Making the Dirgebound and Mortals
So I go the last of the Strikeborn in, my terminators and all of the mortal fools. These were super easy builds because none really required any additional modeling- the Contekar termies are full of all the ridiculous NL details you want, and the Nomads have loads of character without needing anything other than a decent paintjob.
Dirgebound
(Counts as a regular CSM termie squad, with 4 accursed weapons, 4 combi-weapons, 1 powerfist, and 1 heavy flamer)
Traitor guard
(Weapons are heavy blaster for plasmagun, charge caster as grenade launcher, webber as flamer- not really cohesive, but they are meat shields in the end so I don't expect them to do much)
Cultists
(they're cultists. They have no options and die to a stiff breeze)
All mortals together, the Howlbrood and Silent Order
Next up is painting, as I just primed everything yesterday. Unfortunately (or fortunately, depending on my mood) these are going to be on the back burner as I have a 2k army of Votann to speedpaint for a Crusade that is coming up quickly in the next few months. So the Shrikeborn will be part of my pile 'o potential, but I'm still eager and ready to get these guys painted up. Hopefully everything with the Votann goes smoothly so I can start bringing Nostramo's sons into the fully-fleshed world. Thanks for looking!
0 Comments
Recommended Comments
There are no comments to display.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now