Guest No-One Posted July 20, 2005 Share Posted July 20, 2005 i'm starting a new chapter for Aegyptus Astartes, they are a cold and merciless, and will partly focus on sneak attacks and partly on assault. i envision them fighting with their assault squads on full charge and the tactical and dev squads sneaking to blow the enemy's ;) out of the water. i'm also heavily thinking of taking daemonhunter allies, as their rules fit my fluff of the "Soulguard" idea, with them fighting "souls" that have escaped. i may even go so far as to include "bound" souls, ie: daemonhosts. maybe use the tomb kings ushabti from the WHFB range. i desperately need help with my fluff though so any ideas are welcome. Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/ Share on other sites More sharing options...
Ferrata Posted July 20, 2005 Share Posted July 20, 2005 Well, Have you contacted the Aegyptus guys, as they will be able to give you pointers to fit you in with their story so far. Loki did some assualt marines using TK bits, you might want to go look them up. (I think they had some TK bits on ::cuss: ) Ferrata Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-925366 Share on other sites More sharing options...
ironloki Posted July 20, 2005 Share Posted July 20, 2005 Well seems like you have an idea - dark and sneaky marines. Now for some other things. what period in Egyptian History are you focusing on? Ancient, Greek (ptolemaic), Roman, Byzantine, Islamic Egypt or are you going to ecompass it all (the last idea of encompassing it all would be the easiest. Also what founding are they? Old, young? Are the planet based or fleet based. What is their type of recruitment - i.e how do they recruit inductees (tasks, challenges?) and how developed are their people? Just some things to think about :P And yes my marines had TK bits on them :rolleyes: Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-925458 Share on other sites More sharing options...
Guest No-One Posted July 21, 2005 Share Posted July 21, 2005 yes i have contacted Aegyptus and have join their forum, as for their founding i dont know? but not new. they are planet based and recruit from their people's world, the planet name is currently unknown as i still have to work on my fluff alot they pick recruit through a test of faith where a would-be marine is let loose many days walking distance from his temple and he must fend for himself, no water, no food, just the recruit and a pistol with one clip. if the recruit makes it back alive they're given the "mark of Nepthys" a ritual where the entire left arm is "killed" causing it to go blackish-grey in color. as the marines age this dead area grows safe-guarding their souls from would be thiefs. for the color scheme look at my thread in PC&A Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-925795 Share on other sites More sharing options...
ironloki Posted July 21, 2005 Share Posted July 21, 2005 Dead arm? That wouldn't be very good for marines only having one functional arm. You could say that they kill the muscles but replace it with bionics so that they can still use it. Unless you are wanting one armed marines :cuss Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-926130 Share on other sites More sharing options...
Guest No-One Posted July 21, 2005 Share Posted July 21, 2005 you misinterpreted it the arm isn't dead just appears to be yeah so they still have both arms Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-926143 Share on other sites More sharing options...
ironloki Posted July 22, 2005 Share Posted July 22, 2005 Well you asked in your pm for help but we need you to lay the materials so we can help lash the track together :) Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-927194 Share on other sites More sharing options...
Guest No-One Posted July 22, 2005 Share Posted July 22, 2005 ok so far i've worked out that they will be mummy marines, i'll be using tomb king heads to represent this. the soulguards will essentually be living dead warriors that will be heartless on the battle field. this happens during the initiation as they are wrapped and mummified, minus the organ removal, actually organs are added haha, eventually the body begins to transform as the marine organs take effect and the marine begins to take on a dead appearance. i dont know if i want them planet based or fleet based yet as i still working on the fluff for them. they will have the traits see but dont be seen and blessed be the warriors and the drawback of eye to eye. they will also have daemonhunter allies. they will be led by their librarians, called liches, who hold a dual role as clerics in the chapters services, and by a grey knight grandmaster, who will fluffwise be a super-librarian, his name will be Anu'barak the Undying/Ever-living haven't decided yet, a marine who has been fighting for 756 years, having a total of seven service studs. the chapter was made to combat the fallen brothers known as the Aegyptus Traitoris. anything else just ask Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-927341 Share on other sites More sharing options...
ironloki Posted July 22, 2005 Share Posted July 22, 2005 Im not sure about the mummy thing. Perhaps have it that they fall into a trance (like the blood angels rage) and they act as if they are dead. Perhaps at initiation drugs are given to encourage this. Unless you explain how they mutate under mumification Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-927352 Share on other sites More sharing options...
Guest No-One Posted July 22, 2005 Share Posted July 22, 2005 i will have an explanation for this maybe a corrupt geneseed or something any ideas on how i can do this fluffwise maybe BA geneseed but more corrupt or something like that well help me out guys Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-927356 Share on other sites More sharing options...
chenley Posted July 24, 2005 Share Posted July 24, 2005 You could always use the Cursed Founding Rules for your "mummy marines." Just use them as Abominations. Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-928356 Share on other sites More sharing options...
Guest No-One Posted July 24, 2005 Share Posted July 24, 2005 actually recently i've been thinking of running as a deathwing army, with the deepstriking fluffwise would be them bursting from the sand, fremen style, or them appearing in a sandstorm, something along those lines. Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-928509 Share on other sites More sharing options...
Ferrata Posted July 24, 2005 Share Posted July 24, 2005 You should go check out the TK Army Book and the Old VC Army Book (When the TK where in there) to see how GW have played the Egyption card. I would avoid using flame weapons, this kind of represents the "flamable" rule from TK. Im sure marines who are wrapped in oiled bandages arent to happy playing around with fire ::cuss: Deathwing could work, but its not how most people see the living dead. Usually the living dead are numerous and not very good. This translated into SM terms is lots of Tactical Marines or Scouts. Deathwing seems more of the elite Tomb Guard, so might seem ok. I would have the all helmed in, because if their still loyal to the Imperium, they dont want to be to open about being dead. Either way, the =][= arnt going to be looking to favourably on them. Ferrata Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-928684 Share on other sites More sharing options...
Guest No-One Posted July 24, 2005 Share Posted July 24, 2005 yeah the only ones who wont have helmets will be leaders and such. i have rethought the deathwing idea and will be doing a normal army, but will later make a DW army for them Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-928773 Share on other sites More sharing options...
Ferrata Posted July 24, 2005 Share Posted July 24, 2005 No-one, can you just give us a run down on the fluff/ideas you have already for this army. I, for one, am slightly confused about the marines, are they dead or do they believe themselves to be dead. Ferrata Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-928776 Share on other sites More sharing options...
Guest No-One Posted July 24, 2005 Share Posted July 24, 2005 ok heres a rundown ferrata: -they're egyptian, duh :P -they will not actually be dead only appear to be -they strike from the sands only to dissappear again, fremen style -they have infiltrating tactical and devastators -they are led by librarians, called liches -their leader is 756 yrs old, and commands massive respect -they dont like most other chapters and will even fight them if they are disrespected -they will be fighting chaos/daemons alot -they are thought of as ghosts in the sand well theres a rundown of them Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-928800 Share on other sites More sharing options...
Ferrata Posted July 24, 2005 Share Posted July 24, 2005 -they will not actually be dead only appear to be-they strike from the sands only to dissappear again, fremen style -they have infiltrating tactical and devastators -they are led by librarians, called liches -their leader is 756 yrs old, and commands massive respect -they dont like most other chapters and will even fight them if they are disrespected -they will be fighting chaos/daemons alot -they are thought of as ghosts in the sand So, they are in trance like the Mortifactors went into pre-armegeddon. They really have to be BA seed to get some-one to live to 756 outside of a dread. Thus you will need include the Black Rage. Appearing from the sand might be ok on a desert planet, but what about a Urban planet or jungle or snow :P Ferrata Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-928846 Share on other sites More sharing options...
the-betrayer Posted July 24, 2005 Share Posted July 24, 2005 Maybe with the whole 'dead' thing, you could have it as, on implantation of the gene-seed the initiate goes into a state that resembles death, then when the wake up after the prosses is over, they think they have died and have returned to life? hence the whole undead thing? Peace :P Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-928993 Share on other sites More sharing options...
Commissar Molotov Posted July 24, 2005 Share Posted July 24, 2005 How far does this "appearing to be dead" go? Presumably their hearts still beat, they are alive... perhaps they could be compared to the Nosferatu Clan from the Vampire roleplay series - they are horribly disfigured. You could perhaps have it related to age - when your marines are first initiated, they are as statuesque and beautiful as all sons of Sanguinius. As they age their faces shrivel and they look as though they are dead. You could perhaps model this by having the standard Scout models with bare faces and such, but the older chapter marines are helmeted and do not show their faces. Why exactly don't they like most other chapters? How come they fight chaos (and especially Daemons) a lot? Do they have a relationship at all with the Ordo Malleus or an Inquisitor associated with the Ordo Malleus? If so, how do they treat your chapter's... interesting physical appearance? With regards to the "ghosts in the sand", perhaps the chapter has a facility or base under their homeworld's surface? The nomads inhabiting the surface have often seen Thunderhawks rising out of the sand and flying into the sky. Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-928994 Share on other sites More sharing options...
Guest No-One Posted July 25, 2005 Share Posted July 25, 2005 they will have ties to the ordo malleas but are looked upon with suspicion. during the implantation of the gene-seed they essentially die, but those who revive are allowed in the chapter, their skin looks dry and dessicated from the on. Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-929121 Share on other sites More sharing options...
Guest No-One Posted July 25, 2005 Share Posted July 25, 2005 I have a stupid question that i prolly already know the answer to but would i be able to run these guys as ultras using all the same rules and characters??? i wont change a thing though, well just the looks. Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-929850 Share on other sites More sharing options...
ironloki Posted July 25, 2005 Share Posted July 25, 2005 they will have ties to the ordo malleas but are looked upon with suspicionI doubt the ordo malleus would have connections with chapters that are looked upon are unpure/tainted, suspicious. I have a stupid question that i prolly already know the answer to but would i be able to run these guys as ultras using all the same rules and characters??? i wont change a thing though, well just the looks. What do you mean?. You want to use ultramarine rules but not have them painted as Ultra marines? Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-929858 Share on other sites More sharing options...
Commissar Molotov Posted July 25, 2005 Share Posted July 25, 2005 If you mean 'Can I use Ultramarines rules but paint them as the Soulguards?' then yes, for the most part. The Ultramarines rules are Codex: Space Marines. The only thing that's not are the Honour Guard and the Special Characters. There are a lot of arguements amongst players as to whether you can include (for example) the Tyranid War Veterans in a 'codex' chapter that's not painted Blue with Ultramarines symbols. At the end of the day it comes down to whether your opponents will allow it. Regarding what Ironloki said, I'd agree - you need to clarify just what 'ties' the Soul Guards have, and why they're looked upon with suspicion. You might want to consider why the marines 'die' as soon as the organs are implanted, and why that is. It sounds like a dangerous flaw in the gene-seed, which the Adeptus Mechanicus would not be happy about. Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-929874 Share on other sites More sharing options...
Guest No-One Posted July 25, 2005 Share Posted July 25, 2005 sorry about the DH ties thing i've rehought it and i was only wanting them for superfiscial(sp?) and stupid reasons. so no DH, plus this allows my chapter to be more shady :) . as for the gene-seed flaw, they wouldn't actually die people, they just look like their dead, maybe its the sands that dry them out or something like that. i dont know what to do for the mummy fluff, i just know i want to have my marines look like mummies, maybe i'll run with molotov's idea or maybe i'll just lose the muumy idea entirely, what do you guys think??? Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-929892 Share on other sites More sharing options...
Guest No-One Posted July 26, 2005 Share Posted July 26, 2005 well guys after much hard thought and discussion with my little sister i have decided that it woul be much easier to have them look normal but i am going to give them silver/blue eyes like the cronicles of riddick/dune to show the intense heat/light of their planet. the people of Furia, their homeworld, have eyes that have evolved to be able to see even in intense light and total darkness. my sis gave me the idea after watching the movie, she suggested i drop the mummy idea and make them more like cold-blooded killers, i took her advice and decided to ice the mummy idea but they are more like the fremen now with blue/silver eyes. and a penchant for springing from the sand to wage war. P.S. i have corrupted my sister into the hobby, even though she's only 8, funny thing is she want to start a SOB/WH army. so i went and bought the codex and she read it, amazingly she understood most of it, and she still wanted to play them, even with all the torture and martyrdom. lol. she has a sadistic side, she now wants to start a egyptian themed SOB army!!! i'm currently thinking of a name for her girls. Link to comment https://bolterandchainsword.com/topic/80075-the-soulguards-of-nepthys/#findComment-931170 Share on other sites More sharing options...
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