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I know I won’t for a while, I’m still building up black Templars, but I like the way they look. the spiky and evil looking Chaos Knights have just a better vibe then Imperial Knights and I like their rules better. but I only know how to build semi elite armies (Templars) so when I see the fact you use less models then a Crusader squad is a bit intimidating. do I run big boys or a lot of small boys. And how do I paint them? Is it like chaos marines where their gods matter or is it “paint them any color but make it bloody and dirty” I also see a lot of people mention magnetizing and how would I go about that? I don’t want to have to choose between Cool looking and practicality.
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I've been playing my Crimson Fists using the Firestorm Detachment for a while now and definitely enjoy the way it can get stuck in quickly with close range shooting. Now, with 3 wins (Marines, Orks, and TSons); my regular opponent has suggested we bump up to 1500 points. So I've been tinkering between the following two list and thought I'd seek a bit of input. List 1 Crimson Fists 1500pts Firestorm Assault Force CHARACTERS Captain in Gravis Armour (95 points) • Warlord • 1x Boltstorm gauntlet, 1x Power fist, 1x Relic blade • Enhancement: Forged in Battle Chaplain with Jump Pack (75 points) • 1x Inferno pistol Techmarine (55 points) BATTLELINE Intercessor Squad (80 points) • 1x Intercessor Sergeant - 1x Power fist • 4x Intercessor - 1x Astartes grenade launcher OTHER DATASHEETS Aggressor Squad (240 points) • 1x Aggressor Sergeant - Flamestorm gauntlets • 5x Aggressor - Flamestorm gauntlets Assault Intercessors with Jump Packs (80 points) • 1x Assault Intercessor Sergeant with Jump Pack - Plasma pistol & Power fist • 4x Assault Intercessors with Jump Packs - 1x Plasma pistol Assault Intercessors with Jump Packs (80 points) • 1x Assault Intercessor Sergeant with Jump Pack - Plasma pistol & Power fist • 4x Assault Intercessors with Jump Packs - 1x Plasma pistol Ballistus Dreadnought (140 points) Inceptor Squad (130 points) • 1x Inceptor Sergeant - Assault bolters • 2x Inceptor - Assault bolters Land Raider Redeemer (285 points) • Hunter-killer missile, Multi-melta, Storm bolter Scout Squad (65 points) • 1x Scout Sergeant - Boltgun • 4x Scout - 2x Astartes shotgun, Missile launcher, Scout sniper rifle Vindicator (175 points) • Hunter-killer missile, Storm bolter List 2 Crimson Fists 1500pts Firestorm Assault Force CHARACTERS Captain in Gravis Armour (95 points) • Warlord • 1x Boltstorm gauntlet, 1x Power fist, 1x Relic blade Chaplain with Jump Pack (75 points) • 1x Inferno pistol Techmarine (55 points) BATTLELINE Intercessor Squad (80 points) • 1x Intercessor Sergeant - 1x Power fist • 4x Intercessor - 1x Astartes grenade launcher OTHER DATASHEETS Aggressor Squad (240 points) • 1x Aggressor Sergeant - Flamestorm gauntlets • 5x Aggressor - Flamestorm gauntlets Assault Intercessors with Jump Packs (80 points) • 1x Assault Intercessor Sergeant with Jump Pack - Plasma pistol & Power fist • 4x Assault Intercessors with Jump Packs - 1x Plasma pistol Ballistus Dreadnought (140 points) Eradicator Squad (95 points) • 1x Multi-melta Inceptor Squad (130 points) • 1x Inceptor Sergeant - Assault bolters • 2x Inceptor - Assault bolters Land Raider Redeemer (285 points) • Hunter-killer missile, Multi-melta, Storm bolter Scout Squad (65 points) • 1x Scout Sergeant - Boltgun • 4x Scout - 2x Astartes shotgun, Missile launcher, Scout sniper rifle Vindicator (175 points) • Hunter-killer missile, Storm bolter Obviously, the Aggressors and Gravis Captain go in the Redeemer and the Inceptors will deep strike. So the main change is 2 Jump Int squads vs 1 Jump Int & 1 Eradicators on foot. Much of the rest of the list is units I've been pretty happy with in games so far. Look forward to any input/insights/responses. Cheers
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