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Found 1 result

  1. YTHIRIL WILD HUNTER HOST SILVER SPEARS & FIRE PRISM Three Spears of The Wild Hunt. Iyanneth's mount snarled in her mind, and bucked beneath her with every searing blast she let off with her laser lance. The bike wanted those kills for itself, or better yet to feel the hot wash of Mon-keigh blood against its hull. She soothed it - for a moment - with a gentle push through their psychic link, calming the blood crazed jetbike's proto-soul long enough to allow her next blast to strike through, and tear the leg from the crude, but dangerous walker, which crumpled to the ground as she and her hunt-mates fired past. A bad sign. That her mouth - Athrin - was so lost to The Path, what did that say of her? Too long, perhaps, among the wild and deadly Spears. It was long past the time where a more careful warrior would have stepped from The Path, and engaged oneself elsewhere, but where? What could she do but war, and what war could ever match the joy of swift death, and the searing burn of her lance? To ride the wind among the simple warriors, once-joyous seemed to flat now, so bloodless. Perhaps it would be good to give in, to be an Exarch. To give in as Athrin had, her loyal steed of wraithbone and speed, so fine beneath a gleaming, silver skin. Perhaps it would be good. Iyanneth, Shining Spear Exarch. Two updates today, only one of which I'm terribly happy with. The Shining Spears were a massive pain to assemble, even compared to the other jetbikes, as the wrist-connection made them very awkward to assemble after painting. Those open hands are much more forgiving. Also, I swear these bikes are slightly wider at the ankles. If I end up doing more Shining Spears I'll probably just assemble them on the bike and be done with it. I'll also try a different scheme, because all the silver isn't really working for me. I miss the gradient hull, and while the Exarch's spear tip looks good in red, there isn't enough outside of the green and silver going on. I'll experiment a bit, see what works next time. Illum Zar - Fire Prism. Killing light, a scouring beam that leaps from the crystal tip, and tears apart the dull and lifeless bodies of lesser warmachines. No more fearsome a weapon can be found amongst the Wild Hunt, for no greater weapon can be brought to battle at the speed the Hunt demands, but it is mighty enough. A bonded pair of pilots work in perfect unison as gunner and conveyer, bringing the heat to bear against foes of Ythiril, a weapon of such intricate perfection that any comparison to Imperial Las weaponry is laughable. True, of course, for they ultimately work on similar principals, but it is the difference between an animal swinging a held rock, and a master swordsman swinging a carbon-steel blade. Swift, scouring death. This, on the other hand, I've very happy with. The colour mix feels right, and I'm quite proud of how the cockpits came out. The freehanding isn't my best work, but it's suitable. The crystal may need to be brightened a little, it looks a little too red, but other than that this came together well. Still a pain to assemble, of course. For one thing, the bloody stand doesn't work. The balance is way off, so I can't just plug it in, it seems to require gluing, which I'm not really willing to do here. Needs to be transported somehow, and I know how much flying stands crave death. I'll probably make some other arrangement, possible via magnets. Beyond that, it was also not a perfectly fitted kit. I had to really force the halves together, and didn't quite manage, as you can see with the read of the main chassis. Not quite aligned with the rearmost fins. Oh well. I need to get a mounted hero for the army, and it'll be good for 500 point games. Probably just a Warlock on Jetbike. We'll see. I'm going to hold off on getting a bike Autarch till I know what the new version of that model - when it comes - will have access to.
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