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how does pintle-mounted multimelta work


blooddeath

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Depending on which LOS camp you hail from, there's more.

 

Some will say it's 360* because of the model piece it's mounted on. Others will say 45* because it isn't listed as being a turret, and is thus 'fixed'/hull mounted. (and pintel-mounts aren't defined anywhere as having a specific arc, in the main rules. and various FAQs disagree with each other)

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FAQ BRB

"Q. On page 59, the rules for the arc of fire of

pintle-mounted (or bolt-on) weapons address

those mounted on turrets and those mounted

directly on the hull. But what about those

mounted on smaller structures (like a Rhino’s

cupola) that look like they can rotate 360º, even

though they aren’t proper turrets?

A. Remember that the rule is: if it looks like you

can point the gun at it, then you can, even if it’s

glued in place’. The rest is just a set of guidelines

about the arcs of fire of weapons glued in place,

and does not cover all possible weapons

mounting and vehicles. If the structure the gun is

pintle-mounted on is obviously capable of

rotating 360º, like in the case of a Rhino’s cupola,

then it should be treated as having a 360º arc of

fire. However, if you mount the same storm

bolter on a Razorback, even though it still can

rotate 360º, it won’t obviously be able to fire

through the Razorback’s main turret, and so it

will have a ‘blind spot’. In the same way, the

shuriken catapult mounted under the hull of a

Wave Serpent, Falcon, etc. looks like it can rotate

360º, but it does not look like it can be fired

through the main hull right behind it, so we

normally play that it can be fired roughly in the

180º to the vehicle’s front, which seems like an

acceptable compromise."

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And in apoc missinos, being a pintle mount measn you can fire it at fliers without suffering the "6's" to hit penalty (though you still have to add the extra range - so your 'Raider will have to be damn near the flier when you fire at it!)
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