That's already an interesting difference in philosophy for playing Kroot, I never want to go second.
2. Yeah, Kroot are A LOT more killy than their profiles seem at first glance. Our overlapping buffs do crazy damage when stacked on top of each other.
For you List Thoughts
- Vespid can be good, but you're already running far more that I would personally. I experimented with both 2 5 mans and 1 5 man, and I always just found that while they would occasionally get lucky and do something impactful, more Kroot with better positioning did the same thing more reliably. I think they were great in Aux Cadre, but I'm kinda meh on them in KHP.
- T'au units in KHP are a trap. More Kroot are always just mathematically better. You could be jamming another 9 Rampagers in there for those points you spent on Shadowsun and the Ghostkeel and they will both output and take far more damage. Same thing with Twin Lance, as good as they are, I'd much rather have 6 more Rampegers in KHP for those points.
- Yeah, the 20 blobs freak people out once they realize how durable and fighty they actually are. I still only run 1 in mine, mostly because I like the objective flexibility of having more MSU, but I can certainly see the argument for running more than one. Mine I rune with both a Borthrod Flesh Shaper and Melee War Shaper and it's just a big durable blender of a unit.
- As for the Trail shaper, in your list as is, yeah I don't think he's needed. You have so many units it's easy to out deploy most of your opposants and the main thing the trail shaper is good for, the re-deploy, is irrelevant. That being said, once you add in a second Farstalker squad (which is very good to have, I always run 3) it enables you to infiltrate them very aggressively to screen out your opponent and protect your scout moves, then fall them back to safety before the game begins.
Here's what I've had a lot of success with if you're interested:
KHP (1990pts)
- Lone Spear with Long Gun / Kroothawk Flock (90pts)
- Lone Spear with Blast Javelin x2 (160pts)
- War Shaper with Dart Bow / Root Carved (60pts)
- War Shaper with Bladestave (50pts)
- Flesh Shaper / Borthrod Gland (60pts)
- Trail Shaper (55pts)
- Kroot Carnivores x20 (140pts)
- Kroot Carnivores 10x4 (260pts)
- Kroot Rampagers 3x6 (510pts)
- Krootox Riders 3x3 (270pts)
- Kroot Farstalkers 3x12 (255pts)
- Kroot Hounds 2x5 (80pts)
Most games, I have the Farstalkers focus down the largest threat on the board, while moving up aggressively with everything else, having my hounds and 10 man carnivores screen my army from countercharges. Some variation of that has proven very successful against most lists.