Custodian Athiair Posted July 19, 2008 Share Posted July 19, 2008 I've looked through the new rulebook and now with a rapid fire weapon you can move and shoot with it at half it's distance (like in 4th) but now youu can rapid fire it which means if you have 15 or so orks flying headlong into your 10 man tac squad you could move them into a better postion and then still rapid fire them depending if they are still in 12" has anyone notcied that? Athiair :) Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/ Share on other sites More sharing options...
Brother_Dan'l Posted July 19, 2008 Share Posted July 19, 2008 I had not! That's excellent. That 10 man Rhino drive and dump just became a lot nastier. And Grey Knights just took another kick to the family jewels. edit: forgot the sarcasm smilie didn't I? Well, here it is now for good effect. :) Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1634865 Share on other sites More sharing options...
Custodian Athiair Posted July 19, 2008 Author Share Posted July 19, 2008 it's awsome isn't it i can't wait to exploit it (in the drive and dump way) <_<:evil:;):evil::evil: MWWWWWWWAAAAAAAAAHHHHHHHHH!!!!!!!!!!!!!!!!!!!! Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1634883 Share on other sites More sharing options...
Cyber_Wulf Posted July 19, 2008 Share Posted July 19, 2008 errr as far as im aware rapid fire weaponry hasnt changed. in 4th edition you could move and fire twice up to 12" aswell... unless ive misinterpretted what exactly your saying Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1634905 Share on other sites More sharing options...
Custodian Athiair Posted July 19, 2008 Author Share Posted July 19, 2008 hmm. didn't know you could in 4th i always though you could only fire once as that's what all Gw people told me (i never bought 4th Ed. rulebook <_<) Athiair ;) Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1634916 Share on other sites More sharing options...
Gurth Posted July 19, 2008 Share Posted July 19, 2008 i always though you could only fire onceas that's what all Gw people told me In third edition, if you moved you could fire once up to 12", and not at all beyond this. If you stood still, you could fire once up to maximum range or twice up to 12". In fourth edition this got dumbed down to always shooting twice to 12" regardless of whether you moved or not, and being able to shoot to maximum range if you stood still. Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1634957 Share on other sites More sharing options...
mstrfshdws Posted July 19, 2008 Share Posted July 19, 2008 wait... that means that Tau pulse rifles now rapid fire at 15"... that army made out like bandits with the new rules. Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1635040 Share on other sites More sharing options...
Marek Grimfang Posted July 19, 2008 Share Posted July 19, 2008 wait... that means that Tau pulse rifles now rapid fire at 15"... that army made out like bandits with the new rules. Sickening isn't it. Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1635041 Share on other sites More sharing options...
Wander Posted July 19, 2008 Share Posted July 19, 2008 No; the rules still say twice at 12", not twice at half-range. Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1635044 Share on other sites More sharing options...
Custodian Athiair Posted July 19, 2008 Author Share Posted July 19, 2008 he's right it doeas say 12"so don't worry too much and by that i mean they get to rapid fire you once more beofre you charge with the new consolidation rules Athiair :P Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1635167 Share on other sites More sharing options...
Aidoneus Posted July 22, 2008 Share Posted July 22, 2008 Bottom line: rapid-fire rules haven't changed at all. Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1638123 Share on other sites More sharing options...
nighthawks Posted July 22, 2008 Share Posted July 22, 2008 Bottom line: rapid-fire rules haven't changed at all. ...from 4th to 5th - apparently there are people out there still using 3rd ed rules as they never realized the change in 4th. As a good friend says "RTFM" or :o Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1638318 Share on other sites More sharing options...
Gaius Darius Posted July 27, 2008 Share Posted July 27, 2008 Hang on, call me a nub but i thought that you couldn't assault after rapid firing under 5th? Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1642767 Share on other sites More sharing options...
DarKHaZZ13 Posted July 27, 2008 Share Posted July 27, 2008 your reading his statement wrong hes saying that they get to shoot you more before you charge them (or visa-versa) there was no statement about rapid fireing and then charging Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1642770 Share on other sites More sharing options...
Gaius Darius Posted July 27, 2008 Share Posted July 27, 2008 Ahhh yes i see, because you can no longer sweeping advance into melee.... Sorry my bad. Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1642780 Share on other sites More sharing options...
Brother Drakk Posted July 27, 2008 Share Posted July 27, 2008 As far as i know... sweeping advance still exists... Doesn't it? I never really got to studying the new rule book to every detail, but i'm pretty sure sweeping advances were there Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1642808 Share on other sites More sharing options...
Aidoneus Posted July 27, 2008 Share Posted July 27, 2008 As far as i know... sweeping advance still exists... Doesn't it? I never really got to studying the new rule book to every detail, but i'm pretty sure sweeping advances were there People, read your rule book. If you see something here that you missed, instead of asking us again, just open your book and read it. You want page 40. The rules for Sweeping Advance are there, as are the (more pertinent) rules for Consolidation. Read them. Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1642897 Share on other sites More sharing options...
HotSoup Posted July 27, 2008 Share Posted July 27, 2008 As far as i know... sweeping advance still exists... Doesn't it? I never really got to studying the new rule book to every detail, but i'm pretty sure sweeping advances were there People, read your rule book. If you see something here that you missed, instead of asking us again, just open your book and read it. You want page 40. The rules for Sweeping Advance are there, as are the (more pertinent) rules for Consolidation. Read them. You people are confusing rules. Sweeping Advance is catching up to people after they fled. They die instantly and terribly. You can not longer CONSOLIDATE into combat after you destroy said squad. Really annoying for us BT who's entire base was in the charging from consolidation. And back on subject, rapid fire was like that in 4th. Stay standing and shoot once at max range or twice at 12". You can also move and shoot twice at 12". You people have been playing 4th horribly wrong. Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1642966 Share on other sites More sharing options...
Imriel Posted July 27, 2008 Share Posted July 27, 2008 Just as a note it is twice at a target up 12" away or once at a target over 12" up to max. Also there is a change from 4th, they fixed the wording so that you actually have to fire the rapid fire weapon, rather then just be carrying it and fire any other weapon, to negate the ability to charge. Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1643240 Share on other sites More sharing options...
Aidoneus Posted July 27, 2008 Share Posted July 27, 2008 Just as a note it is twice at a target up 12" away or once at a target over 12" up to max. Isn't that exactly what was already said? Also there is a change from 4th, they fixed the wording so that you actually have to fire the rapid fire weapon, rather then just be carrying it and fire any other weapon, to negate the ability to charge. What? Where do you see that? I see nothing that says you can't choose which weapon to fire with, so a squad of Chaos Marines 5" from an enemy can by all means fire their bolt pistols at the enemy as a lead-in to a charge. Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1643275 Share on other sites More sharing options...
HiveFleetEzekial Posted July 27, 2008 Share Posted July 27, 2008 (on the last bit) He's saying they cleared up the wording for RF weapons and charging. $e only had it wored that any model that fires, and is carrying a RF weapon may not charge. Which led to much confusion, debate, and arguing. Now it specifically says if the RF weapon is fired, they may not charge. So no more confusion, debate, or arguing over it. Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1643320 Share on other sites More sharing options...
Imriel Posted July 27, 2008 Share Posted July 27, 2008 Just as a note it is twice at a target up 12" away or once at a target over 12" up to max. Isn't that exactly what was already said? No its not, everyone has only said it's "may fire once up to maximum range" rather then once at targets over 12" up to max. The first means that if the target is less then 12" you could choose to fire only one shot, while the second requires the target to be over 12" to allow you to only fire once. Granted, with the change to Gets Hot, theres very little reason to reduce the number of rapid fire shots you put into the enemy, but one should still know that if your target is within 12" you must fire twice even if you stand still. Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1643665 Share on other sites More sharing options...
El Magnifico Posted July 29, 2008 Share Posted July 29, 2008 (on the last bit) He's saying they cleared up the wording for RF weapons and charging. $e only had it wored that any model that fires, and is carrying a RF weapon may not charge. Which led to much confusion, debate, and arguing. Now it specifically says if the RF weapon is fired, they may not charge. So no more confusion, debate, or arguing over it. dont forget my personal favourite: "a model carrying a rapid fire weapon may fire twice up to 12" when RAW Lawyers started coming throught the woodwork in my local GW, my dark angel devi squads began rapid firing plasma cannons at them (as i am "carrying" a rapid fire weapon, i can fire twice up to 12", it doesnt mention what with :D ) "unfortunately" that wording hicup was fixed as well in 5th :D Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1645300 Share on other sites More sharing options...
Onisuzume Posted July 29, 2008 Share Posted July 29, 2008 when RAW Lawyers started coming throught the woodwork in my local GW, my dark angel devi squads began rapid firing plasma cannons at them (as i am "carrying" a rapid fire weapon, i can fire twice up to 12", it doesnt mention what with Sweet! Except that C:DA states that devastators may *replace* their bolters for a heavy weapon. Btw, the rules for rapid fire weapons have changed slightly. The wording is now that you cannot assault after firing rapid fire weapons, instead of being unable to assault after firing if you're carrying a rapid fire weapon. So no more problems for having a bolt pistol and a bolter. Link to comment https://bolterandchainsword.com/topic/141422-rapid-fire/#findComment-1646240 Share on other sites More sharing options...
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