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Showing content with the highest reputation since 07/14/26 in Posts

  1. I was just at a My Chemical Romance concert in Wembley. About two thirds of the way through the concert, the band in between songs said something along the lines of "A great artist passed away a few weeks back. His name was John Blanche..." They then mentioned about his work with 40k. Was a bit of a surreal and pretty cool moment. They then dedicated the next song to him.
    13 points
  2. Lord Marshal

    Nazdreg

    He's bigger, greener and richer than you. He's also in Total War.
    10 points
  3. Raldoron: Revenant No idea if the mini is new or not. Raldoron is renowned for his fluid leadership and pragmatic approach to combat, and is especially good at understanding the hearts of his brothers. This natural understanding will be pushed to its limits, however, as the Blood Angels begin the mass recruitment of hastily trained Inductii in an effort to blunt Warmaster Horus’ conquest of the Garmon Cluster. Bereft of the rigorous training undergone by their brethren, the Inductii have little control over the Red Thirst, and their violent nature hearkens back to the brotherhood that existed before the Great Angel calmed his sons’ savage proclivities – the Revenant Legion. Can Raldoron temper his new recruits and stop the ghosts of the past resurfacing within the Blood Angels? Or will the Revenant Legion come again, and plunge the warriors of Baal back into their old nightmare?
    10 points
  4. Boyz iz 'ere Boss. Marine Detachment Ork Detachment
    9 points
  5. I love that the Orks are getting with their Boyz a treatment close to what the Death Guard got with Plague Marines. They get the Armageddon Boyz, which for an EtB kit are surprisingly versatile, the Starter Set Boyz for an extra bit of variety and more unique sculpts, and then the multipart Boyz, which if done correctly this time, should be a very nice kit to play around with. The versatility and variety of this kit remains to be seen, but the little they've shown of the Nobz options seems promising. Speaking of the Nob, this guy's expression greatly amuses me. Just the malevolent joy of it all.
    9 points
  6. New Boyz are 10/10 no notes
    9 points
  7. These are going to be very difficult for an opponent to tell what is what from across the table - having the box is a win, but not being able to distinguish them is a critical design failure. I think all the current rules and models designers need to go back to Andy Chambers and Jes Goodwin's notes that say these are playing pieces first and need to be recognisable.
    8 points
  8. I collected all the extra Squigs and Squig vat from a spare Buggy a few years ago with the long-term intent of eventually creating a Squig Taco Stand, and this guy plus all the various Squigs from the Armageddon box are dangerously close to making me pull the trigger on that extremely dumb idea.
    8 points
  9. Amazing miniatures, the proportions (especially of the weapons) is a massive improvement. The multipart design is very clever and the bionic arm on the nob is excellent also, I need this guy
    8 points
  10. Isn't that one notorious regarding "cannot get the ammo into the barrel unless the ammo is teleported"?
    8 points
  11. From the Warhammer Academy :D
    7 points
  12. HeadlessCross

    Nazdreg

    I feel quite the opposite. I hate that artwork and I am glad they went a different direction with him. The gun still feels proper Moony without looking, well, stupid.
    7 points
  13. Thank you, @W.A.Rorie :) 4k NetEA, GT scenario, Ultramarines (Scions of Iron) versus Selen II PDF (Steel Legion). The marines attempted a risky early-game Transporter drop in the middle of the Guard line, getting their noses well and truly bloodied as half of the terminators fell from the sky in a blazing fireball as the Russes' attached Hydra AA worked its magic and the battletanks mopped the survivors on the ground. The CAS Hawk made a bold opening move and managed to snipe my left flank's Hydra down, opening the way for two Thunderhawk Transporters, carrying termies and their Land Raiders, to swoop in the thick of it at the end of the round. Hena took a gamble, seeing how I had positioned the Russes in a long line for the lolz and clipped them intermingled with my Manticores and an individual Shadowsword at the other end. While my Hydra overachieved and brought one of the birdies down, this was also the moment he realised he was now up against three Inspiring commissars in blastless targets with some 17+ DC outnumbering the crash survivors... My mech infantry proved hard to shift from their flanks, though the Reaver made a valiant attempt. The las-Predators were making some progress in catching the Russes in a lethal crossfire, until they copped a fatal volley of Manticore rockets in the windshield and the heavy tanks took the midfield.
    7 points
  14. The terminator chaplain (and my entry for master of the forge) is done as well ! only the outriders left to do, and once they're done I'll post a global finished pic !
    7 points
  15. So with the ork half of the new armageddon box, this mek has been working overtime on something i think is kinda special. Kommadore Plum-Dar's Dredd-WAAAAAGH! being a freeboota WAAAAGH! and all that. Figured the Dakka rig would be a submersible. Thoughts?
    7 points
  16. With the heavy intercessors done I'm just 2 outriders away from finishing my 2nd company!
    7 points
  17. And they're drastically different to what is, as far as I can recall, the only other example of shotguns in the HH line so far: It's actually representative of a big issue I have with newer HH kits - needlessly changing established aesthetics. Usually for the worse.
    7 points
  18. Completely unexpected but quite welcome release (to me, at least). I think I am almost alone in liking them, but I do genuinely like them. I mean, when a gun is too nonsensical is bound to be subjective of course, but 40K guns have always struck me as being very "vibe-based", as I believe is called in the parlance of our times - and not just the Ork guns either! But I get why someone might draw the line a different place than I do.
    7 points
  19. When the Exalted Sorcerer kit was first released, I bought it straight away. And I instantly painted one, then, Just ten years later, I have finally got round to painting another! This time, the chap on the disc. This is a great little kit, would be great to see them, and the entire Thousand Sons range, get the update treatment most marines have had in scale. Still a cracking kit though.
    6 points
  20. Huh, first thing in this release that doesn’t really impress me. Don’t get me wrong, it’s a very nice model and I’ll likely end up turning it into a generic Mega-Armored Warboss at some point, but that’s kind of the problem - it doesn’t say Nazdreg to me. It’s just a big Ork in Mega-Armor. Still, tho, glad to see the big yellow galoot show up in the game again. Now we just need Zagstruk and Badrukk to round out the classic Ork characters in plastic.
    6 points
  21. I would assume in a real game situation you could just point at the unit and ask "Those one's have the Combi-Volkite, right?" in the same way your opponent could point at a gribbly Daemon on your half of the board ask you which Ruinstorm Daemon that is.
    6 points
  22. I, HALANDAAR, heed the Call to Arms and pledge to paint the following models for a total of 23.5 POINTS for the glory of the AELDARI* subfaction of the Xenos Stronghold on or before 15th September 2026, or bear the badge of failure until years end. Warboss (5pts) Bigboss (5pts) Bannernob (5pts) Painboy & Grot Orderly (5.5pts) Big Mek Dakkarig (3pts) (I think this is correct, please amend if not!) *Yes I know it's weird, but I have much more Aeldari to paint later on, assuming I get to them.
    6 points
  23. Honestly the weapons might be my biggest remaining issue with Primaris. Obviously i very much lament the loss of each component of a PA suit having its own history, but from a purely aesthetic perspective things arent terrible with respect to standard marines, now that some variation is finally reappearing amongst the basic troops. What issues i do have can be alleviated or rectified with some cutting and sanding, like the leg thrusters on jump pack troops But damn I miss classic weapon designs. That, and the scale issue like you pointed out. Bolters look so good as carbine length weapons. The Grey Hunters' being a source of carbines somewhat help things, but there's still the classic Plasma guns, flamers, comb weapons, etc...
    6 points
  24. Wow. Maybe a bit of bias here, but this Ork release is, so far, my favorite thing from GW in probably a decade or more. Every single thing gets me giddy.
    6 points
  25. They are too small to be bolters and his tiny "plasma rifle" conversion that was part of this series is also missing the point, miniature plasma weapons are too futuristic for the Imperium. For what a bolter is supposed to be, this is too small. I'm not knocking their work because their blog is one of the reasons I bought a razor saw in the first place, I just don't have the same taste as them. GW made a mistake by making the initial batch of Primaris weapons bigger than the original counterparts, a mistake they somewhat rectified by introducing bolt carbines. Primaris Marines look perfectly sensible when armed with original weapons, no need to "truescale" them. Conventional firearms already exist in the setting and those would be appropriately sized if they were the same size as these conversions. FW's resin shotguns, heavy stubbers, autoguns and autopistols were the size you'd expect to see for conventional weapons. FW had the perfect weapon scale, conventionally sized autoweapons/lasguns and bulky special weapons/bolters.
    6 points
  26. I kind of agree, honestly. Not to do any disservice to the conversions themselves (they're very well made and I like the Sister using basic firearms safety) but given bolter rounds are described as being anything from 75 caliber/1.1" diameter all the way up to fist-sized- the latter usually for heavy bolters admittedly- they look way too dinky there. To be absolutely fair, if the Marine's bolter didn't have such a tiny barrel it'd be a nicely done truescale rendition, but the Sister's weapon looks more like a heavier autogun than a boltgun. To be absolutely fair, balancing 40K weapon designs between having that little bit of verisimilitude and still being the ridiculous over-the-top things they are is tricky. Too far one way, you lose what makes the setting iconic, too far the other way and the suspension of disbelief begins to break down.
    6 points
  27. So, I went to my first big event over the weekend for 3E a week ago. I let it simmer a bit to clear my thoughts and here are my takeaways: 1. Line needs to go, like yesterday. Of the six games I played over the weekend 3 were essentially draws that ended up being decided by a couple points entirely generated through line scoring. This event capped total points from line etc. at 3 a turn and its still completely game warping. 2. Flavor is dead. There were 16 or so legion armies of which a grand total of 2 ran fewer than 3 tactical squads. And before anyone comes along with "oh but that's great, tacticals should be great so people take them". A: No. The most basic unit being too good us catastrophic for game health because it removes incentive to take anything else. B: Tacticals were fine and everywhere in 1 and 2E. You just weren't forced to take them. 3. Tank battles suck. My last game had to be stopped at turn 2 because it turns out that no Squadron rules are a real issue if someone brings over a dozen small tanks. Other than that, Tank fights are an exercise in frustration tolerance because someone decided that AT Guns are not allowed to be reliable. 4. The status mechanic is terrible in practice. Even CL10 units are routinely statused from number of tests and lack of stubborn. Meanwhile, lasrifle sections, tacticals etc. are practically immune because they just nuncio-vox them and also test to remove regularly *before* scoring. Which brings me to: 5. Welcome to MSU land. Through a litany of nerfs to large units (no multi-charges, no hotl/Apo, no line on anything that is actually tough and scary) just spamming small units so you can keep on feeding line into the grinder for longer than the opponent is absolutely a winning strategy. I really tried to engage with this in good faith. I've painted about a 1000 points of new Minis, wrote fluff, played around with lists, built a custom objective, traveled 8 hours on each drive. In the end I have to say I should have just gone hiking with my dog or stayed at home and played wingspan with my spouse. I used to love this game, I love traveling to events (I attended events in three different countries in the first half of 2025 alone) but currently there just isn't any joy in it for me.
    6 points
  28. Unexpected cross over https://www.wargamer.com/warhammer-40k/my-chemical-romance-tribute-to-john-blanche guess I got beat to the punch lol
    6 points
  29. Gorgoff

    3.0: failed or not?

    It is this tonal shift which makes all the difference. Rules are rules and as usual some are good and some are bad. That's not the important but that Corporate GW took over the game changed the vibe of the game quite significantly. It is not the exciting land of opportunities any more where hobbyists come together and explore the horus heresy, enjoying the narrative and generally needy together. It is now one of the core games and they sell it like they sell the other stuff too. Fast food. Buy your new army, don't get distracted by customisation, buy just our parts and then the next thing drops and now buy this. That is the main problem for most players who went away from it. I see that on the discord chat every day. The veteran players all but vanished and now it is to a huge majority people who started in 2ed or even 3ed and who don't care about the fluff and narrative as much as we did.
    6 points
  30. Just wanted to appreciate the fact that a quarter of the participants are building Traitor Guard/LatD. Quite impressive for an army that GW doesn't sell
    6 points
  31. @Dr_Ruminahui it seems my vow has not been added to the list of participants In the meantime, here are the first completions
    6 points
  32. Lovely concept, genuinely think they're the worst looking combi weapons I've seen though. Not being negative for the sake of it but I really don't like them.
    6 points
  33. They look like knockoff 3D print files. The proportions and poses are just "off."
    5 points
  34. I finally finished my second squad of cultists. Between work and vacation it took me a while, but I got there. I'm gonna take a break from infantry and complete my tanks, I wanna take some time on my traitor guard leader.
    5 points
  35. What I want to say? Looks like i need to repaint yellow. Or at least make it darker on one side to make osl work. Right now it's just mess. I'm already destroyed yellow on leg and arm just to got right value for power fist. Now I need to build transitions and light on floor and dreadnought's leg . And tone down some parts on fists to make it looks like lightnings. May be I should darkening entire left side..
    5 points
  36. +44°C and no AC. Any way, this morning I decide to do basing. Nothing fancy. Sand and dirt, some pavement and the little nurgle saboteur with the rocket launcher. Jokes a side, I think I leave base as is for now, and now I need paint left arm and leg to add osl. Idk if I can just add TURQUOISE or I need darkening them first to get proper result.
    5 points
  37. Slow progress so far but managed to get the first 5 intercessors to a tabletop paint job. Just the bases left to do but working the landspeeder first. More to come.
    5 points
  38. Yeah, in friendly games I've never seen anyone complain about it.... Unless your opponent is playing Deathwatch at a 1,000 points, then you should definitely say, "What Detachment are you using? Black Spear? That's 3DP. You can't use that." And then try not to smirk for as long as you can.
    5 points
  39. Yeah, I just flat-out don't get it. This is a fantastic hook for... a Scouring book. Hell, even the second Scouring book. The Blood Angels had fantastic setup in Ashes, and switching from Primarch dick-swinging to a leaderless Legion trying to figure out what it's meant to be now that there's time to stop and think (and whether they want to stop and think, or if they want to fight on and be destroyed by Sanguinius' blood curse) - along with the other battered remnants and hangers-on - and how easy it would be to slide back into the mindset of the Revenant Legion would be a really gripping read, imo: how close they might've come to being another II/XI and Raldoron putting the whole thing on his broad shoulders and showing the way forward (with, I have no doubt, a guest appearance by the Sanguinor). Particularly with the Martian assault as a backdrop, which is going to be utter madness of a ransacked, ruined world where everything is corrupt and out of control (a very pleasing reflection of Fear to Tread, I wot), that'd be great. These are real CONSIDER PHLEBAS hours.
    5 points
  40. It still ticks me off how they did Lucius dirty. He just got axed for no reason whatsoever in a novel not even covering his own Legion, without him being close to the protagonist in that book, and just never brought up again for *years*. As if nobody in publishing even remembered he existed, or maybe his entry in the spreadsheet got deleted on accident when the intern spilled coffee on the keyboard. There CLEARLY was a plan for him there. McNeill set him up to appear in that novel FOR YEARS. And then The Crimson King ended up in limbo, the Ahriman trilogy happened and TCK was already in a weird spot, and then it did so many different things on the side and forgot about Lucius in the aftermath, clearly set up for something BIG? Heck, as of right now, he's literally been missing for years during the Heresy and Siege, and we have no confirmation of when during the Scouring he'll even show back up canonically. The Siege should have been where Lucius fully embraces Slaanesh's offerings, but now he might actually be the most sane Emperor's Children character we got. That McNeill also dropped the ball on Magnus having plans for the Sysypheum crew as per Alpharius/Omegon in The Serpent Beneath, which he acknowledges having forgotten in the afterword for his Siege of Terra novella, is crazy to me, too. Damn that stuff makes me miss when they had Laurie Goulding actually keeping plotthreads together, because lord knows whoever took over after him clearly did not.
    5 points
  41. Pacific81

    30k Hobby Chat

    Hope not too cheeky posting this here, a friend of mine has just started making 3D printed display plinths. Am using it as a good way to display my Legion champions! Etsy link - display plinths
    5 points
  42. Was hoping we were just going to get generic Marine unit reveals. Considering it's a shared campaign involving multiple Marine chapters. If it really had to be a unique character, release something for the Salamanders. I don't even care for that chapter, but they committed like 90% of their forces to fight on Armageddon.
    5 points
  43. Slowly getting somewhere with the metallics :)
    5 points
  44. MARK0SIAN

    3.0: failed or not?

    Yeah, I think if you did a word cloud of that video it would be ‘Flavour’ in massive letters right in the middle. As in, there isn’t any. It really feels like the edition of playing Blue Legion or Red Legion or Yellow Legion rather than playing Ultramarines, Blood Angels or Imperial Fists etc. Plus lists writing is the worst!
    5 points
  45. Vindicator........
    5 points
  46. Finished up my Gorgons. While I like the FW kit, they are noticeably smaller than the MK2. For anyone wondering, the arms and shoulder pads work very well with the current 40k Terminator kit.
    5 points
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