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  1. You own models older than the staff in your GW.
    15 points
  2. GW just overcomplicates this Legends things way too much, part of the problem is that they cant decide what system they want for their game so they just keep resetting the whole thing for no real reason beyond pure novelty, then they have tried to play whack a mole balance with dubious success and then theres the idea that they have to cater to the tournament scene and that means erasing things that can throw a wrench in that area. Legends should follow the same system that they used in Imperial Armor but for that to happen they need to set in stone how stats are written in unit entries and maybe not update the game every 3 years or at least not nuke the entire ruleset so the same type of unit entries can be valid in future editions. The units in Imperial Armor were barely touched, hell there was a whole army list that was valid from like 4th to 7th because they followed the same ruleset that simply evolved instead becoming something entirely new and the same way IA units werent valid for most Tournaments Legends could be invalidated for Tournament play BY THE SAME TOURNAMENTS. Leave that decision to the players instead of having these units be invalidated for play in the same document that is supposed to support the use of such units. Right now Legends is a graveyard because no one knows how long they are going to be supported, there is no incentive to bring those units or for GW to support these entries in the future if the list just keeps growing and they have to rewrite the whole thing every 3 years. The system sucks, its unclear and it will just keep growing ad nauseam which makes it more complicated each year. It could be much simpler if GW just had a reliable core set of rules the same way they had from 3rd to 7th.
    13 points
  3. @Rusted Boltgun thank you! Im not 100% satisfied with hiw i painted the grots, but it'll do for such a large model. Lol. @The Pounder thank you very much! Overall im really pleased with how it turned out! The thing is huge! Thoughts? Thanks for looking.
    11 points
  4. Behold the review thread. Post thy thoughts. Bjorn The Fell-Handed - Justin D. Hill Hill's typical writing is very clipped and to-the-point. It works great for his Minka Lesk series, capturing the panic of being infantry on the ground while titanic events erupt around you. It also works well to emphasize the busywork to be done between battles, and the frustration of waiting for the killing to begin. His stuff usually reads like on-the-ground in-universe military history, and I love that. However, that style would not suit the Space Wolves and their warrior brotherhood of wannabe skalds. To his credit, Hill recognizes this and varies up his style of prose significantly - this book is written like a fireside tale, full of bombast and repetition of superlatives. I give Hill a lot of credit for taking this swing while acknowledging that his lack of experience with this sort of writing really shows. A lot of the repetition feels unnecessary, like someone struggling to hit a wordcount on their essay (especially odd, since this book is about 100 pages longer than the usual Character Series work). For every poetic aside there's a description that Bjorn's claw struck savagely with the force of a savage strike. It's my main issue with the book and dampened what is otherwise a pretty good effort; what's meant to be epic is often just laboured. Less important, but the climactic battle is also a bit hard to keep track of - mostly because I don't understand how a castaferrum dreadnaught is physically doing what Bjorn is allegedly doing. As is my habit, I blame the editors for not identifying these issues and having Hill do another pass. The story itself is a rarity: it's a plot appropriate to the Character Series banner. Not only is the plot specific to the experience of being a dreadnaught, but we really get into Bjorn's head here. He wears the bombastic façade of a chapter elder while harbouring complicated views about his continued existence. He craves death as much as life - Bjorn the man is set on being present at The Wolftime; he's set on greeting Russ when he walks through the door again, be it in triumph or failure. But is that really his desire? Or has he just internalized his duty to the point where it's inseperable from his identity? He wants to fight alongside Russ as much as he wants to slap him around for his absenteeism. It ends up being more nuanced, IMO, than Haley's Dante. My only complaint is that the Death Guard antagonists only really try to tempt him with the peace of death for a few pages. This is something that I think could have made his inner struggles, already strong, that much more compelling if given the page space. Bjorn, unfortunately, doesn't get to chat with Guilliman, or Grimnar, or Ragnar, or any other big name characters I'd read a whole book about Bjorn conversing with. Excepting that, I think the plot is a pretty good idea. The Death Guard cause a bit of defilement on Fenris, it takes the Space Wolves years to track them down, but Bjorn is only woken up for the fighting. We get to see the supporting characters leap forward years at a time through Bjorn's POV. What's that if not a perfect vehicle for a story about a dreadnaught? It even convincingly shows Bjorn's experience as not really having time (or cause) to bring up how :cuss:ed the Imperium's become. He sees Fenris, he sees feast halls, and he sees the enemy. The decline of the All Father's domain is just not in his POV. I wouldn't have minded this taking place over a greater span of time though. Bjorn knows Guilliman's returned, but hasn't met him yet. That constrains a plot that could have spanned decades into just a handful of years. Imagine seeing the Bloodclaw begin as a suicidally brave initiate and end as a cautious greybeard? Could have hit mighty hard, that. This book's heart is in the right place, and while I won't hold what I view as a bit of lost opportunity against it, the middling prose really drags it down for me. Some passages are brilliant, but many more are tedious. I love the concepts on display, but some of the most interesting ones are barely given time. This isn't Bjorn's life story, but if you want to understand who he is, and why you should care, in the 42nd millennium: this book delivers. That's more than I can say about most Character Series books.
    10 points
  5. This definitely has the feeling of something has gone very wrong behind the scenes. I'm not sure a delay in the manufacturing process would be the answer to completely scrubbing it - that feels like something that you could either ignore if it's gone from say 3 to 6 months, or if it's going to be a really long delay you might put an article out to temper expectations - we're all (relatively) grown up and if an article were to drop saying "Yeah this is now Winter 2027 due to production issues" then so be it. They did that with the Imperial Knights last edition if memory serves when there was a delay. Which makes me think that someone in licensing signed an exclusivity deal for Warhammer RPGs with Cubicle 7 (not in and of itself unusual or unreasonable) and nobody noticed or realised that this might apply to GW themselves. I also get the impression that the traffic between the Design Studio and the licencing wing is mostly one way - they'll require the licensee to be in line with what the Studio are doing, but the Studio probably isn't paying that much attention to licencing. Hanlon's Razor - someone in the studio thought "hey, Necromunda is halfway to an RPG, why don't we just do one with these new models" and nobody even thought to check the licencing details of a third party agreement from eight years ago. It's also entirely plausible that most if not all of the people at GW's end involved in the original deal have moved on, and it was only when someone at Cubicle went "What the heck, guys?" with a copy of the contract that stuff has been pulled. That said, would be very interesting to see if a Necromunda RPG emerges from Cubicle 7 in the near future...
    10 points
  6. Despite hobbying for 35 years, I’ve never actually painted an Ork! Having acquired Armageddon, it felt like the perfect excuse to finally put my toe in the water this Orktober, so I've cleared the decks of my other projects and been furiously assembling the last couple of days. I’ve done a bit of minor kustomisin', but I didn't want to go completely overboard - yet, anyway! Freshly press-ganged (glue still wet) and ready for paint, 10 boyz - and a 11th test git for the paint scheme. I, Arkhanist, will join the Waaagh! and vow to complete 1 unit of 10 boyz before October 31st 2026. If I do this successfully, I will receive the rank I have earned in the Waaagh! and continue rampaging across the Galaxy. If I fail, it’ll just prove I’m a Snot!
    9 points
  7. ...your three year old's idea of playing with toys is running around the house with a Hive Tyrant making munching noises.
    9 points
  8. Clearly they're being squatted for Contrast Pro: Now you only need HALF a coat! Don't ask me how that'll work, I'm not a chemist.
    9 points
  9. ...when you're still building towards Chapter strength of Firstborn
    9 points
  10. First squad of my new snowy Krieg complete! I replaced the heads with replacements from Tiny Legends, this is what gives them the classic Forgeworld look. I finally think I’ve got these down now. I’m building to a 2k list so hopefully I can get some momentum building. Here’s the pics: Death Korps of Krieg Death Korps of Krieg Death Korps of Krieg Death Korps of Krieg Death Korps of Krieg Next up is a Scout Sentinel! Thanks for looking.
    9 points
  11. Got my codex today. It looks great. But I just want to air one grievance into the void. I know lots of people in the community don’t like WYSIWYG. I don’t play competitively. And I don’t care if anyone else does it. BUT. For me, I like to model my guys with all the weapons they are equipped with. I just like that. So when I see that Reivers now have all 3 weapons. And then I look at my two squads of 5 with half holding knives and half holding carbines, I DIE A LITTLE BIT ON THE INSIDE. I’m sure nobody else cares. But I want it on the record.
    9 points
  12. I have a full Battle Company of 106 Marines, all with Razorbacks, 3 of each Rhino chassis tanks, 3 Deathstorm Pods, an LR Achilles, an LR Helios, 9 Dreadnaughts, 4 squads of Bikers, 12 Landspeeders, a Falchion, 3 Sicaran variants, all are Legends now. About 65 units, most of which were playable and purchase-able in the very recent past. These are not weirdly obscure units. I now have seven Characters, one Vengeance speeder, one Nephilm, one squad of RW Knights, one of DW Knights, three of DW termies, four LRs, and a THawk still current. Not really an army anymore, but I don't do tournaments so no big deal. I had planned on getting 3 Fellblades, multiple more Sicaran variants in 3s, at least 9 more, quite a bit of spending. But without the bare minimum support GW need to do to keep them in Legends I'm pivoting my funds to other hobbies. And it is a bare minimum, it would take someone experienced in these units a couple of days work, each edition to keep all the datasheets at least current to Edition changes. Upgrade stats to 5s, modernize weapon changes like bolters etc. Hell, I will do it for them for free. Just a methodical check of the 110 data sheets, and adjust as required. 15 minutes per datasheet is ~18 hours of work every Edition, that's 2 painted minis worth of effort. Then some IT boffin can lock them into the App until 12th.
    8 points
  13. And again, the amount of effort that needs to be expended to "maintain" them is so low that there is absolutely no excuse to delete them. We pay a premium for this stuff, it should NOT have an expiration date.
    8 points
  14. See the real difference is code is ephemeral and purely functional; it will eventually become objectively obsolete, and necessarily replaced, though even then replacements should be easy to drop in and not break existing systems or programmes. Models on the other hand are physical objects that we pay money for, lavish hours of attention on assembling and painting, and have sentimental attachment to. Furthermore, they never actually go obsolete as their entire function is aesthetic. Yes, they're game pieces, but being as they are essentially counters, realistically a model from the 90s and a model from the 2020s are interchangeable if they represent the same unit. The plastic Warp Spiders haven't made the RT-era metal ones spontaneously stop working. It's one thing if GW make a new model of an existing unit and give it additional options that it didn't have originally; if we got, say, a new Land Raider and it came with a build option for a new variant with plasma cannon sponsons and a twin-linked multi-melta turret, that's not making people's existing models obsolete, it's just adding a new option that wasn't there before. If the new Land Raider build option replaced the old one entirely and the new one was relegated to Legends before eventually being deleted altogether, that's not OK. These things are not supposed to have expiration dates, especially with the prices we pay for them.
    8 points
  15. I'm definitely not attempting your level of NNM transitions - it turns out that I don't have the patience (or heart?) to do it. For the thick and slightly chalky finish - some of it is probably due to the mini being bough as second-hand and my attempts to remove the old paint. The plastic was left a bit coarse after the process. But thanks a lot for motivating me to push myself. This isn't... elegant, but thanks for the tip! It works, even though I feel a bit silly doing it :D *** Here's another update. I would say that the silver/steel armour is done - I'm afraid to do anything else to it at this stage. I would say I find it acceptable at this stage. I'm curious what you guys think, even though I probably won't make more changes. I must admit, the face was extremely challenging. The hair getting in the way of painting the right eye was very annoying. I thought it was a good idea to try and add some freckles to her cheeks but, I don't know. For the lips - yeah... they're not great, but this miniature is miniscule. I think I fixing it is beyond my skills at this stage. For the hair, I started prepping them to paint them a dark grey/black but now I'm considering going for a warmer tone, perhaps a straw-coloured blonde to contrast with the overwhelmingly grey armour. The lining of the cape is almost done - I've went for a tan colour. The sides of the corset will stay red (to go together with the roses), while the middle part will be blue. I'm planning to do the same with the loincloth and back of the cape. I also decided to use blues as ancillary colours for details (sword hilt, gems). If these are bad ideas, please let me know.
    8 points
  16. Probably just part of the rebranding they've been doing for paints. The same thing has happened to others that have come back.
    8 points
  17. .... you're checking for unit coherency and LOS between family members.
    8 points
  18. The Ork issues of combat patrol were delivered today, just in time for Orktober! I, Heraclite, will join the Waaagh! and vow to complete one Warboss in mega armour before October 31st 2026. If I do this successfully, I will receive the rank I have earned in the Waaagh! and continue rampaging across the Galaxy. If I fail, it’ll just prove I’m a Snot!"
    8 points
  19. Disclaimer: This is not a promotion, paid or otherwise. So, there is this Instagram fella, who makes 30k sculpts of models, that pay homage to the 90s style miniatures. His tagline, on his account, is "Creating the Siege of Terra in the 90s aesthetic', under the name 'Oldhammer 30k'. I have a VERY soft spot for 90s models, especially metal ones. If that wasn't evident by my recent activity during the 'Call to Arms 2026, let it be known that I love to lick brushes and file down white metal miniatures under fluorescent lights. Recently, I was made aware of a project he started, which was to cast his sculpts in white metal, specifically his PRIMARCH models, and selling them. The endeavour started with the first three, Lion El'Johnson, Sanguinius and Roboute Guilliman. I was lucky enough to get my hands on all three and once Abaddon is finished, I'll start on these (along with other projects, oh god, why do I keep doing this to myself?). As I understand it, his intentions are to cast all 18, with next two in line being Perturabo and Rogal Dorn. The quality of the casts is amazing. I was not expecting to see this: no mould lines, no miscasts, nothing. A thousand times better than the best GW metal miniature I've ever seen. The aesthetic is brilliant. If I saw these inside an A or a D blister, it wouldn't feel out of place. Feast your eyes on this old school goodness: I understand that this is going to be a side project, so I might not have the time needed to work on it frequently. However, because I know I'm like that possum that found his way into the pastry shop and ate so much that it couldn't move, let alone fit through the hole that came in, I know that I'm going to start working on these as soon as I possibly can.
    7 points
  20. Personally I find the whole "everything gets rebalanced every 3 years (but usually far sooner)" thing exhausting and a large part of the problem with 40K. I'd happily abandon the living system and constant balance patches if it meant units didn't get straight-up deleted.
    7 points
  21. I was hoping for an opportunity to get dragged away from my current project! Let's paint some of these old Orks my brother left in a drawer 15 years ago! I guess he started one of them, of course it will be undercoated over again. I, Bob Fossil, will join the Waaagh! and vow to complete 6 Killa Kanz before October 31st 2026. If I do this successfully, I will receive the rank I have earned in the Waaagh! and continue rampaging across the Galaxy. If I fail, it’ll just prove I’m a Snot!
    7 points
  22. This is going to sound really stupid, but I'm definitely going to buy that Grey Knights re-issue. That omnibus got me through a really dark patch of life and I needed something to read that would take me away from the here and now and Ben Counter's books did that for me.
    7 points
  23. FWIW C7 have confirmed they're not involved with Necromunda Roleplay but are excited to play it, which doesn't seem a line they'd give out if this was due to a spat with them - if only because a lawyer would probably tell them to say nothing at all publicly?
    7 points
  24. OH, this probably is NOT Game Over. It might end up being re-named Necromunda: Adventures or something. Similar thing happened to me before. Was technically my colleague's fault, yet ANOTHER colleague helped us solve it. 1st Things 1st, Nice Catch, Brother Joe! The most difficult thing is finding what's NOT there. It's like catching an invisible ball, nice one, Brother Joe. I checked the umbrella Big Autumn Preview page and it was removed from there as well. I also went back to the Twitch stream, it's still there, so don't worry guys, we're not so old that we all have the same shared dementia. It is, however, exactly what I'd have done as a former webmaster if my boss told me a partner/customer was mad at us, like a "take it down NOW." Anyone who's even been in the same spot, they recognise this exact playbook. Take the egregious thing down 1st, then... "Gentlemen/women's Agreement" EXACTLY what I thought. And IF it is because of Cubicle 7 (remember, we can't say for sure), I had 2 more lines: GW: "Nonono, it's not a RPG based on the main 40k game, it's based on the SPECIALIST game, Necromunda." Cubicle 7: "Necromunda is IN the 40k universe, dumb@$$!" Continuing to shave with Hanlon's Razor despite cutting oneself, I DO think it can be that ridiculous. The team behind Necromunda RPG probably ran it by legal, and based on the technicality of how GW sees its product lines, they probably ok'd it. The licensing team, still red hot after their Space Marine II success, would've either heard about it...or were the ones to pull the plug; it's not just Cubicle 7's licensing deal, but ALL FUTURE licensing deals in jeopardy, if GW is seen as going back on its word to any licensee. It might not just be Cubicle 7. Think of all the RPG distributors it works with, who also thought they had the exclusive 40k RPG. Not even the legality (Brother Grailkeeper knows The Law, I would listen to his insights on that), but just the nature of any deal, is based on a meeting of the minds. Based on your immediate responses, it looks like this took us all by surprise, no one anticipated GW would do a RPG in-house...so probably neither did Cubicle 7. Why sell 1 player character mini when GW wants to sell 100 for an army? I didn't see it coming either (there was a hilarious Hasbro/WotC/D&D investor call on this issue). There's always a gentlemen/women's agreement, that mutual understanding that you don't need written down. If someone had called Cubicle 7 ahead of time, they'd be like, "Oh, like Warhammer Quest: Sump City? That'd be cool, send ME a copy!" Or they'd be like, "Thanks for asking, we have no plans to do a Wrath & Glory: Necromunda expansion...just don't call it Roleplay." It's like they might've been cool with it, just run it by them 1st, let them PASS on it before you commit. But because of the gentle(wo)men's agreement in that, there IS a solution, a way to make good. Not Payment, But Penance Don't expect a lawsuit nor some settlement payout. It won't be payment, but penance. It happened to me in Big Tech. A colleague asked how easy it was to make an App-like thing on our technology product/platform, I told her that it was as easy as making a website. I answered a technical question, but she wrote it into a contract with a partner that we'd make 1 for them for free, which was not what we discussed. She kinda used me as an excuse, "Well, YOU told me it was easy, so I put it in the contract." It was sneaky, and no one blamed me, but another colleague (a fellow Techpriest and saint of a man) and I spent a night programming that thing, using that partner's own website's code, to make good on this unexpected obligation. Don't worry, our own bosses knew that was a bit weird...not so much because they loved their employees but because they weren't in the business of ever giving things away free...and that tricksy colleague would leave our organisation soon after. No one was sued, I'm proud of our work and my friend who saved me, because there was no further legal action nor re-payment, just 2 digital knights standing vigil as penance (for someone else). GW will have to make good to Cubicle 7, and them taking down the WhC page is like the initial step. Like they'll have to re-print any books/boxes they had to remove the word "Roleplay" to anything else (not necessarily Necromunda: Adventure like I said above, it's a horribad name), but some in-kind exchange for the inconvenience. It might be something like offering Cubicle 7 FW/BL's AoD art for their 30k RPG. It's free to GW but can be very valuable to Cubicle 7 as 30k. Again, it's like fixing someone else's mistakes as I had, but the partner expects not just an apology, but someone to make it up to them. Not Game Over, But Game Paused So it's PROBABLY not Game Over for the Necromunda RPG, but Game Paused as GW resolves this. O Please wait for the program to respond. Just after I had praised GW for doing the smart thing with the new free minis at Warhammer Stores, they goof like this. But it IS resolvable. Personal note - I was talking to my RP friends, some who are actual 40k players, others who were just D&D, all were involved in our Dark Heresy campaign. The conversation concluded with how Necromunda Gangers are actually better Player Characters than Inquisition Acolytes for a real yet ridiculous reason: the freedom in RPGs need a bit of "GTA" (Grand Theft Auto, that open world sandbox video games where you play as a criminal) in it. The mainstream RPG most akin to Dark Heresy is Call of Cthulhu, with similar themes, percentile system, there's sanity/corruption points, etc., the players are independent investigators rather than police or FBI; they're fighting cosmic horrors OUTSIDE The Law. In Dark Heresy, you're supposed to be The Law, even as a Radical, you gotta act within certain norms. Paladins are both easy and hard to play because they follow a limited code compared to other classes. It was a very interest discussion.
    7 points
  25. I, space wolf, will join the Waaagh! and vow to complete a warboss and another warboss before October 31st 2026. If I do this successfully, I will receive the rank I have earned in the Waaagh! and continue rampaging across the Galaxy. If I fail, it’ll just prove I’m a Snot!"
    7 points
  26. So I bought another armageddon warboss, and got the new multipart warboss. Figured 3 warbosses should be the right amount. Obviously this presents the problem of i cant have the monopose warbosses looking too similar. So i figured between the extra parts from the multipart warboss and a few leftover bits i could change the second Armaggeddon boss to look very different. I built the multipat warboss in the process. So here we are: if you look closely hes got several shootas strapped to his chest. Thats a not so subtle nod to Edward Teach...aka Blackbeard. Thoughts? Thanks for looking.
    7 points
  27. I'm not sure what it is. Maybe it's Orktober brining out my Mad Mek brain. Or maybe the spirit of my inner speed freak is on the loose. But I'm going to make all 5 vows right now. "I, Brother Lutherial, will join the Waaagh! and vow to complete 10x Boyz Squad 1x Warboss 1x Wartrakk 3x Warbikes 3x Deffkoptas before October 31st 2026. If I do this successfully, I will receive the rank I have earned in the Waaagh! and continue rampaging across the Galaxy. If I fail, it’ll just prove I’m a Snot!" (One picture won't load so I'll post it in another comment)
    7 points
  28. I spend the past 2 days sitting on my sunny balcony and painting my contribution to the Orktober Waaaagh!. Here he is, my version of an Ork Boss:
    7 points
  29. @Arkhanist just got a pack of 5 on Ebay. Thanks for the pro tip. Now I don't have to be disgusted by my inaccurate models.
    7 points
  30. With the completion of my ancient for the 12MoH, my Void cuirassiers 3rd company sample is complete
    7 points
  31. Just finished my old school scout kill team. It really was a blast from the past as the metal scout squad was my 2nd ever warhammer box (after the obligatory tactical squad) and I think it was the first I bought myself
    6 points
  32. Right. GW's removal/replacement of units is mainly a consequence of their business choices. It does not naturally follow as an unavoidable consequence of a company choosing to either make money or go bankrupt.
    6 points
  33. Counterpoint - BattleTech, the #2-selling miniatures line in North America after 40k (more than AoS, ToW, Star Wars Legion, and everything else). BattleTech has been around since 1984, which makes it older than 40k and almost as old as Warhammer in general. BattleTech just keeps adding to what already exists. Old units stay playable even if they are no longer sold, or if they have become rare or extinct in the current setting (looking at you, Leviathan dreads). Their restrictions are usually because of era or faction availability, not because the unit has been deleted from official rules, and that explicitly does not affect a unit's "legality." The official Master Unit List from Catalyst actually still tracks something like 8,700 unit variants. Even the notorious Unseen designs, which FASA literally could not keep depicting because of legal/IP issues, were not invalidated. Their rules stayed usable, and their designs were eventually reworked so the company could start depicting them again. TLDR: BattleTech has spent 40+ years selling new stuff without having to make the old stuff stop working.
    6 points
  34. I literally would of never noticed anything without coming to this thread and seeing the complaints. I'm sure I agree with many of y'all on this subject, but it seems like a relatively minor thing when otherwise it's a decent author and interesting subject
    6 points
  35. The problem is that 40K has been designated as a foreign system retrospectively. When the Spartan (and other HH vehicles) were first introduced to 40K, we had a reasonable expectation that it would remain playable in that system going forwards. I can see moving them to Legends but to actually scrap the datasheet and say to simply proxy it as a Land Raider feels like a betrayal. To continue with the code metaphor, this is not like some code being obsoleted. It is like an online library deleting a show that subscribers had previously had access to. There is no reason to do it and it feels just as bad in 40K as it does to lose access to something that you have already paid for.
    6 points
  36. "Though knightly scion Asrien Balateur is only moments away from claiming the throne that is THEIR birthright..." Wallet closed. Moving on. Good lookin' out, Geedubz.
    6 points
  37. ...when someone asks info about an obscure Chapter mentioned by GW in the weekly reports on the Fall of Medusa V campaign site... and you realize that the chapter that you homebrewed back then and used during that campaign has somehow become pseudo-canonic and now appear on the Lexicanum
    6 points
  38. While sold out online normally means 'not coming back', Citadel paints are all being rebranded/relabelled as Warhammer Colour paints so I suspect it's going to be related to that rather than they're ending selling e.g. Contrast Medium and a number of key shades for various marine armies.
    6 points
  39. ...when you start reading Bolter & Chainsword. Congratulations, you've reached the Final Level. My kitchen literally has a bunch of Nurgle Daemons next to a bottle of single malt scotch. I have NO explanation.
    6 points
  40. T][TANS - The Hoplite The first of the Titans - the Hoplite - finally painted! Painting: don’t believe the Meta AI summary, there was no pearlescent paints used, only oil paints over a messy acrylic underpainting, and some satin and matt varnish finishes. Making the body: just a Melusai body with Warcry head, and the Witch Elf shield arm. Making the shield : Took a Witch Elf arm and shield, and cut the shield down to just a rectangular nubbin, glued on a curved section off a plastic egg and covered it in milliput. Additional bitz: good old Kroot shoulder armour on the shield arm to hide the crappy join. Short-sword was a Witch Elf knife; and butt-armour made from chopping down Melusai waist-armour. Thanks for looking!
    6 points
  41. Just a bit of progress to Abaddon's trophy racks (the left one currently but the right one is not far behind): I have also finished Drach'Nyen: When I finish the second trophy rack, we're off to finish the main body and put the miniature together!
    6 points
  42. Specter squad is ready to deploy under new commander.
    6 points
  43. Finished! Just kidding.. Progress pic I wanted to share. I kind of like this vibe though.
    6 points
  44. If you're happy with fanatic triads, then stick with those, the coverage isn't significantly different. Personally I've struggled to thin them just-so at times (the handful I have) as replacements for my gw layer paints/reaper/old Vallejo for highlights and I already have solid base coat paints in pro acryl or contrast/speedpaint for texture. The big lack in pro acryl is a small range and some big jumps, so there's a fair bit of custom mixing, which I hate for army painting. Pentads plus ready to use out the pot with good flow, decently vibrant colours and coverage that's on par with others, that drybrushes well and is easy to edge highlight with (the two things Vince flagged as strengths) is exactly what I'm after. Price isn't great, but then 2tc and pro acryl are also both well north of £4 a pot, and it's not like I actually finish pots very often so cost per ml is less important to me personally. AK is nice paint, but the colour range feels a bit tricky to navigate when I can only order online. Tone Pro is definitely not revolutionary, and there's plenty of reasons other ranges may suit people better which is perfectly valid, but I think there is a space there for them in the market.
    6 points
  45. I, LokkoRex, will join the Waaagh! and vow to complete one(1) Warboss of the Goff Clan before October 31st 2026. If I do this successfully, I will receive the rank I have earned in the Waaagh! and continue rampaging across the Galaxy. If I fail, it’ll just prove I’m a Snot! Before pic:
    6 points
  46. And I finished my vow and contribution to Orktober- a Ork Boss:
    6 points
  47. "We're creating legends and removing unit options to streamline the game."- gw "We're adding 2 new armor types and multiple datasheets." -gw the same year. They like to remind us theyre a model company first and rules second. And then make rules that remove models.
    5 points
  48. I'm feeling like working on my plodding along vow to finish as many kill teams as possible. So far I've completed the angels of death, strike force Variel, and deathkorps/spectre squad kill teams. Next is the scout squad using a majority of old metal models and a few repurposed plastic scouts initially painted in my personnal chapter colours. To avoid a double post, I'll also add a mega armour Warboss since I vowed him for join da waaaagh
    5 points
  49. Would be a shame not to vow it here as well - I will paint a unit of Boyz this month
    5 points
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