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Showing results for tags 'Inquisitorial Retinue'.
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Data is Knowledge, Knowledge is Power
Bouargh posted a blog entry in Bouargh´s miniatures´ closet clean-up
Hi folks, As part of my add-ons units from Imperial Agents, I have been planning for a while dealing with an Inquisitorial Retinue. A pure Fluff reason is lying underneath as I do not really see any tactical benefit atm; yet from a narrative approach it is a nice touch: a AdMech Exploratory Fleet that as not so tight bounds with its ForgeWorld and may be suspiciously looked at because of some possibly heretek behaviours and personalities in its ranks. May it be enough for a close monitoring by Ordo Xenos or affiliated Ordo Minoris such as Ordo Machinum? I do not have enough models yet to build up a 6 men strong retinue as I lack a Gun Servitor. I might go without yet and stick to 5. I neither have enough model to go to a 10 or 12 men strong retinue as I (still) lack Gun Servitors plus 2 additional models (but a house Greim advisor might do hit, or any other Necromunda Hired guns; unless I convert some from spare GSC cult bodies, which is not necessary my fav option but, let’s admit it, probably the more likely one…) Now, the newly added members are an Infocyte and an Infotek. Indeed monitoring (spying from within) AdMech Priests might require very specific, accurate and advanced Information Technology related skills. Just connecting your dentrites to AdMech datastack is already putting you at risk… Here come the models, mostly following the paint schemes one can find on GW sites: The Infocyte Dendrite has been uneasy to glue. It still has an odd angle due to various breakdown I have repaired as I could. This Superglue looks like it has no intention to glue resin but fingers only... The Infotek and his hoovering chair is mostly a metal color dry brushed on a black base coat. Details and skin tone add contrast, but it is really a quick and dirty model to be painted. Almost zero skill required. That is all for this sub project within Imperial Agents for the moment. I still have to find some alternatives for the Gun Servitors and the missing henchmen. Once solved I will resume. See you folks.- 9 comments
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Rogue Trader Entourage – Part 2
Bouargh posted a blog entry in Bouargh´s miniatures´ closet clean-up
Hi folks, As I introduced it previously [Not GSC - Rogue Trader Entourage Part 1 - How to pretend not starting an army - The Bolter and Chainsword], I have recently bought some new models to be painted and included in my Imperium forces under the form of an Inquisitorial retinue and some RT Entourage. My objective was, initially, to get back in service some iddled miniatures I have here or there as an Inquisitorial Retinue. But this trend led me to expanding the option with a RT entourage and a Breacher unit as a retinue. This stands as a summary of past episode. It is eventually arguable that these lads will bring little to my existing forces, but the combo of Entourage protected by Breachers might eventually be a big chunk. I guess they still can join either my Mechanicus or Astra Militarum as a 14 men strong unit with Rejuvenat and 2 rather strong HtH miniatures (the RT and the Assassin) can be a good unit to take and hold a critical objective. The cherry on the cupcake being the option to relocate (up to) 3 Battleline units… Yet, point value wise, it ain’t no bargain, and either the Skitarii or the Guardsmen can probably make a better use of their own codex’ units from their rooster to infiltrate and hold objectives. I will not comment further about the interest for my SW which, with almost half company of Scouts available in my collection, can do as good as far as infiltrate and take &hold is concerned. Yet, with lower counts Marines, redeployment can be a nice add-On. But does this randomized option (D3 units affected) worths the cost of a single entourage? ‘Nough said, these Imperial agents will be for fun only and eventually a game of KT (that I might practice once a year or so). But the dirtiest trick will be for the option of redeployment offered by the Entourage applied to Imperial Knights. Even if it applies only to Battleline units, my 3 Moirax (which BTW are not Legends) do still have the Battleline keyword . Which opens interesting possibilities for my new born small Imperial Knight army (currently 1 Styrix and 3 Moirax - even if the latter are only at priming stage)… Providing my gaming partners understand and agree that I will go for the fun way and that I will set emphasis on a probably unbalanced way of playing. So how does these lads look like now? Let’s see the assembly so far for the RT and the Breachers - as you can see, these are freshly primed: The most interresting stuff about Breachers is that they can be tooled up in an almost exactly identical fashion in KT that in streamlined 40k. This is a real advantage vs. other factions such as Servitors Clades (or Mandrakes) for exemple that differ significatively from one setting to another (losing their Specialists). The Inquisitor Retinue is, on the other hand, more “advanced” in terms of paint job. Sure, it deals with adding a couple of miniatures to 3 iddled models from the very early version of Imperial Agent/=][= codexor left over 1st Ed. Necromunda model. So 3 out of 5 are already painted. 6 out of 8 in reality as I have more unused models such as Regimental advisors models and proxies too. So, most of these will need a harmonization of the basing. Probably one half will go Tanned earth and the other half will stay plastcrete. Or I will merge every one into a single unit. Beyond these 2 extra miniatures added (Infocyte and Infotek), I still need 2 extra member and 2 Gun Servitors if I want a full tilt. I have btw just found a second hand store operating in the neighborghood, which has some Servitors and maybe more iddle miniatures. I will have to get a closer look... I also have a boatload of GSC cultists that can be kitbashed... Might it be a way? New lad and chicks: Old boyz and galz: What else? Well, two AdMech characters primed: Secutarii Axiarch and Technoarcheologist (I've had planned a small weapon swap initially. But this was before...). This will raise my Marshall and Archeologist head count to 3 for each. As you see I was in a serial priming mood... It is now time to determine which ones will be enlisted in the 12 MoH challenge for this ultimate month of 2025. See you.- 2 comments
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- Navy Breachers
- RT Entourage
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