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Showing results for tags 'mark X armor'.
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I wish I could call this a review, but I doubt my inexperienced observations qualify as such. But I still found them worth sharing. Subjective: I love the look of mark X armor. The Maximus-inspired helmet plays a big role in this. I can't enjoy old marines anymore. I don't know if it's because of the primaris' improved anatomy, bigger size or both. bolter rifles are too damn long. Less subjective, hopefully objective: mold lines are as little pronounced as I'd expect from recent plastic sprues. the instructions are sometimes incomplete. While the Hellblasters' five two-handed heavy plasma incinerators have the number of each bit, the two one-handed ones require you to process by elimination and count the 'cylinders' along the cables linking the weapons and the backpack add-on. Not necessarily a dealbreaker, but it's a nasty surprise when your first model is intended to use the one-armed incinerators. reduced kitbashing possibilities. While the shoulder pads, heads and helmets from older marines fit the primaris, each two-handed weapon has the left hand molded on. So you need to pluck a left hand from an older kit if you want to use any of the several weapons given to marines across the years. Annoying for people like me who'd rather avoid pushing from kitbashing into converting territory, however minor said conversion may be. less posing possibilities. The legs and torso sets are each keyed to one specific pose, meaning you have to take a knife to the models if you want to avoid repetition across multiple models. less variety. The power packs and their eventual Hellblaster add-ons are all identical. So is the entirety of the whole mark X armor from the legs to the torso aquilas to the helmets save for one skull for the sergeant's. The sole variety comes from the weapons; three types for either box, but each variant is keyed to one specific ruleset, which might provide small problems. edit: the Intercessors actually have different shoulder pads. The Hellblasters don't. That last point is key for me. Compare to the power packs of current tactical marines, which all have differences however slight they may be. Compare to the torsos of tactical and mark IV marines, even if it's only minuscule studs for the latter. To the helmets of tactical, mark III and mark IV marines. To the the legs of tactical and mark IV marines. To the shoulder pads of tactical and mark IV marines. To the bolters of tactical marines. I fully understand the decision (if there even was one on the subject in the first place) to make kitbashing with older marines harder, since I subscribe to the point of view that they will be phased out of existence to make way for primaris. But the lack of variety, both in poses and design, makes me less than impressed and the opposite of hopeful in regard to where the models of Games Workshop's new flagship are headed, regardless of how I like the looks of mark X power armor.
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- Intercessors
- Hellblasters
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