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CustomTitle

  1. Version v2

    796 downloads

    Indomitus Crusade badge for Imperial Fists, Black Templars, and Crimson Fists, as commissioned by Kisada. A melding of the logos of the three chapters, with yellow, blue, and black background layers* to allow placement on each chapter's armor. (* See here to turn the Layers palette on in Adobe Reader/Acrobat)
  2. 1052 downloads

    Generic Fist Decal Sheets Blue - PDF White - PDF Yellow = PDF
  3. 3464 downloads

    Crimson Fists Chapter markings suitable for infantry and vehicles.
  4. Well I’ve managed to finally get three squads of Primaris Marines done for my Crimson Fists. I really like this model and I have to say they are more fun to paint than normal marines. First up I’ve done a squad of Hellblasters: I think the plasma coils on these boys have come out really well. Next I have done two five man squads of Intercessors: Like I say I have really enjoyed painting these guys and I’m pleased with how they have turned out. I’m going to try my hand at some characters next. There’s some more pictures spread over numerous posts and other hobby related bits over on my blog at: http://classicastartes.blogspot.co.uk/?m=0
  5. This my force so far sans a painted Gravis Captain. Roughly 2800 points of a pure Primaris force. I must say I have enjoyed a lot building, painting and gaming them.
  6. Hi guys, As I've been cleaning out boxes and working on projects I've broken into a box of stuff that I knew that I had, but I had forgotten how extensive it was. All of these bikers have been given metal sculpted tactical shoulder pads with the arrow pointing up and an appropriate Fist sculpted Pad. Most of them have the Fist with a Ring around it, but the Veterans have some other options, like Laurels, and Larger or Other pads. 12x Tactical Bikers -(Straight Rider, no Weapon) 4x Plasma Bikers -(Plasma Gun strong armed) 2x Graviton Bikers -(Graviton Gun strong armed) 4x Melta Bikers -(Melta Gun strong armed) 6x Biker Sargents -(5x Chainsword, 1x No Weapon) 2x Special Weapon Bikers -(Ready to accept any weapon (Melta, Plasma, Chainsword, etc) 1x Apothecary on Bike -(Nathecium) 4x Veteran Bikers -(No weapon, Veteran Pad) 1x Champion -(Power Sword, Combat Shield) ---------------------------------- These are the 36 models that I currently have. I have access to an un-assembled classic metal bike chaplain that will be my 37th bike. At this point, I don't quite have all the models that I would like to have. I am planning on doing a few other things. This is my to do list: 1) Need to build a Bike Librarian. Right now I have a Jensus Natorian on the way from Ebay to convert into a Bike Librarian. I have most of the bits I need. I'll have to look for some robed legs to finish him out. He will be fully converted and I will remove any offending iconography before he gets called finished. 2) I want to upgrade the Biker Champion to use a bit that I found. I've found that I have a metal Emperor's Champion's Black Sword. I will be doing this soon. 3) I need to model my Captain as a Biker. He'll need to be a Left Handed Power Fist and Storm Shield, so I'll be converting a Shield to the front of the bike, or some such, to make it work. Looking for any ideas on modeling this. 4) I need to acquire 2-3 attack bikes. I think this is a big thing for Bike armies at the moment, as they can suck up some wounds that protect your important pieces and/or provide a Melta where needed. ------------------------------------------ Otherwise, what other bikers should I be bringing, and how else would you load out what's left? I am thinking that one more box of bikes and the 2-3 attack bikes should see me with enough stuff. My bikers now are a good mix I think, but I'd take input on how to finish them out. Best, Paul
  7. Hi all, I'm looking at starting a Crimson Fists army, and I was wondering in the new White Dwarf where they got the transfers for the chapter symbol / codex (tactical, devastator and assault) marking from? If not, I may have to look at another chapter...
  8. Well, I started a thread on the 23rd of July but with the DB crash and roll back dogs ate it along with my homework. The beauty is you now will get a lot of WIP pictures like some rapid time lapse across a fortnight without my inane rambling. That won't last The downside is there will be lots of pictures in one post, but not much I can do about that as I am having to play catch up. The Wall of Bronze Beasts Printed scans from my copies of the IA books for inspiration and direction. The First Five Gotta start somewhere and as I want half in Mk VIII a squad in my take on that armour was the obvious starting point. At this point I was pleased. Mk VIII Chests How I did Mk VIII chest so the abdomen cables aren't exposed. I obviously could only do so many before I ran out so you'll start to see white bits as I lifted a cast of my modified chest plates. Losing Focus Rather than staying on point I wondered what the second squad in MK VIII would look like as I intend to give them Tigrus bolt guns. Great but still not one squad built Focus still lost... And what they would look like with a plasma gun, Ryza pattern of course. Second squad again, still off with the fairies... Standing on things is cool Lorenzen said so (at least I think he did long ago). And he is right. And he is doing Minotaurs too! Although I won't have bare flesh anywhere on mine, too page 3 exposing themselves and helms are more menacing. Note I went back to squad one again at this point. I was going to make this guy the combat squad leader but didn't which has led to problems (see later). Arguably you could say I'd regained my focus... Captain who became Sciron ...but you'd be wrong. An idea that escaped and broke focus. On the original thread the consensus was the name Sciron suited him more than Carcinus. When I say consensus like one person responded. Both are spare names from the FW brass etch sheet. I like him, pity I'll hardly ever use him. He is more progressed now and I will finish him for Grotsmasha;s challenge as a "funsies". Finally the Heavy I stopped procrastinating and prevaricating and finally built the squad heavy weapon. Quite happy with this, so I put all my avoidance energies into the special weapon bloke. Sons of Medusa No, really. Whilst avoiding doing the flamer I started fiddling with Sons of Medusa. I should write a book called Focus Lost or something. Flamers need bunkers to burn So, Armies on Parade and themed terrain is well important, more so than having an actual squad built, so I am doing this in tandem. Big, isn't it? Note I will be attacking this as Minotaurs so it'll be ouch time for me. Fits with them perfectly of course thus me doing it. And the fact I had the FW Siege of Vraks moduler resin trench stuff lying about gathering dust. More on this later but I'll be picking up the foam board and ply tomorrow. The gang is not all here Nine. Sort of like the Nazgul except not. Flamer guy all sinister on the right side. Missile launcher man strangely giving out quests. Sinister Close up of too many to be a combat squad and not remotely loaded right even if they where. Dexter And too few for a combat squad but at least a close up of elusive flamer chap. Note I cannot make my mind up on the last bolter man, who may also be squad leader, so I'll make another nine and then decide which one goes with these guys and then give the others Tigrus, then vacillate for ages over who gets to be Sergeant Aristophane, and then avoid building their plasma gunner and heavy bolterer for ages whilst building a full 6 ft. by 2 ft. trench system. However tonight is gym, then selling my FW Reaver on eBay, and then adding bulbs to all their ankles.
  9. I've got some games coming up in October and we'll be using the list building limitations from a tournament one of us has been playing at. When we play I'll be using Crimson Fists (Primaris) and the others could be using pretty much anything so I need to cover as many bases as possible (yup... my head hurts). Any suggestions will get greatly appreciated. The Building Rules: • 700 points limit • No single unit more than 225 points • No aircraft (I don't have any anyway) • Nothing with more than 14 wounds • No Epic Heroes • Must use 1 Battleline minimum • No unit outside of Battleline and Transport can be taken more than twice I've got the following that can be used: Biologis, Captain in TDA, Liby in TDA, Prim Ancient, Prim Cpt (shield), Prim Lt (Shield), Prim Lt (bolter), Prim Lt (sword). HInt ×5, Int ×15 Ballistus, Eradicators ×6, Hellblaster ×5, Incursor ×5, Infurnus ×10, Infiltrator ×5, Reivers ×10, Sternguard ×5, TDA ×5, Vindicator ×2 Can maybe pick up some other bits but would rather build from what I have so far, initially. Many thanks.
  10. I've been playing my Crimson Fists using the Firestorm Detachment for a while now and definitely enjoy the way it can get stuck in quickly with close range shooting. Now, with 3 wins (Marines, Orks, and TSons); my regular opponent has suggested we bump up to 1500 points. So I've been tinkering between the following two list and thought I'd seek a bit of input. List 1 Crimson Fists 1500pts Firestorm Assault Force CHARACTERS Captain in Gravis Armour (95 points) • Warlord • 1x Boltstorm gauntlet, 1x Power fist, 1x Relic blade • Enhancement: Forged in Battle Chaplain with Jump Pack (75 points) • 1x Inferno pistol Techmarine (55 points) BATTLELINE Intercessor Squad (80 points) • 1x Intercessor Sergeant - 1x Power fist • 4x Intercessor - 1x Astartes grenade launcher OTHER DATASHEETS Aggressor Squad (240 points) • 1x Aggressor Sergeant - Flamestorm gauntlets • 5x Aggressor - Flamestorm gauntlets Assault Intercessors with Jump Packs (80 points) • 1x Assault Intercessor Sergeant with Jump Pack - Plasma pistol & Power fist • 4x Assault Intercessors with Jump Packs - 1x Plasma pistol Assault Intercessors with Jump Packs (80 points) • 1x Assault Intercessor Sergeant with Jump Pack - Plasma pistol & Power fist • 4x Assault Intercessors with Jump Packs - 1x Plasma pistol Ballistus Dreadnought (140 points) Inceptor Squad (130 points) • 1x Inceptor Sergeant - Assault bolters • 2x Inceptor - Assault bolters Land Raider Redeemer (285 points) • Hunter-killer missile, Multi-melta, Storm bolter Scout Squad (65 points) • 1x Scout Sergeant - Boltgun • 4x Scout - 2x Astartes shotgun, Missile launcher, Scout sniper rifle Vindicator (175 points) • Hunter-killer missile, Storm bolter List 2 Crimson Fists 1500pts Firestorm Assault Force CHARACTERS Captain in Gravis Armour (95 points) • Warlord • 1x Boltstorm gauntlet, 1x Power fist, 1x Relic blade Chaplain with Jump Pack (75 points) • 1x Inferno pistol Techmarine (55 points) BATTLELINE Intercessor Squad (80 points) • 1x Intercessor Sergeant - 1x Power fist • 4x Intercessor - 1x Astartes grenade launcher OTHER DATASHEETS Aggressor Squad (240 points) • 1x Aggressor Sergeant - Flamestorm gauntlets • 5x Aggressor - Flamestorm gauntlets Assault Intercessors with Jump Packs (80 points) • 1x Assault Intercessor Sergeant with Jump Pack - Plasma pistol & Power fist • 4x Assault Intercessors with Jump Packs - 1x Plasma pistol Ballistus Dreadnought (140 points) Eradicator Squad (95 points) • 1x Multi-melta Inceptor Squad (130 points) • 1x Inceptor Sergeant - Assault bolters • 2x Inceptor - Assault bolters Land Raider Redeemer (285 points) • Hunter-killer missile, Multi-melta, Storm bolter Scout Squad (65 points) • 1x Scout Sergeant - Boltgun • 4x Scout - 2x Astartes shotgun, Missile launcher, Scout sniper rifle Vindicator (175 points) • Hunter-killer missile, Storm bolter Obviously, the Aggressors and Gravis Captain go in the Redeemer and the Inceptors will deep strike. So the main change is 2 Jump Int squads vs 1 Jump Int & 1 Eradicators on foot. Much of the rest of the list is units I've been pretty happy with in games so far. Look forward to any input/insights/responses. Cheers
  11. Hi there folks, this is going to be a log for me to post up all those small one off projects that we find ourselves constantly drawn to. There's going to be a mix of building and painting projects, maybe even some terrain too! To start off with I've got an Executioner/Judiciar from the Dark Angels, or perhaps one of their successor chapters, I'd like to hear peoples' opinions on the model, both in general and in regards to what he should have adorning his power pack. Plain: Angel: Icon: Banner: Skulls: Thanks for looking and if anyone has alternative suggestions for decoration, please suggest those too!
  12. From the album: Crimson Fists

    Custom Pedro Kantor conversion I put together recently based on a Primaris Hellblaster body/legs and a metric ton of other kits and bits.
  13. From the album: Pictures

    © Games Workshop

  14. From the album: Crimson Fists

    Captain of the Crimson Fists chapter.
  15. From the album: Crimson Fists

    Tactical Squad Ramirez Composed by Veteran Sergeant Ramirez, Brother Idalgo (Flamer), Brother Carlo (Heavy Bolter), Brother Santino, Brother Miguelo, Brother Lorno, Brother Bonifacio, Brother Victor, Brother Tranio and Brother Alfonzo
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