Apogee Posted October 2, 2008 Share Posted October 2, 2008 Okay, I've got a 1500 WH list worked out. Essentially I have the usualy flying nun with a gun/blessed weapon, 2 squads of mounted Sisters with flamers, one bigger squad unmounted, and a token group of Stormies for objective nabbing. 2 Exorcists provide anti-armour. I have about 350 points left. I've used up all my sister models, so I can't use any Celestians, Dominions, or Retributors without cannabilizing a sister squad, although I have 4 MultiMeltas and a leader left). I can fit in a group of 12 Repentia with a Mistress and Priest, or take an Inquisitor with some DCAs, or a big squad of Seraphim. I think the Repentia will work best, as they'll give me some extra anti-armour punch, as well as helping my Rhino rushers if they get caught in melee with something nasty. Also, I love the concept of Repentia, so I know I'm a bit biased in that decision :lol: . Ideas? Link to comment https://bolterandchainsword.com/topic/147716-a-final-touch/ Share on other sites More sharing options...
Melissia Posted October 2, 2008 Share Posted October 2, 2008 As sad as I might be to say it, you'd probably be better off taking the iqnuisitor. Repentia, as wonderful as their models are, have no place in any competative game. Those multi-meltas probably won't be all that useful either, cause of short range and them being heavy. Link to comment https://bolterandchainsword.com/topic/147716-a-final-touch/#findComment-1713843 Share on other sites More sharing options...
Marid Posted October 2, 2008 Share Posted October 2, 2008 Perhaps, in friendly games, you may be able to counts-as those Repentia as Arco Flagellants? Link to comment https://bolterandchainsword.com/topic/147716-a-final-touch/#findComment-1713872 Share on other sites More sharing options...
Chengar Qordath Posted October 2, 2008 Share Posted October 2, 2008 I would say use those Seraphims you have; used right they can be deadly to the enemy, and since they're jump infantry they'll be able to keep up with your vehicle transports without any difficulty. Link to comment https://bolterandchainsword.com/topic/147716-a-final-touch/#findComment-1714028 Share on other sites More sharing options...
Toogeloo Posted October 3, 2008 Share Posted October 3, 2008 I would do some "Counts As" game play for the time being. Use the Inquisitor and then play Repentia as Assassins. Try the Death Cultists or a Callidus. Every Inquisiton player should use Assassins at some point imo. They help increase your tactical game play and are a lot of fun since they give you something different every game. If you have a couple Heavy Bolter Sisters, they can act as Heavy Bolter Gun Servitors for the Inquisitor. 2-3 HB Servitors is 50-75 points, the Inquisitor can be anywhere around 20-60 points most likely. Assassins run around 100 points +/- ~20 points. You could fill in those points pretty easy with that and get a kick out of watching your opponent squirm against the prospect of Assassins. Link to comment https://bolterandchainsword.com/topic/147716-a-final-touch/#findComment-1714290 Share on other sites More sharing options...
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