djkest Posted July 22, 2009 Share Posted July 22, 2009 So what is your best story with flamers? I have a single unit of 3 and they are usually so effective that I want to make a list with more. Here's the best they have done so far. First turn that they arrived (3rd turn, I think), they deep struck behind some bloodletters (using them as a screen). Next turn, they jumped into dangerous terrain (passed their dangerous terrain test) and caused 7 wounds on a unit of (6) eldar pathfinder in a large obstacle. No armor or cover save, so wiped them out. fifth turn, they jumped over the obstacle and flamed a squad of 11 dire avengers + farseer. (maybe it was 9). They caused a huge amount of wounds to the squad, they killed all but 2 dire avengers and put a wound on the farseer, plus they clipped the wave serpent and wrecked it with a 6. After this they charged into the farseer, and although they didn't wound him, they killed the other 2 DA and took no wounds in return. This was the last turn of the game and the flamers contested the objective. Link to comment https://bolterandchainsword.com/topic/174074-flamers/ Share on other sites More sharing options...
Gentlemanloser Posted July 22, 2009 Share Posted July 22, 2009 Squad of three DSed turn two off of an Iconin a 'Letter Squad. Two of them (the third supplying the middle of the DS circle, and unable to use his Template Weapon), able to hit 6 targets each, managed to kill an entire 10 man PAGK squad of mine. WooT. Link to comment https://bolterandchainsword.com/topic/174074-flamers/#findComment-2057880 Share on other sites More sharing options...
djkest Posted July 23, 2009 Author Share Posted July 23, 2009 So I don't see how you couldn't DS and shoot all three. You can put them in a straight line. The 2nd and 3rd models have to be touching the middle one, that's it. Link to comment https://bolterandchainsword.com/topic/174074-flamers/#findComment-2058138 Share on other sites More sharing options...
Gentlemanloser Posted July 23, 2009 Share Posted July 23, 2009 You have to DS in a circle around the centre mini. You can't place the other two in a line. Link to comment https://bolterandchainsword.com/topic/174074-flamers/#findComment-2058456 Share on other sites More sharing options...
stump Posted July 23, 2009 Share Posted July 23, 2009 The 5th edition rule book does not say that I think the 4th edition said so. "Models must be placed around in base contact with the orignal models in a circle around it. When the first circle is complete, a further circle should be placed with each models touching the circle inside it". -pg95 of rule book It says a circle but not concentric(sp?) I thought like Gentlemanloser that they had to be touching but another Demon player pointed this rule out to me. As long as your trying to make a circle with the first ring it is legal. I could play it either way I am not that picky. Hope that helps. Link to comment https://bolterandchainsword.com/topic/174074-flamers/#findComment-2058559 Share on other sites More sharing options...
Gentlemanloser Posted July 23, 2009 Share Posted July 23, 2009 Putting them either side of the first mini to form a line, isn't forming a circle. You also have to fit as many in in the circle as possible, which precludes you leaving any gaps. Link to comment https://bolterandchainsword.com/topic/174074-flamers/#findComment-2058584 Share on other sites More sharing options...
Retalitus Posted July 23, 2009 Share Posted July 23, 2009 Putting them either side of the first mini to form a line, isn't forming a circle. You also have to fit as many in in the circle as possible, which precludes you leaving any gaps. Absolutely correct. However, if you're using a unit of 3, then it seems to me entirely valid to have a model either side (forming a line) to ensure maximum shooting, as noted by djkest - it is, after all, an attempt to form a circle with the models available. Sure, with 4 or more models you couldn't do it. With 3 models you simply can't form a circle, so a line seems perfectly acceptable to me. Link to comment https://bolterandchainsword.com/topic/174074-flamers/#findComment-2058660 Share on other sites More sharing options...
Seahawk Posted July 24, 2009 Share Posted July 24, 2009 You have to DS in a circle around the centre mini. You can't place the other two in a line.Well then you're making a triangle, which would still be wrong. No, as long as many models keep touching the inner layers as possible, all is well and follows the rules. Whether it's:XXX ...or... XX X ...it's still right. Think of it like filling two of the slots, while having the other 4 still open. My favorite flamer moment was from my batreps back in March: The flamers hop over their building, landing in a nice little spot. There was a thin line of guardsmen spread "vertically," a hellhound, and a russ, all within range of a breath of chaos. So I fired three of those, hitting 3 guardsmen, 3 hits on the hellhound (the original target), and 3 on the russ that got caught in the way. 2 guardsmen died, the hellhound was shaken, and the russ was shaken and immobilized (no cover save; template attack! lolz). Then of course the bolt blew the hellhound to smithereens, killing 4 more guardsmen in the explosion. Not bad for a single unit shooting. Link to comment https://bolterandchainsword.com/topic/174074-flamers/#findComment-2059227 Share on other sites More sharing options...
djkest Posted July 27, 2009 Author Share Posted July 27, 2009 Right, so as people have pointed out, with 3 models, you can place the 2nd and 3rd models anywhere granted they are touching the original model. It is kind of ambiguous, because what it really saysmeans is: The first model arrives where the deep strike arrives, and the next 6 models have to be placed in the next concentric ring. It takes 6 models to fill the 2nd ring, and up until that point, the models can be placed anywhere in this ring until it is full. So I have 4 bloodcrushers. It's easy to get their DS down, I put the center down, and the next three go anywhere I can fit them while touching the base model. I've been doing the 3-strong straight line for a while, never had any complaints. Link to comment https://bolterandchainsword.com/topic/174074-flamers/#findComment-2062258 Share on other sites More sharing options...
stump Posted July 27, 2009 Share Posted July 27, 2009 Back on topic. In the last Apoc. game for the lucky 13 campaign the one with the Imperail strongpoint with a minefeild surounding it. I had a unit of Flamers jump around the mine feild taking no wounds from 4+ Inv. and burn everything they touched. 9 flamers killed 1 speeder, 2 IG support weapon sections, 2 Long fang packs, 1 beacon for Inv. saves for enemy and rack up some weapon destroyed results on a Land Raider. Before they got to mind feild they cooked a platoon of IG and a command squad from IG. The command squad came in and flamed them with 3 flamers and only killed one. It was a fitting tribute for that command squad to get burned after trying to cook me. Link to comment https://bolterandchainsword.com/topic/174074-flamers/#findComment-2062617 Share on other sites More sharing options...
Devil Dog Posted July 29, 2009 Share Posted July 29, 2009 My personal favourite moment was when a monolith teleported into the ork ranks, causing a massive hole. It got blown up and my 12 man unit (yes i run a 12 man flamer unit) killed 79 orks with one volley. love the smell of roasted ork! Link to comment https://bolterandchainsword.com/topic/174074-flamers/#findComment-2064034 Share on other sites More sharing options...
Pants-Tyrant Posted July 31, 2009 Share Posted July 31, 2009 Mine was when 6 Flamers w/ Herald picked off an entire squad of nobz w/ Warboss after the trukk they where riding in was hit by a Soul Grinder's Phlegm. Link to comment https://bolterandchainsword.com/topic/174074-flamers/#findComment-2065956 Share on other sites More sharing options...
Firedrake28 Posted August 3, 2009 Share Posted August 3, 2009 Mine would have to be setting fire to somewhere in the range of 12-14 models from a Black Templar Crusader Squad with a unit of 5 Flamers. What a lovely feeling that was. Of course the Flamers died immediately afterward, but this is often the case anyway. Link to comment https://bolterandchainsword.com/topic/174074-flamers/#findComment-2068370 Share on other sites More sharing options...
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