Doghouse Posted October 12, 2006 Author Share Posted October 12, 2006 Thanks guys! :) Now the big question has to be do I convert this Landraider I've been working on for my Dark Angels into a mobile chaos shrine/fortress? It's just a matter of taking off the Imperial icons and adding nurgle/chaos emblems and stuff. Or should I use something else for heavy support like converted Defilers? http://i18.photobucket.com/albums/b141/Doghouse12/SpaceMarines036.jpg Rice: I know what you mean but I want to keep their heraldry Imperial looking as it's a symbol of their chapter's identity and shows their roots. Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1114081 Share on other sites More sharing options...
Heru Posted October 12, 2006 Share Posted October 12, 2006 Technically, Manticores have a humanish face (though with a huge amount of scary teeth), with the mane and body of a lion, and the tail of a scorpion (variantions like the GW fantasy version also have wings). Just thought I'd add that tidbit for your Chapter Symbol work... Btw what's the Daemon Prince's profile? (what Daemon gifts etc does he have, what is his statline like?) Oh and on the Landraider issue, the Defiler is more common place amongst the original Traitor Legions, and probably would be rare in newer Traitor forces (I'd think you'd have to be an ally of Abaddon or an ally of one of his allies to have access/be able to make one). So the Landraider may be a better choice for your Traitor forces than a Defiler from a fluff perspective. Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1114106 Share on other sites More sharing options...
FireHawk Posted October 14, 2006 Share Posted October 14, 2006 Nooooooooooo......... ;) That land raider is a classic, it'd be a shame to lose it to chaos. What about a new creation instead? Perhaps something tracked, maybe a roller on the front or perhaps something like the FW battlewagon:( http://www.forgeworld.co.uk/acatalog/QUATE...RE_ORKS_21.html ), the shape not the actual model BTW. Maybe have a recess in the middle for a goo tank/store or something? maybe have it power a chaosy gun of some kind, you could use all manner of clear piping and painting techniques for it, maybe even use that water effect stuff with a green/brown wash on top? call it a LR ot even a tracked defiler tank thing. Perhaps have a look at the WFB and old epic 40,000 (if you have the books) artwork/rules for big chaos stuff, that could be fitted to the standard DG rules to be land raiders. Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1114642 Share on other sites More sharing options...
Doghouse Posted October 14, 2006 Author Share Posted October 14, 2006 Quick update Dreadnought http://i18.photobucket.com/albums/b141/Doghouse12/DSC01263_00.jpg http://i18.photobucket.com/albums/b141/Doghouse12/DSC01264_00.jpg Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1114736 Share on other sites More sharing options...
Doghouse Posted October 14, 2006 Author Share Posted October 14, 2006 http://i18.photobucket.com/albums/b141/Doghouse12/DSC01265_00.jpg http://i18.photobucket.com/albums/b141/Doghouse12/DSC01266_00.jpg http://i18.photobucket.com/albums/b141/Doghouse12/DSC01269_00.jpg http://i18.photobucket.com/albums/b141/Doghouse12/DSC01267_00.jpg FireHawk: Ok I'll use the landraider as a last resort before turning it into a plague tower. I'm thinking about using just walkers now so I'll wait till then. Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1114737 Share on other sites More sharing options...
Doghouse Posted October 14, 2006 Author Share Posted October 14, 2006 Not to sure about this idea so I thought I'd run it past you guys and see what you think. I've been working on the gifts for this guy and the idea of daemonic flight for this model is just too tempting to pass up. I thought about adding wings but it'd mean I have to spend more money than I originally intended (the only new purchase I've made so far for this army is the giant and I hope to keep it that way). So I've knocked together a jump pack out of bits, I'll nurglefy it later but is it too much? Since I'm doing this army as a traitor chapter now I don't need to worry about the technology restrictions of the old Legions or doing them over the top nurgle style but not sure if it works. http://i18.photobucket.com/albums/b141/Doghouse12/DSC01271_00.jpg http://i18.photobucket.com/albums/b141/Doghouse12/DSC01272_00.jpg http://i18.photobucket.com/albums/b141/Doghouse12/DSC01277_00.jpg http://i18.photobucket.com/albums/b141/Doghouse12/DSC01273_00.jpg Any thoughts appreciated. Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1114958 Share on other sites More sharing options...
Brother Lucifer Posted October 14, 2006 Share Posted October 14, 2006 Wow all i have to say is that looks killer. I would go with the jump pack the thing is huge and it would put a nasty image in your opponents head to see that monstrosity come flying! there way. i say go with it i looks sweet. If you can try and model some flames comming out of it. If it doesnt look to bad with the flames that is :P Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1114992 Share on other sites More sharing options...
Barret Posted October 15, 2006 Share Posted October 15, 2006 Do it, that jump pack is awesome, and the thought of that multi-limbed monstrosity leaping through the air is horrifying. Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1115111 Share on other sites More sharing options...
Biohazard Posted October 15, 2006 Share Posted October 15, 2006 Hmmmm! Not to sold on the jump pack idea IMHO its taking the model too over the top,the dread looks really good though! Your green stuff work is good! Keep us posted Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1115195 Share on other sites More sharing options...
wokkers Posted October 15, 2006 Share Posted October 15, 2006 the dread is wicked. the jump pack is wicked. your gs-fu is scary. i cannot wait to see the dread painted. will it be painted as a 'death guard' dread, or will it be a loyalist dread possesed by a daemon? Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1115208 Share on other sites More sharing options...
ras josh Posted October 16, 2006 Share Posted October 16, 2006 hah!!! yah mon that is very sweet stuff, jump pack it is :) i'd love ot see th elook on the face of th efirst guy you play against at a tourney with that...."oh whats this in my box...oh, just some traitors...nothing big..." dude teh shrine on wheels is a AWSOME idea Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1115554 Share on other sites More sharing options...
gazgrub Posted October 16, 2006 Share Posted October 16, 2006 i dont think the jump pack works at all...imo anyways other then that awesum awesum work i love it Gazgrub Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1115698 Share on other sites More sharing options...
lhg033 Posted October 16, 2006 Share Posted October 16, 2006 i think the jump pack balances out the back of th model quite well - it looked a bit front heavy before. love the model. dread looks good too. lhg033 Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1115802 Share on other sites More sharing options...
The_Chaplain Posted October 16, 2006 Share Posted October 16, 2006 jeebus! the idea of that monster flying at you every turn would make the emperor cringe! The dread looks amazing, your gs-fu is terrific. I kind of like the idea of the mobile 'plague tower", iz very cool. Can't wait to see more!!! :D Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1115818 Share on other sites More sharing options...
smelly_squig Posted October 16, 2006 Share Posted October 16, 2006 i like the dreadnought especialy the front gs work whats the things on the dreadnoughts back from i never seen it before i like the prince it is an amazing idea, i love it :devil: , he looks cool the jump pack i think looks nice but i think it looks a bit plain compaired to the legs the only thing the jump pack needs is some marks and stuff like that to it so the jump pack looks similar to the legs i cant wait to see it fully painted and finished Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1115960 Share on other sites More sharing options...
Lord Humongous Posted October 16, 2006 Share Posted October 16, 2006 Demonc flight on that monster just seems ... unnecessary? With those defiler legs, he's already ideally set up to have Demonic Speed, which is equally good. But hey, it is a nifty looking jump pack... I could see picnhing the idea to use on a smaller model w/ d flight. The Deamon Prince stats almost seem insufucient for the guy;s massiveness. Have you got the rules for the Giant Spined Chaos Beast? Those might work pretty well for him! Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1116029 Share on other sites More sharing options...
Mertio23 Posted October 17, 2006 Share Posted October 17, 2006 Still looking great there, mate. I'd go with the jump pack, it adds another, nastier dimension to it. :wacko: Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1116365 Share on other sites More sharing options...
captain Raiun Posted October 17, 2006 Share Posted October 17, 2006 Demonc flight on that monster just seems ... unnecessary? I'm with Lord Humongous on this. Not saying the jump pack don't look cool...coz it does. Just saying maybe he doesn't need it? I dunno, its your model anyway, if you like it, use it! Not sold on the idea of the mobile shrine, I thought it looked better with your Dark Angels which you seem to have forgotten :( That Dread is one of the best I've seen, I just cant get over your GS-fu, its amazing!! I would love to see more of this beast, (I think its better than the Deamon :blink: ) Keep it up, and get them painted!! Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1116570 Share on other sites More sharing options...
Doghouse Posted October 18, 2006 Author Share Posted October 18, 2006 Cheers guys! I think the jump pack is a love it or hate it kind of thing. I will add more to the base of the main tube to make it look more chaos and add some chaos bits and pieces as well. I picture him jumping across the battlefield like a giant flea, it's a pure psychological piece of work and a chance to let my imagination run riot.. Trouble with the cavalry upgrade is that he is then subject to fleet of foot which is a little more random than I'd like. The jump pack gives him a chance to close on the enemy and unleash his frightening amount of attacks...Manreaper backed up by Nurgle's rot is nasty stuff. Gives me nightmares and I'm going to be the one using him. :) Just started basecoating this guy. Quick update... http://i18.photobucket.com/albums/b141/Doghouse12/Picture073.jpg http://i18.photobucket.com/albums/b141/Doghouse12/Picture074.jpg I'm working the green up to a more catachan green colour and have some neat tricks lined up for the eyeball and rust on the armour. Still ahve to darken the rotted areas of the armour yet. Lord Humongous: Yeah I can see where you are coming from but with the daemonic gifts he's something like strength six, toughness six, four wounds with a two plus save. I'm thinking about giving him some chaos hounds to boost his close combat ability even further. captain Raiun: I will be returning to the DA sometime soon hopefully. :) Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1117240 Share on other sites More sharing options...
PLASMAADDICT Posted October 18, 2006 Share Posted October 18, 2006 Personally, not a big fan of the jump pack on the demon prince, and I even think that speed may be better for him. Speed can be as fast, and even sometimes faster than a jump pack, and with those legs... Other than that, great job on everything! I really like the models, and the paint jobs are great. Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1117328 Share on other sites More sharing options...
captain Raiun Posted October 18, 2006 Share Posted October 18, 2006 Ok, now im convinced, that Dreads miles better than the DP (to me anyway)!! How did you do the scratches/wounds/cuts/whatever they are? I suspect some kind of heat something, but not sure. It looks good. :devil: Glad to hear you're going back to the DA soon, whats going on with the mobile shrine thingumy then? cheers Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1117332 Share on other sites More sharing options...
Heru Posted October 19, 2006 Share Posted October 19, 2006 I'm guessing this is your idea of a setup WS = 6 BS = 3 S = 6 T = 6 (5 for instant death purposes according to the rules of Resilience) W = 4 I = 5 A = 3 Ld = 10 Sv = 3 Stature Essence Resilience Strength Flight Armour = 90pts (flight instead of speed means he loses the chance to take Rune which would of made him immune to instant death). Manreaper Mark of Nurgle Nurgle's Rot = 40pts Total = 190pts Unfortunetly you can't afford the two hounds, you can afford one but not two (you could have two with speed rather than flight). The problem I see with this setup, is the fact that a strength ten weapon would turn your DP to mush (remember resilience doesn't count for instant death perposes). I would of personally went with either Rune or Aura to prevent against that (Rune while expensive is the best choice though it does limit you, while aura gives you at least a chance not to go squish like a giant flea...). Now I know this is the modeling forum not the rules one, but the points above point out why from a rule prespective Flight, and or armour may not be the best choice modelwise when referenced to gameplay. Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1117406 Share on other sites More sharing options...
Darth_Lunchbox Posted October 19, 2006 Share Posted October 19, 2006 Nice jon so far Dog house as always, also whats happenin to your Angron sculpt have you finished him yet? Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1117776 Share on other sites More sharing options...
40 000 fever dude Posted October 19, 2006 Share Posted October 19, 2006 good work!!! the dp is the best i've seen and i've sone some pretty good ones. i got a few ideas try and put some green stuff vains into your dp and you should try and make the the legs of the dp look mutated in to the monster Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1117881 Share on other sites More sharing options...
Foolio_Displasius Posted October 19, 2006 Share Posted October 19, 2006 I could personally go either way on the jump pack. I respect the sheer OTT-ness of it, but the pole it's mounted on does look plain. Now you could always fix that... :ph34r: Link to comment https://bolterandchainsword.com/topic/96543-wip-deathguard-daemon-prince/page/3/#findComment-1117952 Share on other sites More sharing options...
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