Jump to content

Opinions and help required.


Ekim_Trub

Recommended Posts

Hey, i've been working on creating my own chapter for a while now and here's what i've got so far-

 

Chapter Name: The Shadow Guard.

Chapter Symbol: Black Fist.

Colour Scheme: Black armour with right shoulder trim and whole of the left arm in white.

Geneseed: Unknown/ Classified.

Homeworld: ???? Ideas please.

Initial Training: Carried out by members of the Imperial Fists and Raven Guard, additional training carried

out by ex-members of the Death Watch.

Chapter Structure:

1st Company- 20x5 strong Terminator squads

10 Dreadnoughts

12 Land Raiders (inc. variants)

2nd Company- 16x5 strong Veteran/ Elite squads

4x5 strong Veteran Scout squads

8 Razorbacks

20 Bikes

3rd/4th/5th Company- 8x5 strong Assault squads

4x10 strong Tactical squads

4x5 strong Devastator squads

6 Rhinos

4 Predators

2 Whirlwinds

2 Vindicators

6th Company- 20x5 strong Scout squads

 

Notes: The chapter has strong ties to the Ordo Sicarius, and are often found carrying out missions at they're

request. Usually when a more direct approach is needed instead of the insertion of a few assassins.

These ties have led to many seeing the chapter as the militant arm of the Ordo Sicarius, and has led

led to the chapter gaining access to the best wargear and equipment.

 

The chapter is very specialised in its nature, hence its unorthodox stucture.

The chapter specialises in guerilla, urban and siege warfare. Often relying on ambush attacks to take

out enemy forces, because of this the chapter's training focuses heavily on markmanship. Believing

that in an ambush, every shot counts.

 

 

I would also appreciate any name suggestions for my chapter master etc.

Cheers, trub.

Link to comment
https://bolterandchainsword.com/topic/87051-opinions-and-help-required/
Share on other sites

The Ordo Sicarius - nice to see someone delving into oft-ignored fluff. However, the Ordo Sicarius was established at the tale end of Goge Vandire's reign of blood, after Vandire attempted to take over the Officio Assassinorum to utilise them as tools to further support his aims.

 

The Ordo Sicarius was designed to watch over the Officio Assassinorum, to ensure that they were never subverted again. As such, I'm not entirely sure what use a 'militant arm' of the Ordo would be - their only role would be in hunting down rogue assassins, rather than carrying out assassinations themselves. And I would imagine that very, very few assassins go rogue. Whilst the results might be spectacular when they do, it wouldn't be often.

 

It might be an idea to re-think the aim of your chapter. I don't mean to be mean-spirited, or crush your ideas. If you want a chapter that specialises in assassinations and the like.... it's possible. It's not tasteful or honourable, it's not what the Astartes were designed for, but it's possible. Most chapters have scouts, and said scouts are proficient with sniper rifles, but the scouts are designed to harass enemy formations, to destroy supply and ammunition facilities, to eliminate commanders and deprive enemy armies so that when the main assault force arrives, they're utterly unable to resist.

 

Perhaps your chapter could use a lot of scouts? Perhaps your chapter adopts a variation upon the Raven Guard's battle-tactics to arrive at a victory? It's entirely possible, but I'm unsure on an 'assassin chapter'.

 

I hope my thoughts help you in some way - I'd be glad to help you try to come up with further ideas to justify your concepts if it's possible.

Thanks mate, all opinions (good or bad) help.

 

I was going to originally tie them to the Ordo Xenos, but they already have the Death Watch. It was just an idea to justify why such a specialised (and small) chapter would exist.

Apart from working with/for the Inquisition, i can't think why my chapter would be around.

Easy. To defend the Imperium against all the aliens that are out there. :lol:

 

The Space Marines exist to be the force that lands a crippling blow against the *enemies of humanity*. In effect, if you are not human, you are the bad guy.

 

You could get radical and lead a genocide against a newly discovered xenos in the corner of the galaxy! The Imperium got their collective butts handed to them by the Tau and The High Lords have learned the lesson:

 

No more negotiations. Destroy them before they become a threat! No mercy, no respite ...

 

The Ordo's are covered. Although I liked your use of the Sicarius as well. Made me raise my eyebrows at that.

 

Also, if my math is right .. you listed almost 520 marines not including tanks drivers. That not small :angry:

Not so certain I buy into the whole Ordo Sicarius concept. I believe if your Chapter was supporting them or working for them your boys would never know it. All communication, battleplans, resourcing, command and control would be likely be done by proxy. Maybe something set up by the Inquisition,..."be here at this time with this many men, prepared to deal with this kind of force. What are your questions, there should be none",...that I can see. Something like how the Rangers are always used as a support role for Delta Force.

 

Severus6

Hmmm.

 

The Chamber Militant of the Ordo Sicarius? Could be done. An assassian's in the most immeadiate danger after they make a successful kill, so your Marines could infiltrate the world and cover the Assassin's retreat and deal futher damage whilst the enemy is confused and (possibly) leaderless. Not so much assisting the Assassin, but rather capitalizing on the momentary advantage caused by their kills. Having them planet-side, they could also ensure the target is eliminated and quickly persue the Assassin should they go rouge.

Could also be used for more larger-scale assassinations that a single Assassin couldn't feasibly carry out. Like elimination of outlying Cult farms, destruction of an enemies Chapliancy, etc. A more demoralising series of attacks, rather than just pounding the Meatbags [/KOTOR reference] on the front line.

 

Could work.

You could have your chapter act like and "Extraction Team" Kinda like the USAF Para Rescue. Say a church offical gets nabbed by some heretics while spying on a Xenos held world? You send in a strike team to pick em up. :tu:

that might explain the low numbers in your chapter. Extraction is a high attrtion job. hell maybe you could model a VTOL aircraft like one of these. http://us.games-workshop.com/games/40k/gam...ers/default.htm :(

Went back and thought about this one last night an kept knocking it around in my head. This is what I came up with,...if such a thing existed it would more than likely have three primary missions.

 

Security, Extraction, Direct Action

 

Security of the Target Area and the Assassin before, during and after the mission.

Extraction of the Assassin or the Target after the mission is complete or if it was aborted.

Direct Action surrounding the Target Area and all other Secondary and Tertiary Targets.

 

Your Force structure would be different that what you have posted I believe. These guys are Sombre, as in stone cold killers. Everything is by the numbers; clean and precise. Like a little metronome tick, tick, tick, ticking away in their head. SBDBS with C and P as your trait advantages with FOS as your disadvantage.

 

Tac Squads with up to 3 assault weapons (SGT included) and every grenade allowed.

Dev Squads would be small 6 man affairs; small, maneuverable, lethal,...tied in with your Tac Squads at all times.

Ast Squads full up, 10 man monsters with Landspeeder support; nothing short of either a Typhoon or Tornado.

Scout Snipers, 6 to 10 man squads with ML with them.

The one big vehicle that gets planetside would be a Whirlwind in my opinion. This will be your ace in the hole. It can cover movement to and from the target, pre-emptive strike, and seal off the axis of advance from your enemies.

Elites would be Terminators on standby. Guys ready to seal the beach or storm it.

Your HQ would be based entirely on the mission,...I dont see any cookie cutter solution for this one. For that matter I see every SGT in your Chapter being a Vet SGT. Period. Most if not all senior leadership would have been prior Deathwatch. Even the Scouts would be full fledged Marines,...no newbies here. Experience would be gained on smaller training/combat missions and once he has shown himself to be ready then he moves up to the big time.

 

What I dont see is this, Dreads, Preds, Land Raiders, or Bikes. Your boys are too fast for this and the element of surprise will be lost quickly with those metal behemoths rolling around.That and if it came down to it and surprise wasnt an option, your boys would crash the party via Dropships and Thunderhawks.

 

I need to think more about this. Just the initial few thoughts, hope they help.

 

Severus6

I see alot of those special command Rhinos (Damocles class, I think? The communication ones) with this Chapter. To aid in mobility, surveilence, and communication.

And bikes would have to be something like that Trail bike-ish (con)version that floats around every know and then. Regular bulky Bikes wouldn't really fit in.

If I'm not mistaken, the Ordo Sicarius was made to watch over the Assassinorum and eliminate any rogue elements. If this is so, I doubt the Ordo would be the ones trying to rescue an Assassin, unless it was to take him/her for interrogation or something else of the sort.

 

I think you could get away with being something like their Chamber Militant, just not quite in the way that the other Chambers seem to do things. The chapter, during its off time, would go about its business and act like a 'regular' bunch of astartes. This might mean that they act like an extraction team for Imperial Forces and the like if you'd like to go that way. Everybody would see them as 'just another chapter'. However, when a Sicarius Inquisitor contacts the Chapter Master, perhaps via dead drop or coded message, the Master picks some marines for whatever job which was ordered and gets the job done.

True enough Nine Breaker, but I believe we are running with the idea (At least I think we are?) that the Ordo does more than just eliminate rogue elements. I like your idea about "dead drops" though,...a nice throwback to the old "Moscow rules" and hand picked teams for specific missions is a good call,...sort of a nastier, sneakier Deathwatch. You could use the same rules but the intent would be different.

 

That and you bring up another point,...if you are the Ordo Militant for the Sicarius then you are charged with policing your own. So there is the fourth yet unwritten rule/mission for the Ordo. When things go bad, you "fix them" and make certain the mess is cleaned up and never seen. In fact there was no mess,...you must have been mistaken. Move along now, nothing to see here.

 

Dasleah, does bring up a good point with the Damocles Rhino. Maybe a big mission, a real big mission but other than that, I can only see them bringing the ground mount equivilent; but either way its a nice touch as these guys would definately be all about timing.

 

Severus6

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.