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Nurglified AoBR Dread!


Gresiloth

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I got the Assault on Black Reach box recently, so it was the perfect chance to model up a Nurgle dreadnaught!

 

http://i73.photobucket.com/albums/i211/ashbeyj/All%20Shall%20Rot/100_1858.jpg

 

http://i73.photobucket.com/albums/i211/ashbeyj/All%20Shall%20Rot/100_1859.jpg

- Green stuff, sand and drilling adds the main weathering to the Dread, then I’ve used a few extra bits here and there. On the torso I’ve used a leering face armour plate from a Chaos vehicle accessory sprue, as well as the spiky Chaos halo.

- The multi-melta barrel has been used as an exhaust stack

- The two wooden shields are from a Night Goblin plastic kit

- The scrolls are from the Empire flagellants kit (an AWESOME kit for Nurgle!)

 

http://i73.photobucket.com/albums/i211/ashbeyj/All%20Shall%20Rot/100_1860.jpg

- A Catachan guardsman with a zombie head-swap has been chained to the back!

 

http://i73.photobucket.com/albums/i211/ashbeyj/All%20Shall%20Rot/100_1862.jpg

 

http://i73.photobucket.com/albums/i211/ashbeyj/All%20Shall%20Rot/100_1864.jpg

- The close combat weapon has been altered using old Tyranid parts – the claws are the ends of the old metal Carnifex arms (except one, which is cut from a metal Gargoyle)

- I’ve added an open Flagellant book to the shoulder

 

http://i73.photobucket.com/albums/i211/ashbeyj/All%20Shall%20Rot/100_1863.jpg

- I replaced the multi-melta with a lascannon. I know it’s meant to be twin-linked but it will have to ‘count as’. This is a really, really old plastic lascannon and I don’t know why I had it!

- Another flagellant scroll finishes the shoulder.

 

http://i73.photobucket.com/albums/i211/ashbeyj/All%20Shall%20Rot/100_1865.jpg

- The base is quite simple urban terrain, using an old Rhino hull and some sprue girders (I textured it after taking this photo).

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Amazing! I'll get two Black Reach dreads this week and your work is very inspiring.

 

 

But I would remove the multimelta exhaust thingy on the front, it's just a tad too much, and no matter how nive you paint it, it will always looks like a multimelta awkwardly stuck on to a dread

 

the Gs-work is very good too

 

and the guardsman is a good idea

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But I would remove the multimelta exhaust thingy on the front, it's just a tad too much, and no matter how nive you paint it, it will always looks like a multimelta awkwardly stuck on to a dread

 

Thanks for the feedback - I'm in two minds about that too, and you are right it will always look like a multi-melta. What do other people think?

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But I would remove the multimelta exhaust thingy on the front, it's just a tad too much, and no matter how nive you paint it, it will always looks like a multimelta awkwardly stuck on to a dread

Thanks for the feedback - I'm in two minds about that too, and you are right it will always look like a multi-melta. What do other people think?

Maybe if you trimmed off this bit:

gallery_11038_675_18359.jpg

It would make it look more exhaust'y and less barrel-like?

Edit: May I also suggest that you paint the ribbed cables going to the sarcophagus in purple or red tones, to make them look a bit like exposed intestines?

Edit 2: You can also make clusters of fungus-like GS exhausts, like those found on the back of Typhus.

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Cool points Nihm - I can't decide whether to remove it altogether or not. I've sprayed it now, but it's no big deal to change it. Perhaps it is enough to have that spiky halo. With all the shields and scrolls and stuff, I don't want the hull to look too crowded.

 

Nice idea about the intestine tubes, I may well do so!

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If you cut off that bottom part like suggested then color it a dark enough metallic, it shouldn't mess with the rest of the Dread. I really like how it looks, which is interesting as I usually dislike Nurgle stuff. I can't wait to see some paint on it!
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