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4 hours ago, Alby the Slayer said:

I'm very curious about the price.

GW: Sheesh, slap another 20% on that price since hobbyist demand painted terrain too!

In serious note, i hope this is an option alongside regular terrain and not permanent thing that replaces it

1 hour ago, Emperor Ming said:

These are gonna have to be hand painted right, so the price is prob gonna be absurd:laugh:

 

not to mention quality consistency:ermm:

 

I've heard people talk about them almost certainly being UV printed onto the sprues.

1 hour ago, Emperor Ming said:

These are gonna have to be hand painted right, so the price is prob gonna be absurd:laugh:

Well, it's GW, so they'll use servitors, right? :laugh: :smile: (joke)

Edited by Firedrake Cordova

*Cries in Cities of Death.*

 

I really wish we'd see a return to that sort of stuff. There were some incredible pieces built from those kits.

 

I know not everyone wants a cityfight but I love them. 

 

I think those are an incredible idea.

Terrain is usually the last part players bother to paint and have so much impact how the game looks so I am all for it.

Now lets see how much they charge us.

 

And how fast the cheaper competition sells something like this as well.

 

TTcombat already sells pre painted MDF so I am very sure that a lot of other shops will do so as well when GW starts making money with that.

20 hours ago, happyslugger said:

Wonder how much this will cost lol 

It'll be a monthly subscription of £666 a month, if you miss a payment they will take your first born 

I'm not keen on the finish with these and expect like a lot of people for them to be expensive. If it is UV printing (ultraviolet cured ink) it's going to be a bit rough for painting over I'd imagine.

 

Probably better to just dry brush grey over a black spray coat.

 

 

7 hours ago, Marshal Reinhard said:

My main question is how viable it will be to enhance the paintjob yourself with selective brush strokes....

I'd be amazed if we don't get a guide to this, saying which paint to use for the edges etc after they've been clipped.

 

Looks like it's going to be 5-6 sprues per table half from the pics of stuff in boxes - current starter set has 4 sprues in it, and the Sector Fronteris Battlezone: Nachmund had about 8 sprues and is currently going for £80.

 

I reckon you're looking at £50-60 for a combat patrol board within the roughly £150 Ultimate starter set compared to the price of the just models one, or a £120 set for a full board and no models. Kind of feels that sort of region hits the better Sector Fronteris sets, with a bit of a discount as it's in the starter sets and doesn't have as many big hill-type pieces.

 

I could see £75-80 per table half though, with some discounts open to clubs/TAs etc that might want to buy more. 

 

I'm really curious if they'll go down the Kill Team route though, with three different board types (Volkus/Bheta Decima/CQC - Tombworld or Gallowdark).

Tournaments by the end of 11th ed having something like Jungle fighting/City fighting/Ash Wastes as biomes you need to be able to fight across etc.

Edited by Tastyfish

I think it will sell, but I find the design of the ruins themselves to be kind of cluttered and busy and the scale doesn't seem as striking as the Sector Imperialis designs or the Volkus designs. 

I like it but I don't want to see it spread too far. The painting is one of the major attractions to the hobby for me so I don't want it to lose that.

I think this is a good option for a lot of people, just maybe not for me. 

Gotta say the "paint" job is way better than I expected. Could be very nice to add some finishing touches to and have some quality stuff.

 

Edit: it's also probably way more robust than acrylics so can be thrown in a storage box no issue, which would be great.

Edited by Matcap86

The existence of these doesn't feel fundamentally different to me than the printed MDF terrain in the Kill Team starter set, which as far as I remember was pretty well received as an idea. 

 

Chuck a frame or two of these in the inevitable 11E Combat Patrol starter set, and the also inevitable 2027 Hachette Partworks 40k collection, seems like a win for almost everybody likely to pick those products up.

 

If they are also available unpainted (seems plausible), that's a bonus.

 

 

7 hours ago, bloodhound23 said:

I think it will sell, but I find the design of the ruins themselves to be kind of cluttered and busy and the scale doesn't seem as striking as the Sector Imperialis designs or the Volkus designs. 

 

I agree. Sector Imperialis was the best they released. And thankfully I have a full set!

Whilst I think it looks OK for pre painted standards it still looks a bit rough, and I shudder to think of the cost. I'm not sure if it's UV printing or dot matrix stamps (a bit like how a lot of faces for action figures are applied) but either way GW will massively overcharge. I hope they come unpainted as well, the sculpts are nice but no way am I paying a premium for something I would paint over anyway.

 

Also I will be honest, I think more people would find terrain painting enjoyable if GW didn't go out of their way to make terrain as over detailed and fiddly to paint as humanly possible. If you compare the old Planetstrike terrain like the Aegis Defence Line or Imperial Bastion to modern kits, the older stuff is quite quick and simple to paint to a decent standard. The majority can be basecoated in one colour and with fairly simple shading and drybrushing you have a convincing looking rockrete fortification, especially with some mild texture applied. Even the older Sector Imperialis or Necromunda bulkhead kits were far easier to paint as most of the details didn't need to be separately picked out in their own colour, meaning washes could do a lot of work. Terrain painting CAN be very easy and fun but when every square inch is plastered with detail that needs its own colour, it becomes a chore.

4 hours ago, Marshal Rohr said:

How do they manage to pull of mold lines and 3D print lines? It looks like terrain with a Snapchat static filter over it. 

Might be down to a really cheaply milled mold that isn't completely smoothed out. Seeing as these are made in china that would also be additional cost savings which could eother result in a low price, or more likely, a greater amount of product.

3 hours ago, Evil Eye said:

Also I will be honest, I think more people would find terrain painting enjoyable if GW didn't go out of their way to make terrain as over detailed and fiddly to paint as humanly possible. If you compare the old Planetstrike terrain like the Aegis Defence Line or Imperial Bastion to modern kits, the older stuff is quite quick and simple to paint to a decent standard. The majority can be basecoated in one colour and with fairly simple shading and drybrushing you have a convincing looking rockrete fortification, especially with some mild texture applied. Even the older Sector Imperialis or Necromunda bulkhead kits were far easier to paint as most of the details didn't need to be separately picked out in their own colour, meaning washes could do a lot of work. Terrain painting CAN be very easy and fun but when every square inch is plastered with detail that needs its own colour, it becomes a chore.

I think the trick here is to not paint them like you would paint miniatures. A more "simple" (as in: not picking out every rivet in its own colour) scheme works wonders, plus it both looks better and is more "realistic" to boot. If you look at most industrial buildings in the real world not every detail has its own colour, as almost everything is usually given a uniform coat of paint.

But yeah, we could do with just a bit less detail on some terrain pieces and models.

Unsure if this is the beginning of the end times or not, but I'll be happy if it means tournament tables look less awful. That said, even my local club has unpainted MDF terrain, We've never really got round to it.

Absolutely- painting terrain (and to a lesser extent vehicles) in the same manner as miniatures is a bad idea that will drive you hopelessly insane, and it's definitely a good idea to be a bit more selective with colour breakup on it. I think the issue with GW terrain is that the way it's sculpted, it looks quite obviously "wrong" if you DON'T pick out a lot of the details in their own colours, whereas older terrain (Necromunda bulkheads etc) you could absolutely get away with a single unifying colour with basic shading, highlighting and weathering despite having a lot of detail. It's a problem a lot of modern GW models have nowadays, and whilst it sometimes looks spectacular it also makes painting a chore and it can give the impression that the sculptor does not understand the concept of negative space.

 

On the plus side terrain can be quite easy (and fun!) to make yourself. Scratch Bashing and the like often get me in the mood to make some terrain from random crap. I really should actually do so at some point...

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