thunderhawk Posted June 20, 2006 Share Posted June 20, 2006 im planing to make a techmarine hq for my ,soon finished, medusa army and i'm wondering if anybody have some good ideas or have seen something inspiring. please share ideas Link to comment https://bolterandchainsword.com/topic/89995-techmarine-master/ Share on other sites More sharing options...
Plague BeAst Posted June 20, 2006 Share Posted June 20, 2006 I'm going to pimp Brokenblade's techmarine. Bear in mind this is NMM too. Outstanding. clicky! Link to comment https://bolterandchainsword.com/topic/89995-techmarine-master/#findComment-1035112 Share on other sites More sharing options...
thunderhawk Posted June 20, 2006 Author Share Posted June 20, 2006 that tech were cool :wink: but im looking for conversion ideas thanks anyway Link to comment https://bolterandchainsword.com/topic/89995-techmarine-master/#findComment-1035114 Share on other sites More sharing options...
Gyson_Vore Posted June 20, 2006 Share Posted June 20, 2006 Maybe have one arm split with different augmentations? Lik the arm stops at the elbow, and bionics make up the rest with drills and pliers and such. Like a swiss army knife in the 41st millenium. IT really does cost an arm... Link to comment https://bolterandchainsword.com/topic/89995-techmarine-master/#findComment-1035178 Share on other sites More sharing options...
Barret Posted June 20, 2006 Share Posted June 20, 2006 See my post over here: http://bolterandchainsword.com/index.php?s...dpost&p=1035267 Cheers, Barret Link to comment https://bolterandchainsword.com/topic/89995-techmarine-master/#findComment-1035271 Share on other sites More sharing options...
thunderhawk Posted June 20, 2006 Author Share Posted June 20, 2006 wow :blink: that techmarine were cool. and if my eyes are intact; its a old tech model i cant belive i did not like the old one before :D Link to comment https://bolterandchainsword.com/topic/89995-techmarine-master/#findComment-1035280 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.