glayvin34 Posted October 29, 2008 Share Posted October 29, 2008 I don't have the main 5th edition book, all I've got for rules is the little guy that came with Assault on Black Reach. Anyway, I was wondering what the were specific rules are regarding the number of weapons a model can carry. I mean, what's the rule that prevents you from gluing a bolter to the Flamer Marine's back so he can have some range when he needs it? Sorry for the nooblet question, but I've only been playing WH40k for a few months, and my normal opponents couldn't show me this rule in the book. Everyone seems to build their models assuming that they can only carry one weapon, so I wanted to be clear on that. Link to comment https://bolterandchainsword.com/topic/150735-megasupernoob-rules-question/ Share on other sites More sharing options...
Dust01 Posted October 29, 2008 Share Posted October 29, 2008 I'm a bit of a newbie myself, but I can say this much: the codexes are the premier way to find out what's legal for any model in any army. That, at least, should set you on the right path. Have fun! ;) Link to comment https://bolterandchainsword.com/topic/150735-megasupernoob-rules-question/#findComment-1752312 Share on other sites More sharing options...
glayvin34 Posted October 29, 2008 Author Share Posted October 29, 2008 Hm, in the SM Codex it says that the Marine "replaces" his bolter with a Flamer, which I guess means that the bolter is no longer part of his standard gear. Thanks, that answers my question! Link to comment https://bolterandchainsword.com/topic/150735-megasupernoob-rules-question/#findComment-1752319 Share on other sites More sharing options...
WarpSpawn Posted October 29, 2008 Share Posted October 29, 2008 Exactly right. You need to look at the codex. The pocket sized book that comes with Black Reach is the full, core rules. As far as I am aware, tehre is no difference in rules content between this and the hardback version. That said, neither version has any limitations on how many weapons you can have, because there are no general limitations. You simply need to refer to the codex for your army, to see how many weapons they can have in practice. You will find very few models who can legally carry a bolter and a flamer (besides combi-weapons) as wargear options do not generally permit it. Space Marine command squads are about the only one that springs to mind as they can trade a chainsword for it and keep the bolter. Link to comment https://bolterandchainsword.com/topic/150735-megasupernoob-rules-question/#findComment-1752328 Share on other sites More sharing options...
Dust01 Posted October 29, 2008 Share Posted October 29, 2008 Glad I could help! ;) Link to comment https://bolterandchainsword.com/topic/150735-megasupernoob-rules-question/#findComment-1752356 Share on other sites More sharing options...
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