuff it out like that. Hopefully the bones survive in some form or another. I've always been worried- frankly I was surprised they carried it over to 10th. I think Crusade appeals to people who like pen and paper RPG's. Wargamers tend to care more about things like blast templates and vehicle facing than rules devoted to unit growth over time. Campaign play in wargaming (or at least in 40k) is niche; the majority are pick-up game people. I've tried to be the world's most vociferous advocate for Crusade for 6 years- here, on Dakka and in person... But I've received roughly equal amounts of push back and enthusiasm, and more indifference than both combined. Lord Marshal, phandaal and Interrogator Stobz 2 1 Back to top Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163082 Share on other sites More sharing options...
sitnam Posted 5 hours ago Share Posted 5 hours ago 32 minutes ago, Lord Marshal said: Rip Crusade I guess. I honestly did not expect them to snuff it out like that. Hopefully the bones survive in some form or another. I'm lost, where did they say it's gone? Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163085 Share on other sites More sharing options...
Northern Walker Posted 5 hours ago Share Posted 5 hours ago Just now, sitnam said: I'm lost, where did they say it's gone? Merging of the game modes probably sounds the death knell Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163086 Share on other sites More sharing options...
DuskRaider Posted 5 hours ago Share Posted 5 hours ago 10th codices were incredibly restrictive with what you could field, how you could field it and in what number. It sounds like this is just using those same restrictive codices with new base rules, which doesn’t really solve any of the issues that I have with 10th. Get back to me when they’ve gone back to 7th core and the codex flexibility that came with it. Hell, I’d even settle for 8th despite hating the dumbing down of the core game. Karhedron, DemonGSides, Tymell and 1 other 2 2 Back to top Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163087 Share on other sites More sharing options...
Preliminary Bombardment Posted 5 hours ago Share Posted 5 hours ago A small thing, but the Instagram post refers to them as New Tactical Marines. Maybe recognition that Intercessor is a rubbish name? FarFromSam 1 Back to top Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163088 Share on other sites More sharing options...
Rusted Boltgun Posted 5 hours ago Share Posted 5 hours ago 10 minutes ago, sitnam said: I'm lost, where did they say it's gone? I haven't seen any specific reference to Crusade, only the other modes of play. From the 'your queries answered' WarCom article.... Unified Experience One of the guiding principles of the new edition was to create a unified experience for anyone playing Warhammer 40,000. So, rather than separating matched, narrative, and open as ways to play, the aim was to make EVERY game feel like it has a compelling narrative, while also feeling balanced and exciting. Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163090 Share on other sites More sharing options...
ZeroWolf Posted 5 hours ago Share Posted 5 hours ago I don't think we'll get a definite answer till either someone asks about it on one of their social media posts, or they directly address it in an article (if I recall, they did put one out before tenth dropped). Alternatively they may touch upon it if any content is in the main book. I must say though, just because they're merging the game play aspects doesn't mean they're getting rid of all the outside of game stuff that made up crusade content. Not necessarily anyway Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163093 Share on other sites More sharing options...
Mogger351 Posted 5 hours ago Share Posted 5 hours ago 10 minutes ago, Rusted Boltgun said: I haven't seen any specific reference to Crusade, only the other modes of play. From the 'your queries answered' WarCom article.... Unified Experience One of the guiding principles of the new edition was to create a unified experience for anyone playing Warhammer 40,000. So, rather than separating matched, narrative, and open as ways to play, the aim was to make EVERY game feel like it has a compelling narrative, while also feeling balanced and exciting. In the stream they called out the current "campaign books" as being valid but neither named crusade nor a crusade book. The new mission/detachment structure will necessitate massive rewrites anyway and iirc a fair few agendas stop working with the objective changes. As a guess the experience system and enhancements work, but that might be it. 6 minutes ago, ZeroWolf said: I don't think we'll get a definite answer till either someone asks about it on one of their social media posts, or they directly address it in an article (if I recall, they did put one out before tenth dropped). Alternatively they may touch upon it if any content is in the main book. I must say though, just because they're merging the game play aspects doesn't mean they're getting rid of all the outside of game stuff that made up crusade content. Not necessarily anyway I think if it was staying they'd say it was staying. This is sort of admission by omission. Lord Marshal 1 Back to top Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163099 Share on other sites More sharing options...
TheArtilleryman Posted 5 hours ago Author Share Posted 5 hours ago (edited) 2 hours ago, HeadlessCross said: One of the major complaints for the last decade or so is that the editions are refreshed too quickly and leads us to buy new books. I'd rather they tighten the rules currently so people that got suckered into buying codices have less regret. What I would personally love is if there were no new codexes at all in 11th. We all know that “your old codex will still work” only means “until we release the new one,” meaning for space marines and orks your codex will be invalidated almost as soon as the edition drops. But if we didn’t have new ‘dexes, then they wouldn’t be able to release new shiny minis that aren’t in the old ones, now would they? Edited 4 hours ago by TheArtilleryman ZeroWolf, Halandaar and Interrogator Stobz 1 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163101 Share on other sites More sharing options...
Nephaston Posted 4 hours ago Share Posted 4 hours ago 17 minutes ago, Preliminary Bombardment said: A small thing, but the Instagram post refers to them as New Tactical Marines. Maybe recognition that Intercessor is a rubbish name? I'm quite fond of Intercessor as a quasi religious designation, but I do remember the mass confusion across threads all over the web what the word could possibly mean. Guess we do have to cater to the dimished reading levels across the english speaking world. DemonGSides 1 Back to top Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163103 Share on other sites More sharing options...
Kilamandaros Posted 4 hours ago Share Posted 4 hours ago Said it on the other thread but will say it again, trying to mash narrative and competitive together will never ever work. Totally different styles of play with a totally different playerbase. Yes some people cross between playing comp and then joining a Crusade, but in general there's a big split in what people want from the game. ThaneOfTas 1 Back to top Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163114 Share on other sites More sharing options...
Emperor Ming Posted 4 hours ago Share Posted 4 hours ago 1 hour ago, Rusted Boltgun said: Unified Experience One of the guiding principles of the new edition was to create a unified experience for anyone playing Warhammer 40,000. So, rather than separating matched, narrative, and open as ways to play, the aim was to make EVERY game feel like it has a compelling narrative, while also feeling balanced and exciting. For a safe and secure society Star wars jest for those not in the know SvenIronhand and phandaal 1 1 Back to top Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163115 Share on other sites More sharing options...
Focslain Posted 3 hours ago Share Posted 3 hours ago So was looking at the FAQ and for the App it looks like they want to add in-game scoring and see your opponent's data sheets. So that would be an upgrade, I'm betting your opponent still needs to own the codex for you to see it as well, but list linking is a nice upgrade. Emperor Ming 1 Back to top Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163118 Share on other sites More sharing options...
Emperor Ming Posted 3 hours ago Share Posted 3 hours ago This is not sounding good for guard From initial info, hitting on 5s before orders, even 4s with orders vs cover isn't great Then, cant shoot units in cover, unless you get really close or said unit has shot Infact sounds like your being punished for shooting Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163124 Share on other sites More sharing options...
Dried Posted 3 hours ago Share Posted 3 hours ago 13 minutes ago, Focslain said: So was looking at the FAQ and for the App it looks like they want to add in-game scoring and see your opponent's data sheets. So that would be an upgrade, I'm betting your opponent still needs to own the codex for you to see it as well, but list linking is a nice upgrade. Man if we have an app where we can enter pur game scores, and register them with our personal account... It would be the perfect tool to do a new global campaign. You may say I'm a dreamer... SteveAntilles 1 Back to top Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163125 Share on other sites More sharing options...
HeadlessCross Posted 3 hours ago Share Posted 3 hours ago 1 hour ago, TheArtilleryman said: What I would personally love is if there were no new codexes at all in 11th. We all know that “your old codex will still work” only means “until we release the new one,” meaning for space marines and orks your codex will be invalidated almost as soon as the edition drops. But if we didn’t have new ‘dexes, then they wouldn’t be able to release new shiny minis that aren’t in the old ones, now would they? I mean that's why I want digital rules. I know some people will complain about not wanting to be locked to a screen, but....nothing is stopping you from printing them out. 2 hours ago, DuskRaider said: 10th codices were incredibly restrictive with what you could field, how you could field it and in what number. It sounds like this is just using those same restrictive codices with new base rules, which doesn’t really solve any of the issues that I have with 10th. Get back to me when they’ve gone back to 7th core and the codex flexibility that came with it. Hell, I’d even settle for 8th despite hating the dumbing down of the core game. Is this a joke? Nothing has been as open ended as 10th when it comes to army construction outside the fact allies dont exist anymore. Lord Blacksteel 1 Back to top Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163127 Share on other sites More sharing options...
Karhedron Posted 2 hours ago Share Posted 2 hours ago 2 hours ago, DuskRaider said: 10th codices were incredibly restrictive with what you could field, how you could field it and in what number. It sounds like this is just using those same restrictive codices with new base rules, which doesn’t really solve any of the issues that I have with 10th. 10th edition has literally the loosest army creation rules ever! You need 1 Character to be your Warlord and that is it. Then pick 0-3 of as many units as you like and 0-6 Battleline. The Force Org charts of previous editions were far more restrictive. Lord Blacksteel, Antarius and DemonGSides 3 Back to top Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163128 Share on other sites More sharing options...
Interrogator Stobz Posted 2 hours ago Share Posted 2 hours ago (edited) 1 hour ago, Emperor Ming said: This is not sounding good for guard From initial info, hitting on 5s before orders, even 4s with orders vs cover isn't great Then, cant shoot units in cover, unless you get really close or said unit has shot Infact sounds like your being punished for shooting I tend to disagree Brother, removing some of the lethality is well needed. Will it disproportionately affect some armies as you say? Unfortunately yes. There will definitely be a teething period, maybe we'll see slightly less terrain on future tables as a result, who knows. But as a predominantly Kill Team player now, the interaction between minis and cover/terrain is far far better there. And IMHO it's high time (35+ years) that 40k moved to cover affecting to hit rolls instead of saves. I've been wanting and saying that since 3rd Ed, so yay for me at least Edit 1. Maybe in 12th Ed they'll listen to me and remove toughness as wounds now do the same thing. One less roll will bring back some lethality lost to cover for you. Edit 2. Will making only one way to play mean the rules will be laid out and ordered in the book in some sort of logical sequence now? Would that be too much to ask or expect Edited 2 hours ago by Interrogator Stobz Stuff FarFromSam 1 Back to top Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163129 Share on other sites More sharing options...
Northern Walker Posted 2 hours ago Share Posted 2 hours ago 2 hours ago, DuskRaider said: 10th codices were incredibly restrictive with what you could field, how you could field it and in what number. It sounds like this is just using those same restrictive codices with new base rules, which doesn’t really solve any of the issues that I have with 10th. Get back to me when they’ve gone back to 7th core and the codex flexibility that came with it. Hell, I’d even settle for 8th despite hating the dumbing down of the core game. Do you mean because half the units absolutely suck? In absolute sense 10th is less restrictive, and thats one of its problems. Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163130 Share on other sites More sharing options...
Antarius Posted 2 hours ago Share Posted 2 hours ago 28 minutes ago, Interrogator Stobz said: I tend to disagree Brother, removing some of the lethality is well needed. Absolutely! One just hopes* that they will be able to keep it dialed back. *Hope being, as we all know, the first step on the road to disappointment. Interrogator Stobz 1 Back to top Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163135 Share on other sites More sharing options...
nodnol88 Posted 2 hours ago Share Posted 2 hours ago (edited) We obviously need to see more, but I like everything I’m seeing to be honest. I thought the foundations for 10th were solid. The consolidation of information to each unit’s data sheet was great, and I’m looking forward to a new codex to be honest because it gives them a chance to tweak datasheets and change roles or each units special rules. The combining detachments things is an interesting opportunity. It’s obviously not going to be “Combine GTF and another for a super mega detachment”, but it seems like it could be used in an interesting way to allow you more flexibility in list building, whilst also allowing for creative restrictions to allow for balance. Some detachments favour certain units, so it might be an opportunity to say “I’ll take this mini detachment because it favours Y, but I’ll take this other mini detachment because it favours X”. You could even put in stipulations on the new smaller detachments where there’s unit requirements for taking said detachment, IE “you must include 3 mounted/battleline/whatever”. Benefit of Cover modifying hit rolls instead of saves makes sense, and making objectives actual landmarks on the board rather than circular markers is a good one potentially for theming. Hell I know this might be unpopular., but I hope they produce objective terrain pieces. 10th didn’t need a big reset, so I’m eagerly looking forward to learning more. Edited 1 hour ago by nodnol88 Crimson Longinus 1 Back to top Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163136 Share on other sites More sharing options...
mecanojavi99 Posted 1 hour ago Share Posted 1 hour ago 3 hours ago, Preliminary Bombardment said: A small thing, but the Instagram post refers to them as New Tactical Marines. Maybe recognition that Intercessor is a rubbish name? No idea where you show this but all their posts in Instagram call them Intercessors. Link to comment https://bolterandchainsword.com/topic/387719-new-warhammer-40000-edition-announced/page/2/#findComment-6163141 Share on other sites More sharing options...
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