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Found 7 results

  1. Welcome to the Veritas Vitae Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the tools that we have access to. This ongoing series of articles focuses on what a Blood Angels Force Commander has at their disposal, with advice, information, and tactics plucked from the readily available to the more obscure parts of GWs rulesets. Like all Veritas Vitae articles, these remain active and are in flux, so we can add and update them as the information contained within changes. So please chip in with any and all suggestions to help your fellow Frater to vicory against the daemon, the heretic, the xenos, and the traitor. Sourcebooks A Blood Angels force has a plethora of sourcebooks associated with it, each of which contains a wealth of knowledge be it fluff through to rules. This guide explores what they are and what is contained within each. Article Setup The following are notes on the setup of article below:Header in Administratum Grey, sourcebook is specific to the core game Header in Enchanted Blue, sourcebook is Space Marines specific Header in Blood Red, sourcebook is Blood Angels specific Where the sourcebook is in production, a link to it (UK based) can be found by clicking the associated cover art Links The Sourcebooks a Blood Angels force can use are split into three different categories, the links to which can be found below: Core sourcebooks Space Marines sourcebooks Blood Angels sourcebooks
  2. Welcome to part two of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Finally, part five will be dedicated to the reinforcements from Forge World. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Land Raider Prometheus What are you thoughts here folks? How best would you use your Prometheus? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? Will you be running multiples? How are you buffing this unit? Will it babysit anything? What Wargear Options do you prefer and how much does it depend on the above choices? Stratagem synergy or note? Over to you Please note that the Land Raider, Land Raider Achilles, Land Raider Crusader, Land Raider Helios, Land Raider Redeemer, and Relic Land Raider Proteus will be discussed elsewhere.
  3. Welcome to part two of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Finally, part five will be dedicated to the reinforcements from Forge World. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Chaplain Venerable Dreadnought What are you thoughts here folks? How best would you use your Chaplain Dreadnought? To compliment a list, or to build a list around? Will the beta rules affect your list(s)? Will you be running multiples? Footslog or transport? How are you buffing this unit? Will it babysit anything? What Wargear Options do you prefer and how much does it depend on the above choices? Stratagem synergy or note? What Litanies of Battle will you choose? Over to you Please note that Death Company Dreadnought, Dreadnought, Furioso Dreadnought, Ironclad Dreadnought, Librarian Dreadnought, Mortis Dreadnought, Siege Dreadnought, and Venerable Dreadnought will be discussed elsewhere
  4. Welcome to part two of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Finally, part five will be dedicated to the reinforcements from Forge World. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Caestus Assault Ram What are you thoughts here folks? How best would you use an Assault Ram?To compliment a list, or to build a list around? Will the beta rules affect your list(s)? Will you be running multiples? How are you buffing this unit? Will it babysit anything? Are you making use of Hover Jet? Stratagem synergy or note? Over to you
  5. Welcome to part six of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Forge World and Forge World Legends comprise parts five and six. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Thunderhawk Transporter What are you thoughts here folks? How best would you use a Transporter? To compliment a list, or to build a list around? Will the Chapter Approved changes affect your list(s)? Will you be running multiple units? How are you making use of the two transport options? Are you buffing this unit? If so, how? Stratagems of note? Over to you. Please note that the Thunderhawk Gunship will be discussed elsewhere.
  6. Welcome to part five of the Blood Angels Unit of the Week Series! Following the release of the 9th edition Supplement, there is no better time to discuss all the units we have access to. Each week a different unit will appear, with the idea being that we discuss how best to use that model on the battlefield. Where part one will focus on the unique BA units and part two will focus on BA units that are new to this edition of the Codex, part three will discuss how to get the best use the generic units from the past that are still with us (and that many of us have in our armies still), and part four will discuss the Legends units that we still own and love. Forge World and Forge World Legends comprise parts five and six. Note, this isn't to lament any nerfs, etc, from previous editions; the rules are as they are so try to unlock its potential for those who wish to use them all the same. Similarly, this thread is only for using the option being discussed; it matters not if you feel something is a better choice as such comments aren't constructive to the topic and shall be removed. Without further ado, here's this week's entry: Tarantula Sentry Battery What are you thoughts here folks? How best would you use your Tarantula(s)? To compliment a list, or to build a list around? Will the Chapter Approved changes affect your list(s)? What units (if any) will you be babysitting? Alternatively, what will be babysitting this unit? How many models per unit? Mixed weaponry? Are you buffing this unit? If so, how? Stratagems of note? Over to you. Please note that Tarantula Air Defence Battery will be discussed elsewhere.
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