Vassakov Posted April 8, 2009 Share Posted April 8, 2009 Furies, for me, fall into another one of those "basically pointless units." Wings is nice, but not really necessary in a DS army. Furthermore, they don't hit hard at all and can be killed off easily enough. Link to comment https://bolterandchainsword.com/topic/164417-daemon-review-fast-attack/page/3/#findComment-1946833 Share on other sites More sharing options...
Captain Malachi Posted April 8, 2009 Author Share Posted April 8, 2009 Sorry guys, haven't been as up to date with this as I should have been. How's this? Furies of chaos:The only truly undivided unit in the codex, the main thing they bring is speed, as you’d expect from a fast attack unit. They have the invulnerable save all daemons get, and have a couple of attacks each at a decent strength. They also have a decent toughness, so at least they won’t die as quick as seekers. The problem is the only thing they do better than our more dedicated close combat troops is tarpit and move. The movement issue isn’t all that important simply because the army deepstrikes, so has little need for speed. As for tarpitting, they’re just too expensive in most cases. We feel they can have a use in certain situations, mostly when you really need the speed, but otherwise they’re a bit over costed for what you actually get. Link to comment https://bolterandchainsword.com/topic/164417-daemon-review-fast-attack/page/3/#findComment-1946862 Share on other sites More sharing options...
Infidel Posted April 8, 2009 Share Posted April 8, 2009 I think that's fine by me, perhapse mention that the main thing they lack, as with bloodhounds, is rending, and thus making seekers a superior choice. Link to comment https://bolterandchainsword.com/topic/164417-daemon-review-fast-attack/page/3/#findComment-1947019 Share on other sites More sharing options...
Captain Malachi Posted April 10, 2009 Author Share Posted April 10, 2009 I don't know if that really needs to be mentioned, but if other people agree with you I'll add it. In the meantime, any more thoughts on the fast attack section or shall I start a heavy support thread? Link to comment https://bolterandchainsword.com/topic/164417-daemon-review-fast-attack/page/3/#findComment-1949745 Share on other sites More sharing options...
minigun762 Posted April 10, 2009 Share Posted April 10, 2009 I'm done with Fast, they're kind of the the black sheep of the Daemon family. So if we're doing Heavy, are we going to do it in a Daemon Prince vs SoulGrinder style? Link to comment https://bolterandchainsword.com/topic/164417-daemon-review-fast-attack/page/3/#findComment-1949838 Share on other sites More sharing options...
Captain Malachi Posted April 10, 2009 Author Share Posted April 10, 2009 Not sure Minigun, i figure before we start reviewing them we'll discuss and decide. Personally I'm more inclined towards keeping it in the style we have and just reviewing them separately, maybe with an add-on after comparing the two. Link to comment https://bolterandchainsword.com/topic/164417-daemon-review-fast-attack/page/3/#findComment-1949850 Share on other sites More sharing options...
Infidel Posted April 10, 2009 Share Posted April 10, 2009 I think role division....there's not much to say about grinders, but they do come in 3 variants. Inevitably, a lot of mathshammer need to be employed. Link to comment https://bolterandchainsword.com/topic/164417-daemon-review-fast-attack/page/3/#findComment-1949929 Share on other sites More sharing options...
djkest Posted April 10, 2009 Share Posted April 10, 2009 I think role division....there's not much to say about grinders, but they do come in 3 variants. Inevitably, a lot of mathshammer need to be employed. Soul Grinders are heavy support, and this is the fast attack thread. :tu: Link to comment https://bolterandchainsword.com/topic/164417-daemon-review-fast-attack/page/3/#findComment-1950001 Share on other sites More sharing options...
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