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  1. Booyah! Checkmate, hater!
    14 points
  2. For me, regardless of inflation and all the other financial considerations, it ultimately comes down to instinct. I look at the price and ask myself, “Is it worth it?” That reaction is usually what decides whether I buy a kit. If you have been in the hobby long enough, the incremental increases eventually reach a point where the answer becomes, “Nah, I’m good.” I really wanted to start an Eldar army, but after seeing some of the current prices, I decided that I already had a ton of Marines and would simply stick with them. The same happened with Orks. When the new range appeared, I thought they would make a great opposing army for my 4th edition Marines, but I reached the same conclusion. At current prices, it simply was not worth the investment for me. I could wax lyrical about remembering when three Rhinos cost a tenner, or when three quid bought two Terminators and a complimentary dose of lead poisoning, but that is largely irrelevant beyond demonstrating my age and experience. We can freely discuss stocks, shares, investment, manufacturing costs and profit margins, (although I personally find it terribly sad that the hobby has reached that point) ultimately I think it comes down to where each person draws the line and says, “That is too rich for my blood.”
    12 points
  3. I'm sorry brothers. The Marine flyers being sent behind the Legends woodshed is my fault. To clear my Marine backlog I finished both an Interceptor and Raven this summer. Now both gone.
    11 points
  4. Careful. That's how it starts. The Suppressors have become the suppressed.
    11 points
  5. I strongly suspect you've never played a Total War game. For a start, you are not going to be zooming in on individual models for the vast majority of your gameplay experience. It's not how the game is played. The fact we're getting customization for characters (and Chapters) is a treat in and of itself because it's effectively a luxury feature as far as these games. Further, they are no doubt aware they are sitting on a DLC cosmetic goldmine. Look at TW:WH, for example. Tons of DLC for various factions they've been able to release and rake in cash. 40K will give them them more opportunities to do this by order of magnitude. Do you really think it is reasonable to expect CA to include customization of models to the extent of the tabletop from the outset when dressing up your dollies is not a core focus of the game, rather a nice extra touch? Wait for the inevitable Chapter DLC if it really is that much of a concern for you.
    11 points
  6. I found this instead online:
    10 points
  7. I wanted to ignore this, but I had to come back to reply anyway. Please, just for a moment try to forget that you know the predator for some decades, that it has grown to you and you have fond memories of it. Now look up some real world tanks like the leopard, Abrams or T90. Now look at the predator and tell me that it doesn't look more like a toy or caricature than a serious battletank. Before you pigeonhole me into a "new is always bettah" guy, please know that I also love predators and hate that they go away into legends and I think they have a place aside the gladiator variants. However, in my opinion it perfectly fits 40k when a mad genius with a gigantic hubris invents an massive antigrav tank where you need some yet engines to somehow push it forward. Those tanks (I'm including repulsors and repExes) are not flying sky high through the air rather than crushing the ground beneath them while being shoved forward. Why do they do it? Don't know! Does it bring any advantage over tracks? Also don't know. But it's 40k and sometimes it's ludicrousness that makes it appealing (at least to some of the fans).
    10 points
  8. With the loss of Oath and Hail of Fire the change to the Intercessor bolt profiles feels like a wash or a slight downgrade. Divergent marines weren't enjoying the +1 to wound, so it's a buff for them, but I think any kneejerk reactions about increased marine damage output are unwarranted. Some units, like terminators with storm bolters, we've talked about needing a buff for a long time. They just aren't good. For them, the S5 AP-1 change is welcome and needed. But, again, this all has to be weighed with the loss of Oath in mind. Competitive marine lists are often built around double Oath and the reliability of its rerolls and +1 to wound. That is going away, and the power it offered needs to be compensated for somewhere. Moving up one toughness can be a 16% durability boost, roughly, but it's not always gonna be that. Some stuff wounded on 3's, and will still wound on 3's. In that regard, I think a lot of the wailing and gnashing of teeth I see on forums (not necessarily this one) is also overwrought. A lasgun was wounding on 5+ yesterday, and is wounding on 5+ when this codex comes out. Yes, Terminators will move to a 6+. Were you really bringing lasguns to kill terminators, anyway? And is that 16% decrease in lethality vs one unit type worth getting that worked up over? Especially if the unit sees a 10% point increase? Marines won't become unkillable, they'll go from "you wiped the unit of 5" to "this one guy survived." That can be really important for scoring objectives, but I don't think that's the oppressive power creep that half of the communities on the internet seem to be losing their mind about. GW could still screw this up, but I'm a fan of the idea of the change. I think it should've been done when they re-scaled the upper end of the toughness curve as part of an index edition. But I think it's something that needs to be done to create more room at the bottom end of the scale for more variation between infantry, and it's better done sooner than later. I look forward to the idea of things like T4 Skittles and Sisters, or possibly even T4 aspect warriors. I'm still going to field my Predators, legends or not.
    10 points
  9. ...What? The Vindicator has been a mainstay of the Astartes vehicle fleet for most of 40K's lifespan. It certainly has more business in the Codex than the various Aspect Marines or the vile excuses for grav-tanks we're stuck with now.
    10 points
  10. Help help! I'm being suppressed!
    10 points
  11. “Something something…I can’t believe prices are increasing…..” “something something… I’m going to stop buying GW kits….” “something something… running/manufacturing costs are rising, everything goes up in price, UK inflation is 2.6%” I think I covered the key points. It’s a luxury product produced by a company which is doing very well. Prices will inevitably rise. I started putting most of my hobby budget into GW shares 2 years ago. The last 12 months has been great!
    10 points
  12. =][= Blanket bashing of either the first-born or Primaris range, or criticising those who like a particular one is not conducive to constructive and civil discussion =][=
    9 points
  13. I see. I have great taste in aesthetics, I even have an art degree. So I can tell you, that the primaris are obviously and objectively better looking than the malformed low detail chimps that preceded them. Marine range has literally never looked better than it does today. I am glad we got this settled!
    9 points
  14. Is that really it for the multi-part Intercessors? Just the same old and a bit of lame fanservice with the back banner. I thought they were taking this variety thing seriously.
    9 points
  15. Gorgoff

    3.0: failed or not?

    I've read through the discussion and all of the sudden a realisation hit me me. I wouldn't care if HH got cancelled. In fact I don't care about the game anymore at all. The last ten years there wasn't a single day where I didn't thought about the game the fluff, projects and all that at least a little bit but that is completely gone apparently. I didn't literally almost nothing on my legions since 3ed dropped and the project of Militia which kept me interested is also mute for a couple of months now. That's news to me but it is true.
    9 points
  16. Lootas/Burnas being out of the Codex is kind of sad, but now that Legends is in the App, no reason not to play them anyhow.
    9 points
  17. Exactly what it says on the tin.
    8 points
  18. Here's the original from White Dwarf 118 1989.
    8 points
  19. I think it's one of those situations where the online discourse surrounding it gave an extremely disproportionate voice to the anti-Primaris side versus how many people either liked them or didn't give enough of a damn to care. Hell, how many people loudly insisting GW will never get any money from them again if they squat Firstborn are now sat on 3000pts+ of Primaris? Everybody saw the writing on the wall and the desire to play with a 'legal' (non-Legends) Marine army has outweighed the number of people sticking to their guns by a huge margin. In my anecdotal experience, once 9th edition hit and people had three years to understand where this was heading, I almost never saw Firstborn models unless it was a vehicle somebody had from prior to 8th edition or it was a tournament game where a Firstborn unit being good outweighed the foreknowledge it was going to be binned off sooner rather than later (and even that was rare). There's no hard data, but GW like their money more than anything else, and if Primaris were a failure of sales or marketing (especially in an era of 'memberberries) we'd have seen the new Intercessors instead be a true Tactical Squad rather than 8th edition Intercessors just with a couple of helmets, pauldrons and a backbanner tossed in. I don't have any skin in the 40k Marine game though, so this is just an observation of mine rather than falling down on one side or the other (I do dislike their lore though).
    8 points
  20. Someone has to do it:
    8 points
  21. GW brought out replacement units for most of these kits in the initial primaris launch wave, but unlike other Factions having a new kit release to replace an old one, Space Marines kept the old kits around for another NINE YEARS and have only removed them now when the Intercessors released in that initial wave are getting their own refresh because they're almost a decade old. You've had plenty of time to see this coming and expect it, but seemingly everyone assumed GW would keep these old and honestly barely used kits around in perpetuity for some reason. We have confirmation they're not going away with the LSM codex at least. Hopefully we don't lose them entirely with codexes because the "replacement" Daemon Engine for the tanks has done a very good job ruining the balance for all 5 factions that can take it, getting point hikes, nerfs and actively killing Detachment options in those 5 factions while still being the best option some actually have (and the only option in EC's case, who are back to a state of effectively not having any armour at all).
    8 points
  22. And although I'm a bit of a broken record with this at this point, older editions do still exist where you can still use older models and a lot of the models you could still use in in late Heresy as well.
    8 points
  23. I’ve overpainted the weathering and it doesn’t look so bad now. Unfortunately for me (and my sanity) the WE are intentionally my first foray into NMM Depending on how much I hate myself I may do that…it is a pretty good shout, and thanks :) — Over the last month or two I’ve made a decent bit of progress, for me anyway. I’ve got pretty far with the Maulerfiend, ‘just’ the back and some skin to go before I tackle the flaily things. I’ve not quite decided how to do them - shiny or corroded. I’m leaning towards corroded so I don’t have to do nmm which I’m not brilliant or fast at all over. I also fixed up the two Baneblades I rescued from my parents’ house along with the Storm Talon. This was an old conversion I started before the plane version came out. I may have also accidentally obtained a Xiphon (very good print too!) Thanks all!
    8 points
  24. Ok full review. Its going to be a short and sweet non spoiler review, and if after that you click on the spoilers thats on you. For a comedy this book deals with some heavy stuff, namely the existence and importance of a creatures soul, the ability of beings to change, and the importance of finding purpose and happiness in the here and know. There is also humour, lots and lots of humour, it is well done. The book carries the Tarzyn/Orikan story onwards BUILDING on the first book and progressing them from where we left them. I cant stress this enough, i was prepared for a reset and replay of book 1 because of its popularity, but instrad we have actualy character growth based on past events, in a BL book? Madness. Now necrons are asexual robots, they lack souls but posses emotions. Can they love? Can they romance? My opion was given earlier in this thread, read the book, you decide. What is super clear is that they CAN and DO care about things/places/people, and these can be new experiences not tied to their personalities before the soul leaching. The manners, capacity and level of such emotions is part of what this book explores. 9/10 It avoided the traps i expected from a sequel and for a BL book does allot of adult themes (not just Yaoi love, but also philosophical stuff).
    8 points
  25. Morning gang, Next up, and a little boring, we’ve got the final two of Nassio’s Armourial Serfs Lucan Draik and Sorin Kael. First up is Lucan Drake, who is really serving me major ‘Your forgot your helmet!’ vibes. Wanted to have at least one model holding some Astartes kit to try and reinforce that he was an armoury serf. Also I find it fun to have that monster helmet, which is nearly as big as his torso, lugged along! Second is Sorin Kael, old mate I think has maybe had a few too many whacks to the melon! He was fun to really just someone clearly there as a pack muel. Whats in the can? Is it prometheium, uber-diesel or grog..who knows, but it needs to be carried. All told I’m pretty happy with the trio of serfs and the Artificer. I think to offset against the deep crimson of what Nassio’s armour will be, I’ll do these guys in dark habits, with maybe some iconography ‘stitched’ into the material. If you have any better ideas for colours though, lay it on me! Thanks mate!
    8 points
  26. Okay, the site is back to normal this morning, so @WrathOfTheLion must have done his thing. Thank you for that. While I understand wanting to delay the server upgrade to the release of the next Invision version, these slow downs and handshake issues are crippling the site and (from what I’m reading in various comments) driving away frater. It certainly has reduced site traffic.
    8 points
  27. I think one thing that we need to remember as customers and hobbyists is that this is GW's business model and has been for some time (arguably forever, but at the very least as far back as when they went to weekly releases). They produce loads of new stuff all the time, they want us to buy it and they won't (and can't) keep it around forever (both for practical reasons and because they want us to buy the new stuff; both set of reasons are business reasons at the end of the day, of course). That being said, they also want to keep us happy (to the degree that it keeps us buying stuff/as long as it doesn't interfere with us buying stuff) and so, they're usually going to provide us with rules for outdated/OOP stuff or, as in this case, at least a way to use it (whether you or I like that way or not is beside the point). The people in the design studio love games and miniatures and obviously want to produce good games and miniatures and it's almost guaranteed that they also love the setting (they may of course have different ideas about it, just like we do here). The corporate entity that is GW wants money and only "cares" about the game, setting and you to the degree that it keeps you spending , so they're always going to push for what they think will make the most money. Mostly they will be focused on the present business year, but with at least some thought towards sustainability, so they "care" about not ruining the game/setting in the sense that they don't want to scare you off, unless they'e pretty sure it will attract an equal or greater amount of paying customers (whether this state of affairs is good or bad depends on your view of capitalism and hence, is probably beyond the scope of the thread). As a customer and hobbyist I think you need to understand this in order to be happy and fulfilled in your hobby life (and being happy might mean doing something else wih your time and money, of course). So it means asking yourself some (potentially tough) questions and drawing the necessary conclusions. Personally, I'm not a fan of the new lore at all, but rather than rage against the dying of the light I've chosen to ignore it (to my mind, that's pretty much the only thing I can do in order to preserve the version of the setting that I personally love). I don't like the hovertanks or new dreads, so I don't buy them (I have no illusions that this will cause GW to drop them, but neither will my raging about them). I don't like most of the Primaris stuff, but I do like the improved proportions and some of the design cues, so I mix and match with bits and accept a few trade-offs (such as the ankle bulbs) for what I consider an overall improved aesthetic. Gamewise, I think it's swings and roundabouts and always has been (gripes about the state of the game go back to at least 2nd edition and on the flipside some things have actually improved; if you don't presonally think so, well, 2nd edition is right there), so I decide on an edition-to-edition basis what to do. So far I enjoy 11th, but I'm completely ready to go back to a houseruled 4th edition if 11th (or 12th, or 13th...) becomes untenable for me. Is this ideal? No, but the ideal game (not to mention the ideal game state) does not exist and certainly not within a 3-year cycle, codex drip format, so picking the "least bad" option is always going to be the way, realistically speaking. Today, some of the mainstays of what I consider to be 40K goes away (or at least they move to Legends, signalling that they're probably going away within 3 years). Ok, I kinda expected that to happen at some point, because no product is kept around forever*, especially not in the business model GW operates by. So what do I do? Well, my tactical marines already are Intercessors (they just look a lot better), so I might just use them as that; lorewise they'll stay tacticals of course and gamewise I just don't really care - I'll use them because of what they represent, not because of the specific details of the rules (althought I might gripe about these from time to time, I am a Warhammer player after all...). If I felt differently, I'd probably go back to an earlier edition and start looking for likeminded people, as the alternative is to be sad and angry forever (which, admittedly, is very 40K but I personally find it exhausting and unproductive) and at the end of the day, I'm beholden to myself, not to GW or the latest iteration of the game. "But what if I can only play in tournaments or with people that will only accept 100% official tournament rules and models and I love the old miniatures and hate primaris and new rules and lore, but can't or won't ever play anything but the newest version of the game?!?" I hear you cry. Well, sucks to be you, I guess - but honestly, it likely did anyway, because that really doesn't sound like a fun way to spend your time, energy and money. I know this sounds a bit flippant, but the point is "do what makes you happy and don't tether your hobby enjoyment to following GW's every whim, if you hate most of what they do" and I only say it because I want you to be happy. It takes a little effort, but you can totally do your own thing and I all but guarantee that there are other people out there who like the same things about 40K that you do**, so start looking for them. *Sometimes I find it helps to consider what other products or product lines you have invested in that has been around for a similar amount of time. It might not feel great but it gives a sense of perspective that I think is sometimes lost in these discussions. **If there genuinely aren't, you might want to reevaluate if you actually want to interact with others about 40K at all. Just noodling around with your own minis and lore is perfectly acceptable too, after all.
    7 points
  28. I wish I had your skills, so I could finally realise what would the greatest Ultramarines model ever: Marneus Calgar and Robute Guilliman on an Invader ATV. It'sa me, Marnio and my pal Guilluigi!
    7 points
  29. caricature I hear ya. And give me the same grace asked of me. I like tacticus. I like redemptors. I like a lot of the the scale marines. But Cawl is not representative of an imperium in decline. He reeks of name carving into primarch hearts levels of fanfiction. So think about what they claim Cawl has created. Superior marines, a super primarch entire new lines of vehicles, multiple variants of each. Oh but in secret... and even though he belongs firmly mechanicum he gave it away. Okay. Does that sound like 40k, or a marvel super hero? Thats my gripe. A dozerblade and tracks on a valiant looks great. Listening to Cawl slop not great. So, you're right, but lets get classic ludacrousness back like plaid, or luda in the back of your chevrolet, and not actual ludacrous
    7 points
  30. Yeah, the Vindicator was inspired by the WW2 german Sturmtiger, which was used exactly for that. The current kit took many details from the real thing, like the ring of holes around the barrel, or the little crane to lift the heavy rocket mortar shells (Which were basically gigantic bolt rounds!)
    7 points
  31. The Predator wasn't designed to be a main battle tank, but an infantry support vehicle. The current design from 3rd edition was inspired on the british army's FV432 APC variants. So whatever its other design flaws, it looks pretty serious if you ask me.
    7 points
  32. Preview of what's in the Journal for Loyalists. Adjutorum Sodality is a retinue which includes a Not!Nuncio-Vox, the 40k Blade Champion and a standard bearer who messes with objective scores. The new Solar Auxilia Cohort Doctrine allows them to be taken as allies in a Custodes force and implies there's a way to boost Line at the risk of becoming Stunned There's also a Detachment which lets Custodes run Militia. The colour scheme for the Tzeentch Daemons is pretty sick too:
    7 points
  33. Don't think of it as a 'siege tank' but instead a breaching tool. Can't easily drop pod into some fortifications, so send a door kicker down to smash a hole then drop marines to surge through the breach.
    7 points
  34. Good old, GW. So thoughtful, so generous. Here's a little shanty I was moved to write: Herp, derp, herpy-durr; My 3D Printer go brr, brr, brr; You can call me a pirate; But I'll call you a cur; My 3D printer go brr, brrr, brrrrr..! Yarr!
    7 points
  35. Looks like my bike Captain is back on the road. Saddle up, lock and load!
    7 points
  36. I'm a big fan of the idea of marine armies getting smaller and more elite, but 11th is already feeling like GW are going to inevitably go way too far with stat/codex creep. Guess time will tell. But it's good to see they've learned from the farce that was CSM's nearly 20 month wait for their second wound back in 9th.
    7 points
  37. I like them... But I'll admit I have no idea how to do anything useful with them except show my opponent they are facing a true man of culture.
    7 points
  38. This is what I was thinking. Will reserve judgement for clearer pics, but if it does block their firing line that will be a big negative... Edit: I think I'd have put the head on the fairing above the bolters (where the oddly flat Crux is). In fact, that way the whole fairing could have been styled as downswept wings...? Edit edit: Forgive the abominable art skills, but this: The ammo feed, etc could even have been worked into the feathers!
    7 points
  39. Well, this isn't unexpected. But it still feels rubbish. I'm curious what the reasoning behind the split between legendary proxies and legends was. If my melta Devastators are count-as Desolators, why can't my Predator be a Gladiator?
    7 points
  40. Soon my 5th edition White Scars list will be legal again.
    7 points
  41. Mate the zooming in is just to watch the fights. It wasn't a problem when it was the same ten Roman legionnaires scrapping the same 10 Gauls and it won't be with Marines crumping some Boys. It's going to be a DLC treadmill because why would they not? For one, the TW series *is* a Grand Strategy series, so its part and parcel for that model to pump out DLC to expand on systems and units. For two, it wouldn't be economically viable to shunt in the myriad factions without monetising it in some fashion. What I and many others expect is for the main game, and the multiple subsequent expansion packs they'll release, to include baseline factions we expect, and then DLC to expand on those with sub-factions. It would be expensive and impractical for them to include, for example, three Imperial Guard regiments that will play the same and then assign extra budget for duplicate models, textures and animations. That's DLC territory, and it's not necessarily a bad thing provided they don't drown us in it from the get go. This is likely where you'll get your collection of gubbins to mix up your special captain from. There's no reason to expect there won't be slight variations for line infantry, it just isn't likely to be be at a granular customisable level. That's fine. It's not what the game's about. I am actually sympathetic to the view that a lot of the models are going to be ripped straight from the model range. That's an issue that has particularly irked me for a while now. Boils my urine when I see Codex art or read sections of a novel that may as well be a GW Webstore catalogue. That said, given the sheer scale that this game is trying to represent, and the extent of the design resources available, I think in this instance it's more than forgivable. What would be the point in designing everything from the ground up when there are established designs available? It's a bit like being upset about a Star Wars game having Stormtroopers. It's a mutually beneficial decision for GW and CA to do that, as it gives them a bit of vertical integration and advertising for their model range. They literally brought back the Old World after TW:WH because people saw the factions and went "I wanna buy these". Let's be real on its performance though. It's a Creative Assembly game. It's a Total War. It's going to be a buggy borderline unplayable mess on release, because it's a Total War game. And it's going to sell absolute gangbusters because it's a Total War game with 40K branding. I don't think comparing an indie game like Mechanicus to a Triple-A Creative Assemblies endeavour is a fair comparison. I'm just excited to play a multiplayer campaign with the lads.
    7 points
  42. From the Goonhammer review, an explanation about the Psychic stuff: "Our first big curveball surprise in this book - Psychic Levels are back. Like, honest to goodness Psychic levels. Every Grey Knights, Thousand Sons and Aeldari player just sat bolt upright and started rubbing their hands together with glee. Every Psyker now has a psyker level of one or more, and access to a pool of powers that have a psychic level as well. Each Battle Round, a Psyker can activate powers with a total psychic level that does not exceed their psyker level, selecting from the pool they have access to. Orks are not especially psychically gifted, and all the PSYKER datasheets in this book are L1, with two L1 powers on their sheets to use. However, the flexibility of 1DP detachments interacts with this nicely, and one of the Detachments in this book provides extra powers that any of your Psykers can use, plus an Enhancement that lets you push one of your Weirdboys to L2. While it’s not technically part of this rule, this book also shows how psychic rolls are going to work in this edition (at least for Orks, and it lines up with the new Exodite Character, so we assume for everyone). When you go to activate a power, you roll a d6, and on a 1 the unit becomes Battle-shocked. The power still works if you roll the 1, but in order to activate any powers, you must not be Battle-shocked. This provides some foes with a way to shut down your psykers, and means that a L2 psyker who fails their first roll won’t get to activate further power (though the Enhancement for a L2 Weirdboy also provides re-rolls, so you’ll have to be pretty unlucky). This is pretty exciting stuff for what it means for the rest of the edition, and hits a nice medium between the slightly dull one power per unit model of 10th and the excessive broadness of 9th and earlier disciplines. Top stuff." Nice to see that this is back, albeit in a simplified way. But tying it to battle shock is a good move, avoids the issue of only other psykers being able to de-power psykers. Hopefully more psychic focused armies would get some meatier rules with this.
    7 points
  43. According to a CNBC article from about a year ago, virtually all consumer prices have risen 25%~ since 2020. I don’t like this any more than the next guy but I really think the only difference is that a gallon of milk doesn’t announce its price increases.
    7 points
  44. I, Kaldoth, heed the Call to Arms and pledge to paint 1 Master of Possession, 1 Master of Executions, and 4 Raiders for the glory of the Red Corsairs (Heretic Astartes) and the Chaos Stronghold on or before 15th September 2026 for a total of 14 points, or bear the badge of failure until year's end. The converted Master of Possession shall serve as my entry for Master of the Forge (Converted Space Wolf dude is the MoE, lemme know if it doesn't fly and I'll change the vow to just 5 raiders and the MoP!) Yarr!
    7 points
  45. 3-4% inflationary increase that tracks at or lower than UK actual inflation. Do I like it? No. Did I expect it? Yes. Could it be worse? Much. This is only a problem because inflation outstrips wage increases.
    7 points
  46. Rules for all the existing models not in Gangs of the Underhive or Outlands, along with Dramatis Personae:.....And additional equipment for the Trading Post! https://www.warhammer-community.com/en-gb/downloads/necromunda/
    7 points
  47. Going slightly off-topic but that is an interesting idea. GW shares are on track to pay out a dividend of around £5 for this FY so if your hobby budget is £50 per month, you would need 120 shares. Current price is £186.61 per share so you would need about £224,000 up front to provide a stable hobby income. If you had that kind of lump sum, you would probably be better off buying a small house and renting it out as the rental income would be at least 10 times higher than the dividend.
    7 points
  48. WBRBloom

    Is this thing on?

    This is going to be a mess. I haven't blogged in forever. Last time, I think, was in 2013, and that was just before I left Greece and migrated to the UK. My head feels like an open filling cabinet, who someone forgot outside during a tornado. And I think a kid swallowed the keys as well. A while back, I saw a video from a youtuber where he said something that resonated with me so much, that I am now carrying it with me as a scar. Very few things stay with me these days; when you grow older, you travel, you meet a lot of people, or when you are pretty socially active in your earlier years, you experience a lot of things, hear a lot of opinions and you pretty much become jaded, meaning that there are fewer things to sweep you off your feet. Yet, that unknown guy's comment, from half a world around, stayed with me: 'I am no longer interested in newer editions of Warhammer 40k, as I have more years in the hobby behind me, than I have in front of me'. I believe this happened because he hit home. This year will mark my 47th birthday. It is not a milestone age, nor a round number. However it is dangerously close to the 'half a century' mark, but it will also mark 35 years since I first got introduced to a company called 'Games Workshop'. Whether I like it or not, it is a milestone, albeit a personal one. There were large gaps in between, ignorance, lack of money, life got in the way. At some I might have been depressed as well. But I always returned to the hobby. This is actually what pulled me out from dark holes, more than once, and it is something that, as long as my body allows, I'll continue doing it. It gives me a sense of fulfilment and a serenity that only few other things can give me. And I take great pride to the results of my labour. I'm not sure I will continue with this blog. I'm not even sure why I am doing it in the first place. I guess I want to praise the hobby, write down some thoughts about it and share it with other like-minded people, in one of the last places that make sense to me.
    7 points
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