Dhagmar Posted October 5, 2008 Share Posted October 5, 2008 I certainly hope I'm just confused on this, but I can't find anywhere in the new codex that explicitly states Terminators or Assault Squads are allowed to deep strike. Land speeders still have the Deep Strike special rule, but it doesn't seem like any other unit (aside from drop pods) retain Deep Strike. Would someone be kind enough to quote me the page where I'm missing it? Link to comment https://bolterandchainsword.com/topic/147989-new-codex-deep-striking/ Share on other sites More sharing options...
Baragash Posted October 5, 2008 Share Posted October 5, 2008 Terminator Armour = p102 Jump Pack = p100 Link to comment https://bolterandchainsword.com/topic/147989-new-codex-deep-striking/#findComment-1716909 Share on other sites More sharing options...
rodgambit Posted October 5, 2008 Share Posted October 5, 2008 On another note does the codex cover taking allies? I didn't notice anything about taking DH or WH as allies anymore. Link to comment https://bolterandchainsword.com/topic/147989-new-codex-deep-striking/#findComment-1716953 Share on other sites More sharing options...
Espada Azul Posted October 5, 2008 Share Posted October 5, 2008 There are no rules about allies in the new Codex. Link to comment https://bolterandchainsword.com/topic/147989-new-codex-deep-striking/#findComment-1716961 Share on other sites More sharing options...
Reglor Posted October 5, 2008 Share Posted October 5, 2008 On another note does the codex cover taking allies? I didn't notice anything about taking DH or WH as allies anymore. The rule for allies are found in the DH and WH codexs and as far as I know haven't changed Link to comment https://bolterandchainsword.com/topic/147989-new-codex-deep-striking/#findComment-1717191 Share on other sites More sharing options...
Dhagmar Posted October 5, 2008 Author Share Posted October 5, 2008 Terminator Armour = p102 Jump Pack = p100 Ah. A little indirect, but it's still in. Thankee. I wonder why they went that route and didn't just put it in the unit's special rules, hrmmm....... Link to comment https://bolterandchainsword.com/topic/147989-new-codex-deep-striking/#findComment-1717355 Share on other sites More sharing options...
Snozz Posted October 5, 2008 Share Posted October 5, 2008 As a quick question slightly off topic but nemind, do drop pods still have that rule saying they can't be destroyed when deep striking if they accidentally scatter into impassable terrain? When they are just moved out of the way of it by the shortest distance possbile like in the 4th edition codex? Link to comment https://bolterandchainsword.com/topic/147989-new-codex-deep-striking/#findComment-1717403 Share on other sites More sharing options...
Tengu Posted October 5, 2008 Share Posted October 5, 2008 Terminator Armour = p102 Jump Pack = p100 Ah. A little indirect, but it's still in. Thankee. I wonder why they went that route and didn't just put it in the unit's special rules, hrmmm....... Because there is more than one unit with access to that gear. Thus an IC with jump pack or termie armour need only refer to the wargear section to see that they may deepstrike. It is far more elegant like this and avoids duplication. Link to comment https://bolterandchainsword.com/topic/147989-new-codex-deep-striking/#findComment-1717443 Share on other sites More sharing options...
WarpSpawn Posted October 5, 2008 Share Posted October 5, 2008 Because there is more than one unit with access to that gear. Thus an IC with jump pack or termie armour need only refer to the wargear section to see that they may deepstrike. It is far more elegant like this and avoids duplication. Mind you, whilst I fully agree that is the best way, it did not stop them putting other wargear rules in the unit rules, then referencing this from the wargear section. This layout bugs me in any codex that uses it (SM and Orks I know of). Link to comment https://bolterandchainsword.com/topic/147989-new-codex-deep-striking/#findComment-1717484 Share on other sites More sharing options...
Cypher 102 Posted October 6, 2008 Share Posted October 6, 2008 As a quick question slightly off topic but nemind, do drop pods still have that rule saying they can't be destroyed when deep striking if they accidentally scatter into impassable terrain? When they are just moved out of the way of it by the shortest distance possbile like in the 4th edition codex? Yes they do. Same as before. Link to comment https://bolterandchainsword.com/topic/147989-new-codex-deep-striking/#findComment-1717976 Share on other sites More sharing options...
Frogstaff Posted October 6, 2008 Share Posted October 6, 2008 On another note does the codex cover taking allies? I didn't notice anything about taking DH or WH as allies anymore. The 4th ed codex didn't have anything to say on it either. Ally rules are in the respective DH or WH codex. Link to comment https://bolterandchainsword.com/topic/147989-new-codex-deep-striking/#findComment-1718208 Share on other sites More sharing options...
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