Barret Posted October 17, 2006 Share Posted October 17, 2006 So I'm playing through my first Dark Crusade campaign as Chaos, and I've pushed up the east coast and eliminated the Guard, and now I'm trying to take the Necron stronghold. I've managed to seperate the Necron army from their base, so the Lord and Retinue can't support, but I'm still getting my arse handed to me inside of five minutes. I'm lucky if I even manage to get one Marine squad built before the rush kills my commander. Anybody got any advice? I'm totally stuck... Cheers, Barret Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/ Share on other sites More sharing options...
Varath- Lord Impaler Posted October 17, 2006 Share Posted October 17, 2006 Hmm...build meagre defenses and move your base somewhere else? i do that in player games where bases are usually laid out for you so your opponents know where they are. Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1116250 Share on other sites More sharing options...
Ironheart Posted October 23, 2006 Share Posted October 23, 2006 I found that mission more time consuming than difficult, but I had a guard consisting of raptor champions, aspiring champions, a sorceror, and a defiler. Wiping out the orks first then working back toward the Necrons had its advantages. Really I suggest some other conquests first, get more guard units and some wargear for good measure. In any case, I used my lord and guard for early base defense before moving 2 full squads in force to the next point and built a new base. Mainly I suggest to move in large numbers. Full squads with some vehicles worked for me. Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1120097 Share on other sites More sharing options...
==Me== Posted October 23, 2006 Share Posted October 23, 2006 What is the shape of your honor guard and lord? As IronHeart suggested, beefing them up is a good way to strengthen yourself against the Necrons. When I took out the tin heads, I just built up sizeable defenses (level 2 lps) around ==My== base and built up ==My== forces. A few squads of CSM, some Berzerkers, and Defilers can take out the obelisks (I went from top to bottom) and capturing/defending each location along the way. At the end, throw down a Bloodthirster and every high-leve upgraded unit you have at their main base, plant the bomb, and run (use the catacombs to move quicker) Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1120122 Share on other sites More sharing options...
Sawtooth Posted October 24, 2006 Share Posted October 24, 2006 Does the foward base ability work in that level? I have the Industrial thing where you get an extra 1000 requisition at the start of a fight and it doesn't seem to work. My biggest problem on that level is the initial rush. I've been spending the last few turns gathering every Honor Guard I can to resist it. My last try was also bugged in that I couldn't repair my command center. With that huge rush and no Industrial bonus I get hard pressed to capture control points and build up listening posts. Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1120196 Share on other sites More sharing options...
Razious Posted October 24, 2006 Share Posted October 24, 2006 yeah it works I was doing it last night till my wireless mouse died on me and i could paus the game : ( Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1120475 Share on other sites More sharing options...
Brother Jobu Posted October 24, 2006 Share Posted October 24, 2006 Well, as a loyalist I took them out by having a few good honor guard and building a few turrets on the path in. I placed plasma armed scouts beside the turrets and built minefields on the approach... the necrons couldn't get into my base after that... especially after I was able to build my whirlwind. I marched on to plant the bomb with Grey Knights (serving as my commanders escort), both of my termy squads, a couple assault squads, a scout squad, a predator and land raider. Only trouble I had on that board was not being able to use the access tunnels... so I didn't use them. Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1120509 Share on other sites More sharing options...
Luku Posted November 5, 2006 Share Posted November 5, 2006 Termi honour guard with assualt cannon, 2 veterans with plasma held off the initial rush...termi and 2 preds cleared the way right up to the bomb spot....Rhino'ed Commander in, drop bomb, Rhino out...done Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1127150 Share on other sites More sharing options...
Chaplain Anubis Posted November 5, 2006 Share Posted November 5, 2006 I just finished the Dark Crusade Campaign whit TAU. :devil: Okay I admit it, I used easy difficulty. First time playing DoW. :ph34r: But oh boy, I crushed necrons goodly. I set up my base defenses, whit entrenched Broadsides and Pathfinders for increased LoS. Then I waited until I got my Hammerheads. ;) And started rolling until I saw that damn, Void Dragon "beacon" so I did had to bring my Crisis suits to do the job. Then I did just continue to roll out whit these 5 units to the Necron Lord. After that I bring my lord and bomb ability. Jump & tunnels to escape. Mainly whit all the race eliminations whit TAU, I have used Hammerheads and/or Crisis Suits +Commander to annihilate the objectives. And in normal fights, Commander & Honour Crisis Suits straight from the start to alone annihilate HQ's. When whit other races I need swarm up, so it makes me wonder. Is it because of my mentality or because of difficulty setting that I can do this or is it generally used tactic... Oh well, gotta figure which race shall I use next to finish campaign. PS. I did bough DoW Anthology. :wacko: Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1127297 Share on other sites More sharing options...
juckto Posted November 7, 2006 Share Posted November 7, 2006 The Necron stronghold rush is probably the hardest due to the 3 tomb spyders involved. I reccomend getting the Obliterator honour guard to deal with those. The defilers a good anti-tank too, but is no match for tomb spyders. The rest of the rush you should be able to deal with using a hodge-podge of honour guard and chaos marines. Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1128391 Share on other sites More sharing options...
Spacefrisian Posted November 17, 2006 Share Posted November 17, 2006 That Necron rush is posible to hold of simple use those Chaos cultists or Scouts you can produce as a meatshield. Keep your builders ready to start repairing. In the mean time use 1 Honourguard to take those requisition depots. Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1134283 Share on other sites More sharing options...
Talisac Posted November 20, 2006 Share Posted November 20, 2006 Get as many honor guard and wargear upgrades as you can. Then work on getting raptors. I used a squad of raptors to keep the necrons tied up while turrets at the top of the hill mowed them down. Yea, you use a lot of req and it's slow, but it works. Also, two squads of CSM with plasmas and infiltrate are your friends. Aim at turrets and wraiths first. Once those are dead, the necrons wont be able to see you and you can just mow down everything in your path. I slaughtered half the map with just two squads of guys. :( Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1135211 Share on other sites More sharing options...
admiral me Posted November 20, 2006 Share Posted November 20, 2006 be sure to leave a squad of berzerkers at base/nearby. they will keep the spyders nice and whacked. hit each tower thingy in turn and hit it hard. then move up on the final base. hold the eastern entrance with several squads and advance through the south entrance with your honour guard (i tend to keep my private army with my commander and use throwaway units to hold positions) roll up methodically, remember not to leave anything alive (necrons alive?) behind you. work methodically. THEN split your retinue up and move them to chokepoints along your intended retreat path. i would recommend moving out of the eastern entrance and straight to the top corner of the map. from there it is a straight run to the objective. remember, keep your dude moving. tie up 'cron units with your honour guard at every opportunity. tbh, i found this one to be the easiest of the stronghold missions. necrons are easy to whack as long as you remember their tech tree. hit builder scarabs and then monoliths. good general tip against necrons: they take a while to get going, hit them quick. and for god's sake don't let their monolith get mobile!!! Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1135755 Share on other sites More sharing options...
Varath- Lord Impaler Posted November 24, 2006 Share Posted November 24, 2006 Mobile monolith isnt anything to worry about! Its too slow and its damage really isnt anything (although i play guard and Earthshaker shells show it which way back to the tombs right quick) Hmm, i havnt managed to beat the necron stronghold yet. i shall do it at once. Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1137789 Share on other sites More sharing options...
Varath- Lord Impaler Posted November 28, 2006 Share Posted November 28, 2006 Well i just did it using chaos I started with the lord with chaos armour and accursed crozius, 2 chosen champs and a raptor champ. As soon as i started i built a temple and a plasma generator with 2 cultist squads and built a raptor squad and a marine squad. Its very important to put listening posts on the 2 points you get. Once i started the tomb spyder came to life, i threw the lord and cultists into it and killed it fairly quickly while using the remaining units and honour guard to hold off the Necron rush until my lord can get there. Once the first rush is beaten you will only be attacked periodically by wraiths, immortals and flayed ones. Take your time building up resources and an army and then attack each new section. By the end i had 3 marine squads, obliterators, Lord, sorcerer, possessed 3 raptor squads, 3 defilers, 2 predators, 3 rhinos (to get the lord out quickly) and a bloodthirster. it was fairly easy (well easier than with my guard. Brrr starting that is HORRIBLE) Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1139836 Share on other sites More sharing options...
Cpt Stahl Posted December 10, 2006 Share Posted December 10, 2006 Kill the Necron once you have killed every other race, so you'll have full honor guard, and your Chaos Lord will be a Deamon prince. Once the first rush stopped, build turrets asap and put some Mine-fields (5). Then build your army, let them come, they'll all get killed by your turrets and land-mines. Okay, its more an IW tactic, but it works well :) Cpt Stahl. Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1146629 Share on other sites More sharing options...
feuer_faust Posted December 26, 2006 Share Posted December 26, 2006 It's a slow,l tediuos map. I have most success by laying a network of heavy bolter turrets in my own base: that will pretty much deal with whatever spawns. That aside, swarms of infantry and tank support slowly advancing will win you the day: keep your Lord fast and use the tunnels to flee. Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1156294 Share on other sites More sharing options...
antique_nova Posted April 16, 2009 Share Posted April 16, 2009 use the necron tunnels to your advantage and use them for quick exits there is one near your base and one near the bottom right hand corner of the map, use them to transport quickly and safetly, i also recommend using rhinos for transport or massed csm to help you get through, get your meat bags into clsoe combat to deny them the chacne to kill your lord and keep your lord attached to a squad, i let my lord alone one time and he was swamped by a necro squad and a immortal squads with ctans pinning him down in close and when i found out he had only 11 health points left..... he escaped! with help from a defiler with a one pot lottery shot! thanks antique_nova Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1956943 Share on other sites More sharing options...
Hubernator Posted April 16, 2009 Share Posted April 16, 2009 Nah the tunnels won't help. Believe me I've tried and I end up getting stuck up. My recommendation is to build a large force and move it slowly forward. Beserker squads would be nifty in this situation. And a good trick for the end bit - lure the Nightbringer out when he arrives, then blow him away. Works perfectly. Oh, and since your Chaos Lord needs to drop the charge, leave him at the back with a powerful unit in a vehicle, like a rhino or Landraider. The when the map is clear drive him there and drive him there, drop the charge, then drive him to the nearest tunnel. Tunnels work at the end, not the beginning. What level of difficulty is it? PS: I haven't actually done the campaign as Chaos yet, plus I use easy mode too ;) Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1956967 Share on other sites More sharing options...
antique_nova Posted April 17, 2009 Share Posted April 17, 2009 Nah the tunnels won't help. Believe me I've tried and I end up getting stuck up. My recommendation is to build a large force and move it slowly forward. Beserker squads would be nifty in this situation. And a good trick for the end bit - lure the Nightbringer out when he arrives, then blow him away. Works perfectly. Oh, and since your Chaos Lord needs to drop the charge, leave him at the back with a powerful unit in a vehicle, like a rhino or Landraider. The when the map is clear drive him there and drive him there, drop the charge, then drive him to the nearest tunnel. Tunnels work at the end, not the beginning. What level of difficulty is it? PS: I haven't actually done the campaign as Chaos yet, plus I use easy mode too :) you didnt play it as chaos though ^^ and chaos dont have lr thank god lol, i tried it matte and it works perfectly with the exception that i have an entire undead army almost killing me every time ^^, i did all the races on hard mode :) to give it a challenge and no i didnt do it on any other mode! and dont bring the nightbringer out keep him locked in combat then he cant harm your lord or his retinue.keep the lord in the middle of the army. and the tunnels work all over the place. p.s. eldar and tau are the hardest levels, i have only ever completely annihilated the eldar fortress map twice, with necro and ig, the ig take ages though. thanks antique_nova Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1957931 Share on other sites More sharing options...
Octavulg Posted April 17, 2009 Share Posted April 17, 2009 Guys, it's a two year old thread. If he hasn't solved his problem yet, he's given up. And don't drag up two year old threads. Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1958040 Share on other sites More sharing options...
Hubernator Posted April 17, 2009 Share Posted April 17, 2009 Whoops... Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1958221 Share on other sites More sharing options...
Grey Mage Posted April 19, 2009 Share Posted April 19, 2009 Go kill the orks first, and then get their stronghold ability. Itll let you bring in a fully kitted base without paying any time or resources towards them other than your campaign requisition. Then you can start churning out marines from the first second and have about three squads up and running, plus honor gaurd, before they hit you. Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1959875 Share on other sites More sharing options...
antique_nova Posted April 20, 2009 Share Posted April 20, 2009 oops lol Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1961009 Share on other sites More sharing options...
NemFX Posted May 3, 2009 Share Posted May 3, 2009 Turtle tactics. Make some defilers and tactical squads with heavy bolters. Link to comment https://bolterandchainsword.com/topic/97151-chaos-vs-necron-stronghold/#findComment-1975862 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.