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Brattak

+ FRATER DOMUS +
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  1. I don't know if this is something old or if it just occurred in the recent update of the 40k App. The Deathwatch Indomitor Kill Team seems to be able to include up to two Kill Team Heavy Intercessors with Jump Packs. There are no data sheets for these whatsoever, so it could be a placeholder or they unintentionally listed it in there because they have not announced any Jump Packs for Primaries yet.
  2. I would not count on it, he has the monster keyword, like the Beastboss on Squig and that one can't join a unit either. Surprisingly Ghaz lost the Monster-Keyword and can join a mob of Meganobz. As you mentioned, this is most likely the death sentenc EOF the Beastboss on Squig as well as Scragbad, which is sad. I didn't even have time to use mine in a battle.
  3. Looking good and interesting overall, however, I still don't entirely like the Waaagh-ability. Having some bonus for one battle round seems to be bad compared to other faction that again bonuses for the entire game. The Nob with Waaagh banner seems to be a serious consideration now.
  4. I am not entirely sure how I feel about the new Waaagh rule. Yes it is simpler and can be used at the start of the battle round, not to mention, that you don't need a Warboss to use it. But it only provides the bonus for 1 battle round and nothing more. When I compare this with other faction rules, who get a bonuses for the whole game, I am not sure it is such a good deal Last but not least it pushes Orks entirely into melee, there is nothing to gain for shooty Ork armies.
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