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Terminator Squad


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Well after 2 weeks of painting they're done :rolleyes:

 

Group Shot:

http://img.photobucket.com/albums/v432/Artimis_Vergadin/Salamanders/7e2286dc.jpg

 

Sergeant Tu'Juma:

http://img.photobucket.com/albums/v432/Art...rs/9a61cd86.jpg

 

Brother Ja'Ra:

http://img.photobucket.com/albums/v432/Art...rs/72cfa3d1.jpg

 

Brother Na'Ga:

http://img.photobucket.com/albums/v432/Art...rs/9bbd511f.jpg

 

Brother Shal:

http://img.photobucket.com/albums/v432/Art...rs/c9f92d86.jpg

 

Brother Kieta:

http://img.photobucket.com/albums/v432/Art...rs/9c5e438e.jpg

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Nice termies, man. My only criticism would be the shell casings on the base. They don't make much sense since these guys are assualt termies. (Unless they have sort of hidden stealth gun in their left knee cap your not telling us about.)

 

-Your Randomly Numbered Psychotic Friend.

Just a quick question, From what I can see they seem to all be armed with thunderhammers.

Is there a fluffy reason for this? Cause sometimes the reroll to wound and the extra attack of lighting claws is really nice.

 

Of course they have thunder hammers; they're Salamanders! :) And a 4+ save is cool beans.

 

And Artimis:

 

SOme nice solid paints, like the crackly effects on the shields. Overall pretty good.

Thanks for all the comments guys!

 

@Nicorex: the Promethean Cult places hammers and fire as well basically holy symbols. Both are used as often as possible with most sallie players :D

 

Yeah the "cracked" shields was my attempt at white marble. :devil: And no I wasn't copying tim holly.

 

Artimis

You know, I think it would cool if Thunderhammers used "ammo" for their effect. Imagine each shell was the "crack" when the hammer hit. So when the hammer hit the shell released it's power field-contained energy throughout the head. You get the big ol "boom" and the hammer ejects the casing.

 

Silly thought since that is not how it is ... but it's just a thought :devil:

  • 2 weeks later...

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