Master Of Malfeasance X Posted February 6, 2009 Share Posted February 6, 2009 Okay, so I'm playing in a doubles tournament with my humble Chaos Marines and my compatriot is a Tyranid player. It's 1750, and we played a trial game against 3500 points of Tau and got mollywhopped. I'd like to know the forum's take on this combination of the spiny and the spiky. My force as I usually run it- Sorcerer: Slaanesh, Lash Zerks x 9: with champion, power weapon, rhino CSM x 10: with champion, fist, chaos glory, 2x melta, rhino CSM x 10: with champion, fist, chaos glory, 2x melta, rhino Thousand Sons x 8+1: Doombolt Obliterator x3 Obliterator x3 Defiler (slaughterfiend) I own: 20x daemonettes all named after ex-girlfriends. I never get tired of watching them get eradicated :P daemon prince TDA chaos lord PA chaos lord HB havocs Land Raider 10 terminators 1 more CSM squad identical to the ones mentioned above 8 plague marines with 2 plasma guns 5 chosen without arms, so they could theoretically be armed with anything (ha ha, get it?) My ally: Flyrant with 2x devourer walking tyrant with venom cannon/barbed strangler 3x elite fex, 1 with scything talons, 1 with 2x TL devourers, 1 with barbed strangler 3x broods of genestealers with scuttlers and extended carapace (it's nice not to be on the receiving end of this outflank for a change) 3x heavy fex. One with venom cannon/barbed strangler two outfitted for CC (don't remember how) Maybe the Tau just got lucky/had exactly the right combination to win, but I want to make sure that never happens again. We have until early March to refine our tactics. I appreciate any tactical input you guys (and gals, all two of you in the whole 40k community) might have. Link to comment https://bolterandchainsword.com/topic/159633-playing-in-doubles-tournament/ Share on other sites More sharing options...
minigun762 Posted February 6, 2009 Share Posted February 6, 2009 Sorcerer: Slaanesh, Lash Zerks x 9: with champion, power weapon, rhino CSM x 10: with champion, fist, chaos glory, 2x melta, rhino CSM x 10: with champion, fist, chaos glory, 2x melta, rhino Thousand Sons x 8+1: Doombolt Obliterator x3 Obliterator x3 Defiler (slaughterfiend) I'd like to see those Thousand Sons in a Rhino. Against Tau, you're going to be wounding on 5's and punching through their armor. Of course the 4+ Inv save does little as Tau like to kill Marines with lots of firepower vs AP weapons. You'd probably be better off replacing them with the Plague Marines. Pulse Rifles will only be wounding on a 4+ and you get your FnP and armor save too. Toss out Plasma to knock out their tanks or Crisis Suits. Obliterators are going to be a great buy and should focus on popping Hammerheads and Broadsides. Putting a Land Raider in the list wouldn't be horrible, give it to the Berserkers and hopefully they'll catch something. Of course you can also hold them back and use it as a gun platform. In that case, keep the Berserkers in the Rhino and have the Plague Marines camp with the Land Raider. The Sorcerer isn't going to do much, as I'm sure most of his units will be mounted so you won't be able to catch them. A Flying Daemon Prince would be a good way of hunting Crisis Suits, fast enough to catch them and smash them very quickly. My ally:Flyrant with 2x devourer walking tyrant with venom cannon/barbed strangler 3x elite fex, 1 with scything talons, 1 with 2x TL devourers, 1 with barbed strangler 3x broods of genestealers with scuttlers and extended carapace (it's nice not to be on the receiving end of this outflank for a change) 3x heavy fex. One with venom cannon/barbed strangler two outfitted for CC (don't remember how) Wow Nidzilla much? 8 MCs is going to be fairly scary. The negative is that against Tau, the 3 melee Carnifex are pretty much useless as they're overkill against Firewarriors or Kroot, but won't reach their Crisis Suits or Tanks. Instead I'd go with more Dakka Fex (as S6 will hurt the Devilfish) and those Barbed Stranglers (S8 will insta kill suits and can penetrate Hammerheads). The low BS means little when its a blast weapon. Genestealers are also overkill, I'd try to toss out some Gaunts, to bulk up your numbers. Have them lead the charge, giving a Cover save to the rest of your squads. Remember their job is just to die. The last thing is going with 3 sets of 3 Terminators, 2 Combi-Meltas and 1 Heavy Flamer. Melta for killing tanks/suits and Heavy Flamer to punch through their armor saves or Kroots in cover. Link to comment https://bolterandchainsword.com/topic/159633-playing-in-doubles-tournament/#findComment-1871970 Share on other sites More sharing options...
theredcorsair Posted February 7, 2009 Share Posted February 7, 2009 I don't understand why you guys lost against tau maybe you should get some more zerks in a rhino or get some PM to soak up plenty of tau grade firepower :mellow: you 20 ex girlfriends c'mon never you Link to comment https://bolterandchainsword.com/topic/159633-playing-in-doubles-tournament/#findComment-1873984 Share on other sites More sharing options...
Master Of Malfeasance X Posted February 8, 2009 Author Share Posted February 8, 2009 The red corsair is right. I didn't have 20 different ex girlfriends. I could only come up with names for 18; one is a real beast that a friend of mine married, and the last one is the unknown ;) , representing all future terribly women I will eventually date. Link to comment https://bolterandchainsword.com/topic/159633-playing-in-doubles-tournament/#findComment-1874393 Share on other sites More sharing options...
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