Col.M.Veers Posted June 24, 2006 Share Posted June 24, 2006 Looking to do a DIY chapter of marines who hang on the out skirts of the imperium and shoot aliens, as such i want to take DWKT guys with them and set them up as alien hunters. Only other thing that comes to mind is that i want them to be Imperial Fist decended, other than that im open to cool ideas Link to comment https://bolterandchainsword.com/topic/90253-xenos-hunters/ Share on other sites More sharing options...
Ferrata Posted June 24, 2006 Share Posted June 24, 2006 So basically you want an chapter the spends most of their time killing aliens, have the gene-seed of Rogal Dorn, and have close ties to the XH. I would suggest dropping the ties to the XH, but still take Deathwatch marines & kill teams, infact you could go the whole hog and uprade a high majority of marines to DW status. Fluffwise, they wouldn'y be DW marines, just showing how good this chapter has come at fighting the Xenos forces. Link to comment https://bolterandchainsword.com/topic/90253-xenos-hunters/#findComment-1038377 Share on other sites More sharing options...
Commissar Molotov Posted June 24, 2006 Share Posted June 24, 2006 What's your justification for that, Ferrata? There's no reason why a chapter couldn't be acquainted with the Ordo Xenos. Veers, your ideas aren't bad, you just need to start to expand upon them more. What's their homeworld like? Do they have one? How do they fight? What beliefs and the like do they have? Are they an old or a young chapter? Link to comment https://bolterandchainsword.com/topic/90253-xenos-hunters/#findComment-1038389 Share on other sites More sharing options...
Ferrata Posted June 24, 2006 Share Posted June 24, 2006 What's your justification for that, Ferrata? There's no reason why a chapter couldn't be acquainted with the Ordo Xenos. My Taste :ph34r: I never said there is no reason they couldn't be tied to the XH, I just like Chapters who don't tie themselves to Inq more than those which do, unless it is done well. Link to comment https://bolterandchainsword.com/topic/90253-xenos-hunters/#findComment-1038392 Share on other sites More sharing options...
Commissar Molotov Posted June 24, 2006 Share Posted June 24, 2006 I see. Well, I'm sure the Crimson Fists and the Castigators (along with Aurelius' Scions of Dorn) will cry themselves to sleep tonight, knowing you don't like them as much as the rugged, manly chapters that disdain the Inquisition... :ph34r: In truth though, this is Veers' army. People like you and I are in a position of (relative) authority in the Liber - our opinions respected, our viewpoints honoured. But sometimes I think we have to be careful in what we say to people. It's one thing to say that a user should change his background because it doesn't mesh well with the background - another because it doesn't mesh with our taste. (A case in point: Neosonichdghg's Tau Marines - I didn't agree with them, but I tried to help him). Veers: A chapter could well gain the attention of the Ordo Xenos, simply by being a useful tool. Don't forget that the OX has their own chamber militant - the Deathwatch, however. It's entirely possible that your chapter has contributed a large number of their marines to the Deathwatch over the years. Perhaps your chapter has worked with particular Inquisitors to further the aims of the Inquisition, or the Imperium. Ferrata's suggestions do have merit, though. The DW Vet upgrade in your army typically represents a marine who has returned from the Deathwatch with his equipment. Should you not wish to integrate your chapter as closely with the Inquisition, you could utilise the DWKT rules to represent squads of veterans, similarly to the Tyrannic War Veterans available to the Ultramarines. Why not tell us more about your chapter? About their homeworld, their doctrines, their allies and their alliances. Their beliefs and their aims. What they think of other Imperial organisations - what other chapters make of 'Inquisitorial Lap-Dogs'. What made you choose alien-hunters? Further to that, why has your chapter specialised in fighting aliens? And why Imperial Fists? Is there something you like about the Imperial Fists? Perhaps it's Rogal Dorn who has caught your eye? The more you tell us about the 'feel' of your chapter, the more we can suggest ideas that mesh with yours. Link to comment https://bolterandchainsword.com/topic/90253-xenos-hunters/#findComment-1038501 Share on other sites More sharing options...
Beornling 3.1415 Posted June 25, 2006 Share Posted June 25, 2006 My Aztec chapter's general fluff is that they are general purpose XH. Mostly because their homeworld is full of old ruins of the anchients that the Necrons killed off long ago. The blasted and shattered ruins are still yelding secrets slowly. Link to comment https://bolterandchainsword.com/topic/90253-xenos-hunters/#findComment-1038877 Share on other sites More sharing options...
Col.M.Veers Posted June 25, 2006 Author Share Posted June 25, 2006 Sorry for the very general ideas so far i havent had that much time to work things out. To start: They do contribute a high number of marines to DWKT's, the reasoning behind this is that their history is littered with run ins with the Eldar and several other alien races. They have also been noted for this by several XH inquisitors and requisitioned when the chamber militant hasnt been close enough and in large enough numbers to provide assistance. They come direct from the Imperial Fists gene seed, and as such are very loyal to each other and the emperor and Dorn. Like the Black Templar however they have an unquechable hatred for Xenos, linked to past run ins with Eldar and atrocities committed against their now dead world. The result of an Ordo Xenos ordered exterminus after it was virtually over run by gene stealers. They managed to get off the planet with most of their forces due to an advanced warning from the Inquisition, due to being decended from the Fists who are thinkers they saw the merrit in leaving their planet to fight again, they are also oath bound to the Inquisition for saving them. The emnity with the eldar occured while standing vigil over their dead planet the eldar appeared and started some ritual, as you can imagine the marines were not very happy about this and launched an offensive against the eldar which resulted in massive losses on each side. The eldar also managed to capture the then chapter master and used him as a sacrifice in the ritual = very pissed off marine chapter! since then they have actively hunted down eldar where ever they are to be found and have become masters on the Xenos breed and how to hunt them down. Due to the high number of marines who are inducted into the DW it has become a right of passage to become part of a kill team, and as such all DW vets who return to the chapter are given a squad to comand. Their combat doctrine follows the DW doctrine closely as the high echelons of command are all hardened DW vets who have imparted their specialised knowledge to the marines under their comand. As such they use a high proportion of bolter weapons, especially heavy bolters. They also make use of drop pods to swiftly engage the eldar, as they have a habit of sneaking away through the webway before they can be engaged. The inquisition use them regularly to explore planets of significance (dead xenos worlds, so on) they also have very close ties to the Mechanicus as they more than once have accompanied explorator teams to the edge of imperial space and beyond, in the chance that they might come across the mysterious eldar and exact vengence on them and their race. Although it also has a lot to do with their expirience dealing with Xenos and their artifacts, making them ideal to go along as representatives of the Ordo Xenos and bring back any findings. In technical terms they are getting the favoured enemy rule against eldar, and one other but i havent decided between trust your battle brothers and the infiltrating trait. Im thinking of upgrading all sarges to DW vets, and having a squad of DW for a HQ choice, i know the points will be high but i think it fits with the fluff. I will also be making use of drop pods. Thats all i have so far not even a name as yet, hope this makes it easier Link to comment https://bolterandchainsword.com/topic/90253-xenos-hunters/#findComment-1038951 Share on other sites More sharing options...
Commissar Molotov Posted June 25, 2006 Share Posted June 25, 2006 Well, there's some good ideas here. I think you need to clear up the destruction of the homeworld a little more, but it's got a lot of promise. I'm not quite sure what sort of ritual the Eldar would be doing, or why they'd need the Chapter Master's sacrifice... if you could clear that up a little more, I think you'd be in a far better position fluff-wise. You've said that you're going to use DW Vets to lead every squad you can. Does that mean you will, in effect, not have the rank of sergeant, merely veteran sergeant? It's an interesting deviation from the codex. One thing to consider is that your chapter is likely to be permanently under-strength as they've always got something like 20% or so in the Deathwatch. (Then again that might not be a bad thing - if the bulk of the chapter is destroyed, some of the marines will still be alive to continue the legacy of the chapter - which could perhaps be a lesson the chapter learnt from the destruction of their homeworld.) Link to comment https://bolterandchainsword.com/topic/90253-xenos-hunters/#findComment-1038957 Share on other sites More sharing options...
Col.M.Veers Posted June 25, 2006 Author Share Posted June 25, 2006 Hey thanks for that. Yes there would be no rank of sarge in the whole army only vets, due to so many being inducted into DWKT's there would always be enough vets to lead the tac squads. As for the eldar thing, its written from an imperial POV and as such they really have no idea what the eldar were doing! only that they murdered their chapter master and the marines believed that it was a sacrificial offering to one of their gods or something along those lines! (idea kinda stolen from the "Inquisition war" series of books from the BL). Another idea i had about the destruction of the home world is the presence of a web way portal that allowed the gene stealers to arrive on the world from an eldar craft world or an exodite world or something like that. maybe the eldar let the stealers onto the world to follow a divination from a farseer and turned up later to see if it had happened, perhaps this prophecy was linked to the marines and involved their destruction at the hands of the stealers. The eldar upon realising their plans had been thwarted tried to correct the situation by attacking the marines. maybe link the chapter master into it more closely???? still looking for a name, as for colours a prelim idea of mostly black with some orange??? ill paint up a marine and see what it looks like as the SM painter on the GW website is crap. Just as extra fluff im thinking the Inq who warned them could be inq Kryptman?????? The last point you make about learning from the destruction of the home world is quite a good idea, thank you very much for that. i think i may be able to incorporate it into their combat doctrine that if faced with destruction they pull out so they dont loose any more marines. harks back to the idea of being "thinkers", but they dont follow the Fist idea of not knowing when to give up Link to comment https://bolterandchainsword.com/topic/90253-xenos-hunters/#findComment-1038968 Share on other sites More sharing options...
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