Captain Malachi Posted December 18, 2008 Share Posted December 18, 2008 Ok, Hypothetical situation, I get a daemon prince of nurgle from the daemon codex in to combat with a fearless unit, let's say termagants, and absolutely slaughter them, they then lose combat and take additional casualties for being fearless, do these wounds count for Epidemius' tally? Since it seems like a great way of getting the tally up even faster, but I'm not sure it's actually how the rules work. Link to comment https://bolterandchainsword.com/topic/155239-cc-resolution-and-the-tallymans-tally/ Share on other sites More sharing options...
maniclurker Posted December 18, 2008 Share Posted December 18, 2008 If the tallyman's special ability only applies to models killed from actual attacks, then no, combat res deaths wouldn't count torwards the tally. Then again, I don't have the Daemon Codex, so I don't know how it's worded. Link to comment https://bolterandchainsword.com/topic/155239-cc-resolution-and-the-tallymans-tally/#findComment-1812647 Share on other sites More sharing options...
eyescrossed Posted December 19, 2008 Share Posted December 19, 2008 Well, it says every wound inflicted by nurgle aligned models, so by RAW, I'd say yes, they do count. Link to comment https://bolterandchainsword.com/topic/155239-cc-resolution-and-the-tallymans-tally/#findComment-1813096 Share on other sites More sharing options...
maniclurker Posted December 19, 2008 Share Posted December 19, 2008 Well, if that's the case, Eyescrossed, then the definite answer is NO. Wounds caused by damage resolution (aka, I'm fearless, but I lost combat) are NOT caused by models. As such, a nurgle aligned model IS NOT inflicting the wound. Link to comment https://bolterandchainsword.com/topic/155239-cc-resolution-and-the-tallymans-tally/#findComment-1813120 Share on other sites More sharing options...
Ju'kosian Posted December 19, 2008 Share Posted December 19, 2008 Well, if that's the case, Eyescrossed, then the definite answer is NO. Wounds caused by damage resolution (aka, I'm fearless, but I lost combat) are NOT caused by models. As such, a nurgle aligned model IS NOT inflicting the wound. I agree with this statement, it seems more logic to me. Link to comment https://bolterandchainsword.com/topic/155239-cc-resolution-and-the-tallymans-tally/#findComment-1813925 Share on other sites More sharing options...
Captain Malachi Posted December 19, 2008 Author Share Posted December 19, 2008 Makes sense, guess I was trying to stretch the rules a bit. On a related note, the last bonus from the tally makes all attacks from followers of nurgle ignore armour saves, does this include ranged attacks? 'cos by RAW I think it does, but since Epis rule affects allies that means you'd get plaguemarines with AP2 bolters :D Link to comment https://bolterandchainsword.com/topic/155239-cc-resolution-and-the-tallymans-tally/#findComment-1813954 Share on other sites More sharing options...
maniclurker Posted December 19, 2008 Share Posted December 19, 2008 I believe that there's an Errata out on that. Why don't you check the GW site? Link to comment https://bolterandchainsword.com/topic/155239-cc-resolution-and-the-tallymans-tally/#findComment-1813976 Share on other sites More sharing options...
Captain Malachi Posted December 19, 2008 Author Share Posted December 19, 2008 I checked and couldn't find one, but maybe I'm blind, could you post a link? Link to comment https://bolterandchainsword.com/topic/155239-cc-resolution-and-the-tallymans-tally/#findComment-1813978 Share on other sites More sharing options...
Ju'kosian Posted December 19, 2008 Share Posted December 19, 2008 I did not find a FAQ for daemons either on the GW site for the daemons Link to comment https://bolterandchainsword.com/topic/155239-cc-resolution-and-the-tallymans-tally/#findComment-1814166 Share on other sites More sharing options...
eyescrossed Posted December 20, 2008 Share Posted December 20, 2008 So for now, plague marines can have AP2 bolters and flamers. Link to comment https://bolterandchainsword.com/topic/155239-cc-resolution-and-the-tallymans-tally/#findComment-1814346 Share on other sites More sharing options...
maniclurker Posted December 20, 2008 Share Posted December 20, 2008 I would lawl myself to sleep if someone actually tried that crap on me. I can't find the article... I could have sworn there was one about this. Maybe I'm imagining things. Link to comment https://bolterandchainsword.com/topic/155239-cc-resolution-and-the-tallymans-tally/#findComment-1814393 Share on other sites More sharing options...
Captain Malachi Posted December 20, 2008 Author Share Posted December 20, 2008 This is going to be fun :whoops: Maniclurker, to be fair, we're teaming up to beat a cheating ork player without stooping to his level, and I figure RAW abuse is better than outright cheating, I doubt I'd do it in a normal game. Link to comment https://bolterandchainsword.com/topic/155239-cc-resolution-and-the-tallymans-tally/#findComment-1815066 Share on other sites More sharing options...
maniclurker Posted December 21, 2008 Share Posted December 21, 2008 Oh, in that case... have fun -_- I know more than a few cheating ork players. Link to comment https://bolterandchainsword.com/topic/155239-cc-resolution-and-the-tallymans-tally/#findComment-1815216 Share on other sites More sharing options...
SeattleDV8 Posted December 21, 2008 Share Posted December 21, 2008 Well if you need a rules lawyer arguement, Units taking wounds from No Retreat must be able to be actually wounded by the models in combat. Therefore the wounds are caused by the unit in question.....Heh total ballocks I know, the wounds are clearly stated To be caused by the no retreat rule and not the unit. Link to comment https://bolterandchainsword.com/topic/155239-cc-resolution-and-the-tallymans-tally/#findComment-1815410 Share on other sites More sharing options...
nurglez Posted December 22, 2008 Share Posted December 22, 2008 TBH, reading that plaguemarines shooting attacks instanly smacked of being wrong, however, checking the codex and it does speccifically state "all attacks ignore wounds", therefore i would allow it ;) not like you would really need ap2 bolters and flamers against most orks, but im sure it will be a nasty surprise for your opponant :) Link to comment https://bolterandchainsword.com/topic/155239-cc-resolution-and-the-tallymans-tally/#findComment-1816334 Share on other sites More sharing options...
eyescrossed Posted December 22, 2008 Share Posted December 22, 2008 All attacks ignore wounds? Link to comment https://bolterandchainsword.com/topic/155239-cc-resolution-and-the-tallymans-tally/#findComment-1816444 Share on other sites More sharing options...
SeattleDV8 Posted December 22, 2008 Share Posted December 22, 2008 Yes the dread Nurge Nerf attack. Link to comment https://bolterandchainsword.com/topic/155239-cc-resolution-and-the-tallymans-tally/#findComment-1816446 Share on other sites More sharing options...
nurglez Posted December 22, 2008 Share Posted December 22, 2008 yeah, posting while tired and thinking of other things isnt always the brilliant idea it seems. all attacks ignore armor saves is what i meant to post, obviously :tu: Link to comment https://bolterandchainsword.com/topic/155239-cc-resolution-and-the-tallymans-tally/#findComment-1816824 Share on other sites More sharing options...
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