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  1. Yeah, on that note I dont know if its just me but I have been having absolutely terrible connection issues with B&C, probably 50% of the time it either fails on the host end or takes way longer than any other website. Maybe thats why the duplicates Or maybe the world is just telling me to take a break, I dunno
    17 points
  2. I saw an AoS model at my local gaming store, remembered I had an FW Wraithseer kicking around, and started thinking...
    16 points
  3. Worth it if only for the inevitable conversion where Calgar sports a leather jacket with "If you can read this, the Primarch fell off" written on the back.
    11 points
  4. My 100% totally loyal to the (four-armed) Emperor forces, the 280th Sunward Watch of Prawa V. Remember, brother, four-armed is forewarned!
    9 points
  5. Let's have another. Saharok, last of the warriors of Thunder Cadre for completion.
    9 points
  6. For those of you engaged in a back and forth over primaris marines and their profitability - stop it. Its off topic and I don't want another thread derailed by that old saw. This discussion is the new outriders, on their own merits - deviances into old history are liable to get this thread locked. Dr. R.
    9 points
  7. And it's finally time for a return from the Condors! Three Bleeding Spear, the shaman leading II Company's remnants, is finally done. I am about 85% happy with him - I tried a few new painting and sculpting techniques, some worked, some could have been better. I painted him during the heatwave here in the UK and you can see it slightly in the paint texture. However, he'll do for gaming for now. I may revisit the idea at a later date. For now - I'm so close to a game legal force of Condors! Looks like we are revisiting 3rd/4th edition in my group, and I now have a HQ and two Troops choices - just one more model to paint for the Tacticals and then we're game-ready.
    9 points
  8. kabaakaba

    CtA26 Blight Hauler

    This guy done. It's took a lot. Result is almost what I want. It's still need touches here and there but I'm just burnet a bit. So I sealed it with varnish. Everything would be based together once Plague Marines are done. That's a nice mini and this is a great experience of building this much trims and curvy details with NMM. Most the time I spend fighting face panel. I like the result and funny it's a simpliest part. Once I reached flat parts real proplems appears. And the rear leg took only few hours to finish. It's obviously not a piece of art, though it's my best mini so far. Next would be the Red Terror, it's cool miniature, very dynam and characterfull and I can rest from trims and death flesh. I wanna paint him as naturalistic as it possible for space horror.
    8 points
  9. Nothing has (or will materially) changed on this topic. It’s the same, frankly, tired, conversation over and over. The extent of adoption of 3D printing is grossly over-assumed - as with everything in this community, a select few people in online communities, such as this (which reflect, arguably, the most ardent hobbyists), is far from representative of the community as a whole. Far, far from representative. GW continues to make record profits. It will not adopt or embrace 3D printing any time soon, and likely never will. It is anathema to its business model, and entirely unnecessary (it’s been doing quite well for itself lately…). The demand is not there, it’s not necessary, and it will never become mainstream or threaten GW’s business - it’s as simple as that. If you want proof, go and dig out these very same posts from ten years ago and look how nothing substantive has changed. The IP question is a separate one, but I’m all for people protecting their IP. Whether you have a view as to the genesis of that IP is a whole different question, but of course everyone (not just corporates and GW) should be entitled to protect their IP.
    8 points
  10. My T.sons rubric contemptor. The dustmaker 9000 (volkite reference).
    8 points
  11. Hello everyone, We're going to be doing some database and general site maintenance on Wednesday, July 8th at 7:30 PM EDT (11:30 PM GMT). The site will need to come down to do this task, and it may take an hour or more to complete. Thanks for your patience.
    7 points
  12. When did 3 come out? This is news, as I was surprised they went straight to 4.
    7 points
  13. As an Ultramarines fan since the end of 3rd, I love this model. Great to have some more flavour; we’ve been spoilt recently. Also as an Ultramarines fan since the end of 3rd…why? This feels like someone went too hard designing the champion for the Victrix and they decided to make it into another character rather than shelve it. The lore justification seems ham-fisted (yes, yes, I know, when isn’t it). I don’t think Calgar and Cassius are the same age so couldn’t have been neophytes together. As a reveal for this campaign this just seems pretty poor. It should be something for all Chapters, not the spoilt poster children. I also think there’s more worthy contenders, like Cassius. So cool model, I will definitely pick him up, but there should be better choices to show for a reveal campaign like this, and the Ultramarines have enough named characters to work from if they want to redo them.
    6 points
  14. Surprised I couldn't find a thread for this one already. Just started it this week. Only half way through but damn this is some fine 40k. High stakes drama, some really excellent dialogue and characters and a perspective in 40k books we don't get often. Probably my favourite work from MacNiven ever, and it's a breath of fresh air compared to the 'fine' Oaths of Damnation.
    6 points
  15. On one hand, Ultramarines have plenty as is. On the other hand, the seething from people that hate Ultramarines is super satisfying.
    6 points
  16. Throughout Heaven and Earth, Ultramar alone is the honoured one. We shall not rest until all 1000 of the scions of Guilliman are named and represented in game. Truly a glorious day to be a son of everyone's spiritual liege.
    6 points
  17. I cannot yawn hard enough to express how dull it is that there's another UM character.. They are reaching Primaris LT levels of overdone. I mean this could've been a generic Chapter/Company champion sculpt.
    6 points
  18. As an unironic fan of blue vanilla I do have to protest; please give the other chapters some love.
    6 points
  19. I'm back. The hobby hasn't stopped I just haven't posted in a very long time. The Ultramarines are going strong and my pile of opportunity remains a small mountain. One miniature at a time. I have no real idea where I left off and what is new so I've decided I'm going to kind of inventory all of my collection as time allows. So without further ado here is the first Games Workshop miniature I ever painted in the late 1990's. The Anniversary Imperial Space Marine Next up are members of Chapter Command. Tyrannic War Veterans Company I Squad I I don't think these models will officially be staying in Chapter, I'm generally not very happy with them after the years since I first painted them. They'll just be quietly retired and the squad number given over to another batch of marines. Company I Squad II These will be getting some touch up in the future including a wash on the helmets and potentially painting over the yellow wings on their chest for gold. Company I Squad III This squad is a mix of the old finecast and the plastic Sternguard kit. Company I Squad IV These marines were my answer to scout sergeants whose aspirants had either completed their training or been killed in action. This squad is likely to be replaced down the road. Company I Squad V These are my repurposing of the Dark Vengeance Dark Angels Terminators plus the Forge World Lugft Huron model as their Sergeant. A bit of edge highlighting is in the future for these terminators. Company I Squad VII These are the miniatures that got me back into the hobby and in all the years since I still haven't finished out the squad. I'm not even sure I have any close combat terminators anywhere. Look out wallet I'm heading to eBay. These guys will definitely be getting a bit of a refresh to update their look and the quality of the paint job. Company I Squad VIII Finecast Vanguard Vets that absolutely refuse to stand up for longer than three seconds. Some edge highlighting is in order primarily on all the metallics and I'd like to clean up their helmets. Company I Squad IX These are all finecast miniatures, a little bit of clean up for yellows to golds and some edge highlighting on the metallics. That's all for now. I'm working on getting photos of the other squads put together. As always C&Cs welcome.
    6 points
  20. Thanks so much. He was a lot of fun to paint, albeit I didn't quite get everything I was going for. Thank you - high praise! Very honoured. I'll be sure to check out your stuff as it develops, looking forward :) I've been painting up the last few battle-brothers for III Tactical, 'Thunder Cadre' - and we're almost at completion now. Firstly, two brothers with magnetised arms for ease of selecting the right tool for the mission:
    6 points
  21. Brother Argent

    June

    And done... I hate Infernus marines.....
    6 points
  22. Thanks @batu ! The Black Templars' Benith flotilla grows again, as the strike cruiser *Heeding the Call* joins its siblings amongst the stars. Six hours of work in one go.
    6 points
  23. So, I figured out where I am getting my banner from for my Dark Commune - I'm stealing a cultist from one of the squads I'm building from my 2 Hedonnites Spearhead boxes (the old one - the new one is all demons). Here's the first of two squads of cultists built - these are from Blissbarb Archers. Sorry about the photo quality. Basically, I cut the bows and quivers off (the quivers were the hardest part) and replaced the bows with various pistols I had (mostly from the Necromunda outlaws kit, but some Escher, Catachan and Cadian ones too - and an Infractor bolt pistol for the squad leader) with close combat weapons from their own kit or from the AoS witch elves kit. The bottom picture is said squad leader, plus a small guy (I believe he's a token in the actual kit) to replace the guy I'm stealing out of the next squad to be my Commune banner. Had actually built them all a couple of weeks ago, except the guy with the red foot in the first picture - with him, when I was cutting off the quiver, his foot went flying god knows where, and today I gave up trying to find it and gave him bionics cut of a mechanicus trooper I'm never going to build. Overall, I'm pretty happy with them - they are a lot of work for 50 points of models, but they make great Slaaneshi cultists, IMHO.
    6 points
  24. Eventually they will run out of mediocre Ultramarines and give us the greatest video game hero (and Ultramarine) of all time: Malum Caedo. (His name literally means, "I kill evil.")
    5 points
  25. Model itself is actually pretty great as an addition to ultramarines. as a blood angel fan I continue to feel I’d have preferred a champion and chapter banner for my sanguinary guard, seeing as the victrix guard got a chapter banner and champion
    5 points
  26. Nearly got this bastard finished, its been a long and arduous process, and Mr. Murphy seems to have found my forwarding address after the Army, he's a relentless SOB. Three days after my last post for this WIP we suffered a fire, more details are in WIP, part 2. All thats left at this point is some fixes, a few small details, and some spots I neglected like the halo and upper section of his torso armor. The center of the sword will get an effect similar to the base. I forgot to get a pic showing the ambient orange glow on his lower legs, and I'm still deciding exactly how much blood effects he's going to get. Its probably 90% finished now, and everything thats left is just enhancing what's already there. I would appreciate any constructive critiques and suggestions, always looking to improve.
    5 points
  27. Brother Argent

    July

    I've been attempting to get a vow up for the past couple of days but am running into technical issues with the site that is meaning I am unable to get an image up. Regardless I've been working on them but, I, Brother Argent, vow to complete 4x Custodes and 1x Pre-Heresy Ahriman for the month of July. I'll get an image up when I can. But oh how the Armageddon models are calling to me...
    5 points
  28. Tombworld – Jonathan D. Beer Is there anything more frustrating than a story that’s less than the sum of its parts? I enjoy Beer’s writing style, but this reads like an enthusiastic first draft. It’s the sort of solid base that should still be coming back to the author with a laundry list of notes before even approaching the printing stage. Very disappointing. This book has several problems, but the main one is its protagonist. Triarch Praetorian Khemet is a fine character to feature in this story, but as its protagonist she's boring as sin. Her goal is to act in accordance with her station. Her personality is that she is humourless and motivated solely by duty. This is simply not enough to carry a story, especially when Praetorians are so physically powerful. About 50 pages at the start of the book are devoted to her backstory, all of which adds zero complexity to her as an individual. She floats through the book making intelligent judgments, restraining herself from killing the idiots she’s surrounded by, and defeating whoever she’s fighting with ease. I do want inhuman xenos in my 40k fiction, but when you’re writing the inhuman as a protagonist, it’s important to retain at least one relatable human element while making the rest of their personality alien. Khemet doesn’t have that element. She has a place in the story being told, she just shouldn’t be the centre of it. Every other main character is more interesting than Khemet. Hekasun, whom every other Necron ostensibly works for in this story, has zero redeeming qualities, but I still think he’d have been a better protagonist. He, at least, is motivated by trying to reclaim what he’s owed, and the indignity of having to claw his way back into his own fiefdom. Kamoteph is probably the most interesting Necron here, being a bit eccentric and just as competent as Khemet, if in a less cautious manner. Ahnuret too is fun – so much attention is usually given to the Flayer Virus that it’s a nice contrast to see a Necron instead descending into the Destroyer mentality (and by doing so, suddenly becoming very bad at her job.) Meanwhile, on the human side, we get Arbitrator Sinos. I like Sinos quite a bit. She’s nothing terribly special as a character, but she shares the protagonist role with Khemet for the middle ~100 pages of the book, so has the benefit of contrast with the uninteresting metal skeleton. Her portions, unfortunately, suffer from another narrative misstep: she’s investigating something we already know the answer to. “Who could it be?” she asks, beside the suspiciously Necron-shaped adjacent chapters. I think the intent here was to make the reader wonder if Sinos will discover Necron involvement in time for it to make a difference. But so many words are spent on the actual dead-end investigating that it just comes across as wheel-spinning. So, the first third is character building for a flat character. The second third is investigating a mystery we already know the answer to. Is the final third better? I think so, but it’s still, ultimately, a war the Necrons have no chance of losing. So, I’m not saying I wanted the Necrons to lose in their own book. However. An internal conflict for the Necrons is that Khemet knows how dangerous humans can be, and opts for a slow but assured strategy for victory. Hekasun, arrogant brat that he is, chafes against this and, combined with a miscalculation by Kamoteph, blows their figurative load early and turns the fight for the planet into an actual war. There are no meaningful consequences to this turn of events. The Necrons walk onto the surface, annihilate any and all resistance, none of the Necron POVs face any real threat from the humans, and then Khemet kills the 7 Deathwatch marines who show up in an attempt to help. Now, the story’s actual climax is a purely internal affair for the Necrons (and it’s quite good.) But Hekasun loses nothing for his impatience. I’m not asking for any major defeat here, but losing even one resource that otherwise would have been spared would've been enough. If you’re going to devote so much time to Khemet saying “don’t take unnecessary risks,” then there should be a consequence to ignoring that, because otherwise it just makes Khemet annoyingly over-cautious, on top of being boring. Again, if Khemet were a supporting character, this dynamic would have been fine, as it would balance out the incredibly overpowered nature of Praetorians with the flaw of excessive caution. I won’t detail the actual climax beyond reiterating that I think it’s very good, probably the best part of the story. It’s a good ending to what is, on paper, a good story. Everything leading up to it is just mishandled. A better version of this book would probably still have that same climax, and it would have hit even better. What else did I like? Well, I like Beer’s writing style. I like all the supporting characters, and despite Sinos and the Deathwatch all having “shoot the shaggy dog” stories, I enjoyed reading about them as people. I like the elements of Necron culture Beer drew attention to: the aforementioned Destroyer cult, Khemet’s complete indifference to the Necrontyr lower classes having their personalities erased, and the supreme importance of heirarchy in their society. As mentioned, Hekasun is a useless idiot, but he wears the crown and thus it is seen as morally correct to do his bidding. Individualism is a sin if you’re not nobility to the Necrons, and that theme is a good contrast against the Necron protagonists of other books. The action, while flaccid, never carries on too long just to be more “exciting”, and it is nice to see a defiant final action by humanity end in abject failure for once. But that just makes the flaws more frustrating. King of the Spoil and Dominion Genesis are both great. This book has great elements, but the narrative style is schizophrenic, and vast swathes of pages are devoted to things we already know don’t matter. This is what good editors are supposed to send back for a redo. Backing up my suspicion this book was barely edited: the Cryptek called Ptah is agender when they’re first introduced, but is then referred to as a man when they next appear. Editors? Hello? Anyone in there? Ultimately, unless you’re a die hard for Necrons, this book isn’t worth the frustration. Go read Twice-Dead King or The Infinite and the Divine instead. Hopefully this is just a mis-step and Beer’s next book is back up to his usual quality.
    5 points
  29. Khulu

    July

    I have finished my vow: I think I need a break from Knights before starting a second CtA vow so I may paint a few Tyranids in the meantime.
    5 points
  30. It is nice to see something that hasn't been mentioned in rumours from Valrak. I enjoy surprises. I love the model. I may have made an undignified noise when I saw the pic. Nice pose and interesting armour bling. I will be buying him but I am questioning the need. Ultramarines have eaten well in the past year so surely the resources could have been used somewhere else. The amount of Ultramarines love that has gone out in the recent times does make me wonder if codex supplement Ultramarines could be a possibility?
    5 points
  31. The model is fantastic without being too over the top, but yeah a bit jarring to have it be a Blood Angel's focus and put a Ultramarine there. Could they not have made a generic chapter champion model instead?
    5 points
  32. Legit requests for other factions aside, I think that's a banger of a mini. Great Ultramarine and great named character, nice to see someone genuinely new. I really like the Russell Crowe, Maximus-esque vibes the unhelmed version gives.
    5 points
  33. Took three days of just bucking down and painting, but it is done. Novamarines have arrived. Now if you'll excuse me I have some more xenos to paint.
    5 points
  34. andes

    July

    Wazdakka is done:
    5 points
  35. Cleon

    June

    And got the Cataphracts done:
    5 points
  36. Arkley

    July

    Due to some medical issues over the last 3 months I have struggled to get any painting done but I managed to finally finish some Crimson Fists Heavy Intercesssors.
    5 points
  37. I just want some freakin lasers on them dinos, head swaps and paint jobs can do major lifting up or down the tech ladder.
    5 points
  38. Thanks, @BadgersinHills - I guess loosing that guy's actual foot was a fortuitous accident. I'll be converting the mounted guys in the Spearhead box into seekers, so I'll be getting some demons out of them - but that's a later project. Finished painting my green caped infractors, and am pretty happy - the capes are a bit brighter in person, though the green definitely does look better on the tassels than the larger surfaces. Particularly happy with the champion's face, That said, I tried putting a slaanesh symbol tatoo on his head, but it just looked better without it. Getting my first game in with them tomorrow - running a 1000 point list against my friend's orks in a "teach ourselves the 11th ed rules" match.
    5 points
  39. The eldar did not build the webway. They do not and never have know its full capabilities and mysteries. We know the webway can affect the passage of time, and that sections of it are sealed of due to extreme danger both warp based and otherwise. Everything is there to do whatever you want with the Khan and his marines. To say nothing of breaches and webway areas affected by other races like dolmen gates or beings like the Emperor messing around. The webway is just such a handwave cheat code that doesnt even need to affect any current lore. Have the Khan meet a Slaan, see gotrek and felix at a distance, crossover with another IP, AND STILL BE MISSING LESS THEN A DAY and it wouldnt even contradict any lore haha.
    5 points
  40. gator.actual

    Howdy.

    Thought I should probably introduce myself here. I'm from South East Texas. I'm fairly new to Warhammer in general. I only discovered my addiction around September of last year after decades of staying away from it. I was mostly scared of painting. I was finding video games less fulfilling by the day, so I decided I wanted to do something different. A friend who is an avid 40k enjoyer suggested checking out a book to see if I liked the environment. So I read The Siege of Vraks. And then two weeks later, I bought my first combat patrol - it was Deathkorp, naturally. And I've been hooked ever since. I bounce back and forth between 40k and 30k in terms of what I like more. My current project is establishing and writing the lore of my Iron Warriors army for Horus Heresy. I'll end up posting a blog on it pretty soon most likely. Other than that, I'm also finishing up an Emperor's Children army. I'm also a big lover of Kill Team. I play Kasrkin, Breachers, and Inquisitors for now. But I'll likely finish off my Phobos Strike Team sooner or later and play that where I can. Anyways, I look forward to being here and talking Warhammer with y'all.
    5 points
  41. @Dr_Ruminahui to be perfectly candid, I haven't thought that far about the Limo . I was thinking something around the lines of half the track capacity (the old GSC limousine could only hold 6 persons, iIrc), so it would seem only fair. But this is always subject to the opponent (I'm aiming to use it for 40k games, maybe more on the narrative side). In regards to the onimaru, I completely forgot about that! I got a few blocks of that stuff, and used it to make copies of some CSM helmets, symbols and whatnot, when my sprue repository run out of those, so I'll use that. Thanks for reminding me! In other news, I've started working on a bigger project. I wanted to make something 'counts as', for a super heavy. I was always intrigued from the fact the GSC are basically workers in mines and steel mills and so on, and just do uprisings with what they got at hand. So, I had in mind the tectonic fragdrill fortification, but being on a crawler platform. That platform would have four tank tracks, a superstructure with interior and removable roof, capacitors, generators, heavy mining drills and a massive drilling laser (volcano cannon - see what I did there). Being lucky enough to have a 3d printer (filament, not resin), I started printing stuff and, well, this is where I am now: Not sure if I'm allowed to post 3d printed stuff. If not, I can remove these, just let me know.
    5 points
  42. Is anything going to change? Based on this thread, it looks like no one is happy with the change. This sub-section has only a handful of active contributors and I don't see this change having a single positive impact. B&C feels like GW at this point, coming up with random, pointless changes to BL
    5 points
  43. This week’s update is an Assault Marine Squad for Horus Heresy. I built this squad years ago, before the new plastic kit. I used bitz from the Vanguard Veteran, Dark Angel Veteran, mkvi Tactical squad with some 3d printed jump packs. Here’s the pics: Dark Angels Assault Squad Dark Angels Assault Squad Dark Angels Assault Squad Thanks for looking!
    5 points
  44. I’ve finished my first 9 models! Here’s the pic to prove it! Dark Angels Assault Squad Check out my WIP thread for more pictures. Next up, 10 Tactical Marines!
    5 points
  45. 'I was there, the day we Word Bearers defended us from the cowardly Ultramarines by attacking them first!'
    5 points
  46. Rowland

    Dorn and khan dead?

    Do these guys wives not wake up to find Dorn (insert character) in the shower and it was all just a bad dream?
    5 points
  47. I agree. I wasn’t particularly happy with it but wasn’t sure if it was worth going over it again. I have started to do that, the texture is a bit rough but I can work with it. Blob (my baby) has been playing up at night this last few days and I’ve ended up playing a decent amount of Ghost Recon: Wildlands overnight and it’s inspired me to work a bit on my Knight, with the idea that he’s a free blade who will fight for whoever suits him at the time. Faithful in his own way but would commit war crimes for the right price. I’m kind of going for the tattooed look, think cartel/military, so the religious, death, fatalism kind of themes with a few verse references thrown in. So far I’ve made fair progress on the chest with Santa Muerte and an Imperial Eagle. There was going to be SM’s scythe in the background but I’m not a fan of the composition so I might just leave it red. the Chainsword arm is a bit more biblical at the moment and would probably get the guy a one way ticket to the warp if an Inquisitor knew what they were looking at, but we’ve got a heart of thorns - often goes with Santa Muerte tattoos, and some common verses that you’ll see on dudes who are in the forces. We’ve got the worst hand in poker 2/7 (common in SF circles) and the outline of Mary on the left shoulder, this might get replaced with a more stylised angel figure as I’m not sure if I can get it looking any good right now, and there will be a devil on the other.
    5 points
  48. Another small update today, and in a shocking turn of events I have been applying paint to models! Think I’ve cracked a method of doing the power blades that I am happy with and is replicatable over a whole army at speed. Vallejo’s true metallic metals really are a god send for me. I still haven’t settled on a basing scheme for them yet though so that tonight’s job.
    5 points
  49. Starting to suspect Matt Ward is back at GW. Its a nice model though.
    4 points
  50. And my first completed unit of my vow, 6x Infernus marines of th Interdictors 9th Company. I hate Infernus marines.... But as an amusing side note, of the sixteen Inferus marines I have now painted, all have been done as part of a Call to Arms Now to tackle some Termies. But oh how the Armageddon box is calling...
    4 points
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