Jump to content

mounted death guard daemon prince with freakzoid acolytes


synapse

Recommended Posts

ok, so not much power armour to be seen here FOR NOW... i asure you all the daemon prince himself will be power-armourd. its just that i started with something odd...

 

so heres the start of another insame project from me. as though eldar, orks, a new marine army and some traitor IG were not enough ive decided to put my money where my mouth is and make a character for a death guard codex me and some friends are cooking up over at minus1mod. but this is not to be any normal death guard character, oh no.

 

 

he is a powerful daemon prince (about the same size, possibly a head or so larger, than my world eaters), though was greatly wounded by a champion of tzeench. that, coupled with the many cumulative 'gifts' from his patron god nurgle have pushed him that step past the realm of daemonhood into the dark demesne that is spawndom. Whether at the behest of his deity, or in spite of them, the champion clung to sentience and, having seen the horrors that await him, constructed the technarcane mechanics that now keep him alive, constantly on the threshold of damnation, yet never quite there, he maintains his individuaty and therefore his daemonhood; he is G'garl Ul'rhal, Shepherd of the Shunned, Harbinger of Despair, Tamer of Vermin, and scourge of the Chromatic flame.

 

as the Tamer of Vermin, G'garl Ul'rhal rides Ssellithaide, great maggot-slug of Nurgle; once a powerful warlord responsible for the Xenocide and virus bombing of a hundred systems, Ssellithaide was granted too many boons by its master and became a spawn. its touch is corruption and the very air it breathes is death to those not favoured by Grandfather nurgle. But Ssellithaide is so much more than just a steed; for it is the pulpit from which G'garl Ul'rhal preaches to his children and spreads the word and ailments of Nurgle. it is his steed, his symbol of power, his first ally and greatest follower.

 

G'garl holds a bitter hatred of Lord Tzeench and all his followers. The irony of his powerful psychic talents are not lost on him and he delights in the tzeenchian caco-daemon familiar he keeps imprisoned, aiding his phsychic oratory.

 

 

 

ok all fluff aside, i have no visual idea for this guy other than the caco-daemon familiar he keeps suspended in a vinegar incubator atop his slug-steed:

http://i430.photobucket.com/albums/qq28/dichotomancer/Ggarl%20ulrhal/HPIM1624.jpg

 

early days yet, but you can see the general shape. yes, it will be water-tight and will be filled with vinegar-coloured water when complete! the caco-daemon will also be painted and varnished before being placed in the incubator and sealed shut.

 

closer look at the incubator (still WIP - ot too sure about the top; i think it makes it look too tall):

http://i430.photobucket.com/albums/qq28/dichotomancer/Ggarl%20ulrhal/HPIM1625.jpg

http://i430.photobucket.com/albums/qq28/dichotomancer/Ggarl%20ulrhal/HPIM1626.jpg

when finished it will be half-strapped, half-bionically atatched to the slug mount.

 

and the caco-daemon; the mendicant of Serath (once a powerful psyker of tzeench:

http://i430.photobucket.com/albums/qq28/dichotomancer/Ggarl%20ulrhal/HPIM1622.jpg

 

 

i plan on having a lot of freaky stuff with this guy, including 7 'human' retaines, the slug, and various trappings and accesories and technoarcane machinery keeping the daemon prince alive and moving, etc.

 

C&C welcome, especially about the fluff

Link to comment
Share on other sites

Really great so far.Really enjoy the background that you have come up with.The incubator and caco-deamon creature is great looking so far.I think once you have the deamon inside the incubator you should have maybe some mold or slime coming down the sides of it,not enough to distract or cover whats inside just enough.Hope to see more soon.
Link to comment
Share on other sites

Fantastic concept! Are you planning to use the classic Beast of Nurgle for this spawn slug? That caco-daemon looks cool, I love his slimey little body. Looking forward to progress...

 

considering that the slug will be dragon-sized... no!

Link to comment
Share on other sites

right...wiki to the rescue...you're almost as bad as a certain other gentleman of our aquantance and his google addiction :D

 

luckily the tail is long enough so i can just have him balancing on the bottom

 

ok, the caco-daemon has been painted, and the cylinder undercoated (that took a while!)

 

The Mendicant of Serath

This nameless creature was born to normal family in the Seath system. immedeately after its birth, it was obvious that the creature - for a human it most certainly was not - had been touched by the warp while still in the womb. examination lights flickered under its gaze and biologis menials' ears bled in its presence. the creature would have been killed, only those in its presence were killed first.

 

The mendicant spent its formative years travelling the system, assimilating what knowledge it could. while its body was withered and broken, its mind and the powers it could unleash were far from crippled. it was a powerful sorcerer, intrinsically linked with the warp in ways that other psykers were not. in its travels it discovered the teachings of Lord Tzeench, and that was where its true life began.

 

under the auspices of tzeench, the mendicant grew to become the most powerful creature in its own system and it became its undisputed ruler, with all other beings enthralled to its service and, ultimately, that of Lord Tzeench.

 

It was, however, not to last.

 

The marauder-fleet of G'garl Ul'rhal (then a powerful champion of chaos, with many years to go until his metamorphosis into a spawn) attacked the system. the mendicant defended its home viciously, throwing enslaved auxilliaries and psychicly-grown monstruosities against the death-guard fleet, but they were not enough, the tenacity and outright strength of the death guard were too much for the defences of Serath, and the system was taken, along with the Mendicant, who fell to the mental and physical attacks of G'garl Ul'rhal.

 

hearing grandfather nurgle's wisdom, G'garl Ul'rhal had the mendicant preserved where the mutant now acts as a psychic conduit for his own powers.

 

http://i430.photobucket.com/albums/qq28/dichotomancer/Ggarl%20ulrhal/HPIM1631.jpg

http://i430.photobucket.com/albums/qq28/dichotomancer/Ggarl%20ulrhal/HPIM1632.jpg

http://i430.photobucket.com/albums/qq28/dichotomancer/Ggarl%20ulrhal/HPIM1633.jpg

it seems the mendicant's psychic talents are great even in his vegetative state - when trying to prize him off his base (he was held in place with the smallest dot of superglue), he would not budge, and i eventually had to rip the tail off. no biggie, though - i only loset about 2 mm of the tail, which will be hidden anyway.

btw: those platicard rods sticking out of his head are umbilicals that will link up to the inner top of the vat

 

http://i430.photobucket.com/albums/qq28/dichotomancer/Ggarl%20ulrhal/HPIM1634.jpg

the glare from the camera does blur the image a bit, though i think its cllear that the model will be adequately visible through the clear plasticard.

 

im gonna try out that two part resin stuff on a dummy model first, though if it doesnt work out, ill probably not bother with any liquid - ill just paint the interior of the cylinder with a glaze and then add grime and rust effects to the outisde.

 

we'll see

Link to comment
Share on other sites

ok, so the vat is basically done and i think i can live without the fluid. what do you all think? is it worth risking ruining it to get the fluid in there or is is good to go? i think its good enough and the mendicant is pretty clearly visible but not too clear, so his outline is a bit indistinct - which all adds to the freakiness i think <_< (this is chaos after all)

http://i430.photobucket.com/albums/qq28/dichotomancer/Ggarl%20ulrhal/HPIM1635.jpg

http://i430.photobucket.com/albums/qq28/dichotomancer/Ggarl%20ulrhal/HPIM1636.jpg

http://i430.photobucket.com/albums/qq28/dichotomancer/Ggarl%20ulrhal/HPIM1637.jpg

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.